Are Fears bugged?
#1
Posted 19 November 2012 - 05:40 AM
I was under the impression that fear was suppose to always break after someone takes 10% of their total health. Was this changed? And on purpose or by bug?
Can anyone else confirm this is not just in my head?

#2
Posted 19 November 2012 - 05:47 AM
#3
Posted 19 November 2012 - 05:50 AM
priest shield and other absorbs will not count towards the fear break damage either.
#4
Posted 19 November 2012 - 06:09 AM
Edited by frigidclam, 19 November 2012 - 06:11 AM.
#5
Posted 19 November 2012 - 06:30 AM
#6
Posted 19 November 2012 - 06:54 AM
#7
Posted 19 November 2012 - 08:59 AM
#8
Posted 19 November 2012 - 09:42 AM
Edited by amirdaheat, 19 November 2012 - 09:48 AM.
#9
Posted 19 November 2012 - 09:44 AM
#11
Posted 19 November 2012 - 03:46 PM

Visit my stream: http://www.twitch.tv/saikx
#12
Posted 19 November 2012 - 05:10 PM
Saikx, on 19 November 2012 - 03:46 PM, said:
happened to me when i was the subject who ate fear, i los'ed 3 casts and he was chasing me all around, quite hilarious.
Psyfiend is retarded, but its npc can be kicked/doesn't move, but blood fear is SUPER RETARDED, only way to prevent it is to have silence on lock 24/7.
Edited by idevpro, 19 November 2012 - 05:11 PM.
#13
Posted 19 November 2012 - 05:45 PM
Maybe we'll hear from GC in a month.
#14
Posted 19 November 2012 - 07:35 PM
IMO every CC should have a cooldown..
Edited by Snipin, 19 November 2012 - 07:35 PM.
im a faggot.
#15
Posted 19 November 2012 - 07:39 PM
#16
Posted 19 November 2012 - 10:59 PM
#17
Posted 19 November 2012 - 11:13 PM
#18
Posted 19 November 2012 - 11:56 PM
You are now blinking manually.
Rizzo, on 07 April 2011 - 04:00 AM, said:
Ayrasaurus, on 18 May 2013 - 04:23 PM, said:
#19
Posted 20 November 2012 - 12:21 AM
Edit : Was a Priest's psychic scream.
Edited by GrieverZ, 20 November 2012 - 12:23 AM.
#20
Posted 20 November 2012 - 12:25 AM
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