New ghost wolf bug
Posted 07 November 2012 - 03:43 PM
Assuming it's because the buff takes slightly longer to fade for some reason(?)
Anyway it's annoying as hell and if anyone was wondering why some casts got cancelled randomly... this may be why.
Posted 07 November 2012 - 03:48 PM
Edited by deac00r, 07 November 2012 - 03:48 PM.
Posted 07 November 2012 - 04:33 PM
Was the water walking glyph - So thats only 2 minors bugged.
Posted 07 November 2012 - 04:43 PM
63% Resilience, Destro is hard?
Posted 08 November 2012 - 09:19 AM
Posted 13 November 2012 - 10:39 PM
Also, I think this is what Korzul was referring to when he said "that's only two minors bugged!" but totemic encirclement is the cause of tremor totem not getting the correct reduction in Cooldown when it's replaced or destroyed.
Again, if this is already known, sorry for the redundancy.
EDIT: Corrected spelling.
Edited by Qlol, 13 November 2012 - 10:40 PM.
Posted 13 November 2012 - 10:44 PM
Posted 13 November 2012 - 10:49 PM
Posted 14 November 2012 - 09:43 AM
yeah it does
Posted 14 November 2012 - 10:48 AM
[3:54:06 AM] Obelodalix: Mine just gets lost
[3:54:09 AM] Obelodalix: in a sea of balls
[3:54:11 AM] Obelodalix: cuz I'm danny hart
Posted 15 November 2012 - 07:56 PM
Who cares about the mana cost lol, the glyph is amazing for doing dailies, questing etc
Posted 21 November 2012 - 10:59 PM
Also my mage partner sees his casts stop when his barrier breaks or when incanters ward pops, Also he says when roots end (not break) like on an off target or something his casts will be interupted so it seems to be a trending thing with a lot of classes @.@
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users