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5.1 Upgrading your t1 weapon with ilvl before t2?


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#1 Ramsig

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Posted 28 November 2012 - 11:30 AM

Any idea if the upgrades then already exist in the t2 or go to waste?

#2 Jacquelol

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Posted 28 November 2012 - 11:33 AM

lol never occurd to me this problem, but seeing as you turn in wep and get a new wep the upgrade probly wont follow.

damn unlucky =(
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#3 Cyanne

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Posted 28 November 2012 - 11:38 AM

According to a blue post when you upgrade to the elite it should keep it's upgrades. On the other side he was talking about "elite" 2.2k gear. I don't know if that includes weapons or nor.

#4 Jacquelol

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Posted 28 November 2012 - 11:41 AM

someone was asking this question here so it seems it sticks, no clue untille tested but but G_G!!

http://www.arenajunk...upgrade-weapon/

Posted Today, 10:06 AM

View PostViindz, on 28 November 2012 - 03:30 AM, said:
No.
Are you sure about that ? Because items bought with an item as a currency keeps the upgrades of the first item. I.e. Upgraded t1 -> upgraded t2'

from mmo-champion!

Quote

Upgrading Season 12 to Season 12 Elite Gear
If you upgrade the Regular Season 12 Malevolent gear twice and then say you get 2200 and upgrade to the elite, does your upgrades you already made to the previous gear remain or do you now have to spend additional conquest to upgrade the 2200 gear twice now?
They remain. If a piece of gear is used as currency for a new piece of gear, upgrades are preserved. (Blue Tracker / Official Forums)

Edited by Jacquelol, 28 November 2012 - 11:46 AM.

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#5 Ramsig

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Posted 28 November 2012 - 12:12 PM

Thank you jacq thatll be enough of an confirmation for me :)

#6

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Posted 28 November 2012 - 03:25 PM

I love you Jacq :wub:
Posted Image

#7 ballinlol

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Posted 28 November 2012 - 09:11 PM

upgrades are badass!

#8 Afrozombie

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Posted 29 November 2012 - 03:04 AM

People been saying that upgrades are breaking the game. I say thank goodness. About time I have something to waste my conquest cap on.
I am not afraid of an army of lions led by a sheep; I am afraid of an army of sheep led by a lion.
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#9 RavageDionne

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Posted 29 November 2012 - 03:06 AM

View PostAfrozombie, on 29 November 2012 - 03:04 AM, said:

People been saying that upgrades are breaking the game. I say thank goodness. About time I have something to waste my conquest cap on.

Obviously you haven't had your whole team wiped by two frost mages, in an RBG. And I mean literally.
Your.
Whole.
Team.

Enter the nightmare, this future does implore,
A techno city state, a prison nothing more.
Rounded up like cattle, you're forced in to the trains,
Nothing that you've ever known will bring you so much pain.

Posted Image


#10 Afrozombie

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Posted 29 November 2012 - 05:08 AM

View PostRavageDionne, on 29 November 2012 - 03:06 AM, said:

Obviously you haven't had your whole team wiped by two frost mages, in an RBG. And I mean literally.
Your.
Whole.
Team.
I've seen a mage global himself with his own frost bomb and bring half his team to 50% with one reflect. Too bad I didn't get the other bomb or they would have successfully wiped their own team.

Bomb is a huge problem, but that's not because of upgrading weapons. It's because their damage is retarded and they can solve it by buffing resilience by a considerable amount while nerfing mage mastery against players. Or at least make it so healers can dispel a lot more often. Having the ability to remove deeps, bombs, and other garbage a lot more quickly would help a lot. Maybe glyph that reduces the CD on healer dispels but only removes one effect.
I am not afraid of an army of lions led by a sheep; I am afraid of an army of sheep led by a lion.
~Alexander the Great

#11 RavageDionne

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Posted 29 November 2012 - 07:45 AM

View PostAfrozombie, on 29 November 2012 - 05:08 AM, said:

I've seen a mage global himself with his own frost bomb and bring half his team to 50% with one reflect. Too bad I didn't get the other bomb or they would have successfully wiped their own team.

Bomb is a huge problem, but that's not because of upgrading weapons. It's because their damage is retarded and they can solve it by buffing resilience by a considerable amount while nerfing mage mastery against players. Or at least make it so healers can dispel a lot more often. Having the ability to remove deeps, bombs, and other garbage a lot more quickly would help a lot. Maybe glyph that reduces the CD on healer dispels but only removes one effect.

