New Resto Druid Ability
#21
Posted 19 November 2012 - 09:22 AM
#22
Posted 20 November 2012 - 07:15 PM
TBC games consisted of outplaying someone over longer periods of time which eventually led to inevitable kills.
Whats more skillful? Outplaying someone by using all your cooldowns in 1-2 globals with some cross cc, or consistently outplaying an opponent for minutes at a time which sets up a huge cc chain or just pressuring the team so much they cannot recover.
#23
Posted 20 November 2012 - 07:27 PM
#24
Posted 21 November 2012 - 12:17 AM
Persidios, on 20 November 2012 - 07:15 PM, said:
Skillful is completely relative to how you define skill.
But I do believe the game right now is most forgiving for bad play.
bigmoran | bobrosslol | nextevelpvp
Tosan, on 27 February 2013 - 04:28 PM, said:
#25
Posted 21 November 2012 - 01:01 AM
#26
Posted 21 November 2012 - 01:05 AM
wondercow, on 20 November 2012 - 07:27 PM, said:
Edited by Kraftyy, 21 November 2012 - 01:07 AM.
#27
Posted 21 November 2012 - 02:56 AM
#28
Posted 21 November 2012 - 03:30 AM
Edit: Getting one shot pre stampede fix also contributed to our fabulous record.
Edited by Kraftyy, 21 November 2012 - 03:33 AM.
#29
Posted 21 November 2012 - 03:37 AM
Kraftyy, on 21 November 2012 - 03:30 AM, said:
ok
Edited by Unseenz, 21 November 2012 - 03:42 AM.

I might be biased, but I think there shouldn't be abilities that get rid of immunes. Why are they immunes if they can be taken off?
They should reword the tooltips to say "nearly immune, but some classes can remove it."
-Regentlord
#30
Posted 21 November 2012 - 03:41 AM
wondercow, on 21 November 2012 - 02:56 AM, said:

I might be biased, but I think there shouldn't be abilities that get rid of immunes. Why are they immunes if they can be taken off?
They should reword the tooltips to say "nearly immune, but some classes can remove it."
-Regentlord
#31
Posted 22 November 2012 - 07:29 AM
Kraftyy, on 21 November 2012 - 03:30 AM, said:
Edit: Getting one shot pre stampede fix also contributed to our fabulous record.
Highly doubt this without the exploit. Ferals>wars atm anyway. Cyclones non stop and symb the most broken spell in the game sigh... if you can't stun or CC or disarm a war during his CDs you deserve to lose and if you can then you get 5 min of him doing crap dmg.
#33
Posted 22 November 2012 - 09:17 AM
#34
Posted 22 November 2012 - 09:18 AM
Kraftyy, on 16 November 2012 - 06:35 PM, said:
Edit: If the game was easier, why no glads in tbc?!
Edit #2: I knew a warlock in tbc that could not get above 1700, he rerolled a deathknight in wotlk and was rank 2 at the end of s6. lol?
Half of tbc glads cant get over 1700 either.
#35
Posted 22 November 2012 - 09:27 AM
#36
#37
Posted 22 November 2012 - 10:52 PM
frigidclam, on 22 November 2012 - 07:29 AM, said:
#38
Posted 24 November 2012 - 01:48 PM
StigmaticAscetic, on 22 November 2012 - 09:27 AM, said:
MLK jr #1
Edited by Unseenz, 24 November 2012 - 01:49 PM.

I might be biased, but I think there shouldn't be abilities that get rid of immunes. Why are they immunes if they can be taken off?
They should reword the tooltips to say "nearly immune, but some classes can remove it."
-Regentlord
#40
Posted 24 November 2012 - 02:28 PM
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