It works in everyones favour, you can argue it favours melee cleaves a bit more but then healers are able to trinket 2/3 times in a row and could probably survive a lot more reliably. I think for the whole meta game it could be a decent solution, at least worth testing. I believe it would stabilize the game a lot more at this point.
What are your thoughts about it?
Edit: Cooldown could be lowered down to 1 minute as well to make the mechanic a lot more active in arena.
Edited by Nisslol, 21 November 2012 - 09:25 PM.