The glyph would make them run themselves OoM. Not a bright idea.

Enter the nightmare, this future does implore,
A techno city state, a prison nothing more.
Rounded up like cattle, you're forced in to the trains,
Nothing that you've ever known will bring you so much pain.

Posted Image


#12 Reirei

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Posted 29 November 2012 - 08:14 AM

View PostAfrozombie, on 29 November 2012 - 03:04 AM, said:

People been saying that upgrades are breaking the game. I say thank goodness. About time I have something to waste my conquest cap on.

try to do arena/rbgs then talk...-_-
shut up pvp guy

#13 Jacquelol

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Posted 29 November 2012 - 09:37 AM

honestly tho! t2.2 or t1.2 will probly benefit meele the most!
Jacquel "The Druid" is currently not playing wow.

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#14 Glacial

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Posted 29 November 2012 - 04:43 PM

Blue post stated that when an item (with upgrades) is used to purchase another item the upgrades carry over.  For example, puchasing t2, s12 elite armor and weapons requires you to have the existing weapons and armors as a currency to purchase. Upgrades on s12 mal gear will carry over to s12 elite gear.

#15

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Posted 29 November 2012 - 04:55 PM

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if someone wants to play bo2 please pm me

#16 Jacquelol

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Posted 30 November 2012 - 09:15 AM

View PostBitinghard, on 29 November 2012 - 04:55 PM, said:

shitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgameshitgame

wowissoobadwowishitwowsitshitshitshtisthisthishitgameshitgameshitgameshitgame

if someone wants to play bo2 please pm me

pc? and do you play zombies?
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#17 Dkaioshin

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Posted 30 November 2012 - 10:03 AM

Is upgrading t1 before t2 good for all classes/specs, such as resto druid?

Just came back to game a week or so ago not fully informed on all these new stats. Is the extra PvP power worth it?


Asking because all of the posts regarding weapon upgrades I see are about melee classes

#18 Cyanne

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Posted 30 November 2012 - 11:15 AM

Imo for a healer it's only worth it to upgrade if you have all your malevolent gear since the weapon upgrade gives you the same stats as the rest of your gear (pvp power, sp, resi etc) and going from blue to epic on an armor piece is a bigger upgrade. Not to mention pvp power doesn't seem to scale very good for healers :/

For melee is a different story since the weapon upgrade gives them more dps and higher max/min dmg so it's "bigger" than some more main stat / pvp power etc.

#19 Jacquelol

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Posted 30 November 2012 - 11:37 AM

View PostDkaioshin, on 30 November 2012 - 10:03 AM, said:

Is upgrading t1 before t2 good for all classes/specs, such as resto druid?

First of all! PvP power scales very badly for a healer so in raw healing output int gives more! as explained in.
http://www.arenajunk...er-for-rdruids/ (thank minpojke for this <3)

My brain thinking
Stricktly looking at the spellpower gain of t2 it was +400 and that I cannot gain from dreadful (with upgrade) -> that epic set.

altho you have to consider that the upgrade costed me 1500 conquest points, these points is alittle bit more expensive then a ring and dreadful->epic ring does not give a great stat boost.

if you take a look forexample at dreadful belt->malevolent belt the stat increase from (upgraded) dreadful is 124 int.
So it goes down to numbers if we now check t1->t1.2 in (int/pvp power/spellpower) we get.

Numbers
weapon t1->t1.2 (gain)
+47 int
+424 spellpower
+368 pvp power

Belt! dreadful(with upgrade)->malevolent (without upgrade)
+124 int
+22 pvp power

The increase of spellpower is quite large but on the other hand the int bonus of belt upgrade is quite large also. Personaly I think (not sure) that the raw spellpower increase of t1.2 will give more healing output then upgrading belt. Considering the cost!

TLDR: I think its better to upgrade t1-->t1.2 then buying a malevolent item considering the cost!

Quote


+rep if helped!

Edited by Jacquelol, 30 November 2012 - 11:44 AM.

Jacquel "The Druid" is currently not playing wow.

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#20

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Posted 30 November 2012 - 01:25 PM

View PostJacquelol, on 30 November 2012 - 09:15 AM, said:

pc? and do you play zombies?
yes I play on PC dont really play that much zombies tho




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