#81
Posted 04 December 2012 - 12:02 PM
This game is 2 much RNG and crit dmg reduction will be a good start...
what do you guys think? Mages would cry to much?
#82
Posted 04 December 2012 - 12:02 PM
#83
Posted 04 December 2012 - 12:37 PM
most of the chaos waves were overkill dmg anyway hehe
#84
Posted 04 December 2012 - 12:42 PM
#85
Posted 04 December 2012 - 12:48 PM
Canadianpimp_613638, on 04 December 2012 - 12:33 AM, said:
Healing is over the top and getting the entire team to 30% health isn't even close to a kill anymore. One Healing Stream totem with a Riptide and 2 GHW's and the ENTIRE team is topped off. Healers don't stay OOM since spirit has been buffed as a stat. In a raid environment the change to Intellect and Spirit works out because healers are almost always casting, so the smaller mana pools need to regen faster. In Arenas though, getting a break of a few seconds isn't that rare with the way CC works right now. Mana regen is through the roof and keeping a healer OOM is nearly impossible.
CC is the other problem. Affliction has burst now, but it takes more than the 3-4 second burst windows that are needed to kill something now. On top of that, you need to be casting the whole time. In that time frame, you are almost 100% guaranteed to be peeled.
The only way to "fix" Aff (because it's top in PvE atm) would be to take all our damage away from DoTs and put it towards Haunt and MG. If they nerf healing output we'll actually be able to rot teams again which would put Affliction in a great position.
#86
#87
Posted 04 December 2012 - 01:19 PM
2200 Freakout video: http://www.youtube.c...h?v=iJhEOvL62Ns
#88
Posted 04 December 2012 - 01:29 PM
#89
Posted 04 December 2012 - 01:29 PM
#90
Posted 04 December 2012 - 01:30 PM
Yarmyxx, on 04 December 2012 - 12:48 PM, said:
Haha best troll I have seen all day, good one.
Owait you are prolly just a retard.
Affliction has never had as much pressure as it did in WotlK, go play on AT if you don't believe me.
Edited by Stigz, 04 December 2012 - 01:31 PM.

63% Resilience, Destro is hard?
#92
Posted 04 December 2012 - 02:17 PM
Canadianpimp_613638, on 04 December 2012 - 12:33 AM, said:
#93
Posted 04 December 2012 - 02:31 PM
#94
Posted 04 December 2012 - 02:40 PM
Niezeremake, on 04 December 2012 - 02:17 PM, said:
jk dispel deep and fire mages do 0 dmg
#95
Posted 04 December 2012 - 02:49 PM
Dubsget, on 04 December 2012 - 12:37 PM, said:
most of the chaos waves were overkill dmg anyway hehe
Really ? I tried it in a duel vs a normal geared paladin, both chaos waves did 27500 damage. That is with demon soul, on use trinket, pvp trinket proc and jade spirit up. No sac though, but that damage isn't going to kill anyone. Touch of Chaos does more damage now and isn't horribly bugged.
Edit: Best case scenario: 27500 * 1,50 (sac) * 2,03 (crit) = 83737 max damage. With that 1 % chance to double crit you get a whopping 167k dmg. Jk LoS'd it, 0 dmg.
Edited by oiml, 04 December 2012 - 02:50 PM.
#96
Posted 04 December 2012 - 03:42 PM
Burtthemage, on 04 December 2012 - 01:19 PM, said:
#97
Posted 04 December 2012 - 03:46 PM
Edited by Jinngofagswag, 04 December 2012 - 05:19 PM.
#100
Posted 04 December 2012 - 04:20 PM
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