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Since shamans cant totem when silenced


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#21 Hendie

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Posted 06 December 2012 - 01:36 PM

View PostSaikx, on 06 December 2012 - 12:25 PM, said:

I dont really have problems with druids, but if your teammates arent brainless mongoloids it will be hard to kill a druid in a stun from 100-0% most of the time you get them to 10-30% and they survive. And a free out of jail card every 30s seems a bit strong, no?

Not sure what u mean with a free get of jail card? If a druid survies a stun without a trinket u think they should just die straight after? You know DB can be almost worthless vs some classes and in some situations. Dk dg back, warrior charge ect and if we have a dot/bleed the stealth breaks instant.
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#22 Hendie

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Posted 06 December 2012 - 01:37 PM

View Postmethodman2, on 06 December 2012 - 01:21 PM, said:

barskin.

ironbark


blink

tree

z axis knock


druids dont die unless you're fuckin shit

Maybe u should see it from a warrior pov and not a rogue.
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#23 Hendie

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Posted 06 December 2012 - 01:38 PM

I would have no problem with it going to a 45 second cd tho.
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#24 Snuggli

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Posted 06 December 2012 - 08:17 PM

Just get rid of the vanish component and it'll be fine.

View PostBraindance, on 11 October 2013 - 12:44 PM, said:

Go listen to some Bieber shit and leave me alone fucko.

#25 Minpojke

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Posted 08 December 2012 - 03:42 AM

The ones saying that they should remove the invis from it must be fucking retarded then theres no reason to not spec it since you would just be playing with wild charge and what would changing it from 30 to 45 sec to? mayaswell put it on a minute or two if you feel its that op
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#26 Skizzlol

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Posted 08 December 2012 - 04:10 AM

yo nerf resto druid dmg in cat form...they outdps me no lie. 40-0'd my mage while his warrior was in blind ;/

#27 frigidclam

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Posted 08 December 2012 - 05:57 PM

View PostSkizzlol, on 08 December 2012 - 04:10 AM, said:

yo nerf resto druid dmg in cat form...they outdps me no lie. 40-0'd my mage while his warrior was in blind ;/

Sodahz ferocious bite my pally for 82k, resto dmg is pretty stupid.

View PostHendie, on 06 December 2012 - 01:37 PM, said:

Maybe u should see it from a warrior pov and not a rogue.


If you get charged after displacer beast you need to learn what a pillar is. Druids have WAY to many outs and thats not even including symbiosis the most ridiculous thing allowed in arenas.

#28 Wallirik

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Posted 08 December 2012 - 06:04 PM

View Postfrigidclam, on 08 December 2012 - 05:57 PM, said:

Sodahz ferocious bite my pally for 82k, resto dmg is pretty stupid.

maybe you should see how much dmg hpalas can pull with offensive word of glory and other random stuff.
spam 50k crits all day

#29 frigidclam

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Posted 08 December 2012 - 07:33 PM

View PostWallirik, on 08 December 2012 - 06:04 PM, said:

maybe you should see how much dmg hpalas can pull with offensive word of glory and other random stuff.
spam 50k crits all day

So i need a glyph for WoG and I have to waste 3 holy power which i can use to heal to do what a druid can do just going cat and getting 5 points and not sacrificing anything....... didn't realize i can spam an ability that cost 3 holy power.......denounce hits for 10-12k normal's and is the only spammable offensive spell hpalas have.......stick to bloodfearing hpalas brah cause understanding their damage seems to hard for you....

#30 VesthisBB

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Posted 09 December 2012 - 01:01 AM

View Postfrigidclam, on 08 December 2012 - 05:57 PM, said:

Sodahz ferocious bite my pally for 82k, resto dmg is pretty stupid.



To get that 82k damage off, the resto druid has to A) sacrifice a significant burst healing CD, B) get 5 globals worth of mangle at 35 energy each (which is a total of 2.1 energy bars worth of time) plus global for FB. All the while the druid is doing no healing as his hots fall off. In other words, you're doing a possible several things wrong if the 82k fb is why someone dies.

#31 Korzul

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Posted 09 December 2012 - 01:20 AM

Quote

the resto druid has to A) sacrifice a significant burst healing CD

Sacrifice a 20% increased healing (when tree is normally enough depending on comp) for an insane survival cooldown when you jump to bear with the option of pre building combo points or spamming 40k wraths.

It's in no way always viable to burst with but it's a very very fun option to have and you're making it sound a lot worse than it is.

Edited by Korzul, 09 December 2012 - 01:21 AM.


#32 Toxile

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Posted 09 December 2012 - 02:14 AM

View PostVesthisBB, on 09 December 2012 - 01:01 AM, said:

To get that 82k damage off, the resto druid has to A) sacrifice a significant burst healing CD, :duckers: get 5 globals worth of mangle at 35 energy each (which is a total of 2.1 energy bars worth of time) plus global for FB. All the while the druid is doing no healing as his hots fall off. In other words, you're doing a possible several things wrong if the 82k fb is why someone dies.

Or they just do 1 wrath for 90k.

#33 Raystigz

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Posted 09 December 2012 - 02:54 AM

should just remove the uniqueness from every class and make everything the same...wait they already did that
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#34 Remade

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Posted 10 December 2012 - 12:11 AM

Seriously....... I would trade DB for a almost 30sec tremor totem anyday!!! Anything to be able to deal with bloodfear easier!

Also My druid with nearly full malevolent gear has been 100-0 v god comp in one deep just because I was shit and didn't have hots on myself before switch (still learning this healing thing).

I find that playing my shaman even after silence nerf I have alot more survivability then I do on my druid and my shaman is in worse gear.

I honestly think that healers should not be touched (minus maybe a small priest buff) until they deal with the current burst situation.

#35 Falla

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Posted 10 December 2012 - 12:59 AM

View PostHendie, on 06 December 2012 - 01:36 PM, said:

Not sure what u mean with a free get of jail card? If a druid survies a stun without a trinket u think they should just die straight after? You know DB can be almost worthless vs some classes and in some situations. Dk dg back, warrior charge ect and if we have a dot/bleed the stealth breaks instant.

instant breaks....am sure

#36 horyshit

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Posted 10 December 2012 - 01:09 AM

View PostChaals, on 06 December 2012 - 09:22 AM, said:

yeah lets nerf druid survivability to the same level it was in last expansion!

i like this idea

#37 Wallirik

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Posted 10 December 2012 - 01:53 AM

View Postfrigidclam, on 08 December 2012 - 07:33 PM, said:

So i need a glyph for WoG and I have to waste 3 holy power which i can use to heal to do what a druid can do just going cat and getting 5 points and not sacrificing anything....... didn't realize i can spam an ability that cost 3 holy power.......denounce hits for 10-12k normal's and is the only spammable offensive spell hpalas have.......stick to bloodfearing hpalas brah cause understanding their damage seems to hard for you....

I know exactly how it works. I just don't see why some people complain about resto druids doing a little bit of burst.
don't get all worked up.

#38 averagepriestz

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Posted 10 December 2012 - 02:25 AM

Don't we have to pop a 6 minute CD to do that kind of burst?

I can get maybe 1 or 2 wrath's off in a 3v3 game with it, rest of the time I have to heal or cc. It is so easy to interrupt the druid.




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