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Junkie Rating Requirement Changed to 2200


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#61 Ashcraft

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Posted 31 October 2012 - 10:22 PM

2300 is good enough imo. Too much boosters.

#62 edthelad

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Posted 31 October 2012 - 10:42 PM

I like 2300, because then the noobs would have to push past their 2200 (and potentially lose it) instead of just camp it for weapons
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#63 Aniroxlol

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Posted 31 October 2012 - 11:10 PM

Way to many people buy 2200 rating make it 2250

#64 microlatios0

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Posted 01 November 2012 - 04:34 AM

Hi,

I have the 2200 3v3 Achieve playing RMP back in WOTLK, am i eligible for Junkie?

How do I get a Junkie upgrade? Searched the whole forum and couldnt find anything..

#65 Rhetorical1

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Posted 01 November 2012 - 04:45 AM

you need to have 2200 currently in 3s

#66 Bailamosx

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Posted 01 November 2012 - 04:45 AM

I love how people that make money off boosts and carries want it higher than 2200. Do you want to make your job harder? The carries will want 2225, or 2250, or 2300.

Bailamos / World's R1 RBG Leader


http://rbgs.tv/

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#67 Stigz

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Posted 01 November 2012 - 05:32 AM

View PostBailamosx, on 01 November 2012 - 04:45 AM, said:

I love how people that make money off boosts and carries want it higher than 2200. Do you want to make your job harder? The carries will want 2225, or 2250, or 2300.

No they won't lol, no one cares that much for access. And even if they do, we would still have less numbties with access with 2300 because people would still camp at 2200 because they are there for the first  time with their awesome skillcomp KFC or something.
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63% Resilience, Destro is hard?

#68 Covlol

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Posted 01 November 2012 - 06:31 AM

View PostStigz, on 01 November 2012 - 05:32 AM, said:

No they won't lol, no one cares that much for access. And even if they do, we would still have less numbties with access with 2300 because people would still camp at 2200 because they are there for the first  time with their awesome skillcomp KFC or something.

Funny you say that, all of your posts have done nothing for this community. Why are you trying to stop people from having posting rights when all of yours have been detrimental?
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Lvl 1 Dk Legend Covlol

#69 Icedbrisktea

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Posted 01 November 2012 - 06:37 AM

I'm going to add another "this is not a good idea" post to make the thread bigger.
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#70 Matduke

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Posted 01 November 2012 - 06:42 AM

Cool, Cool cool cool.

#71 Starcookie

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Posted 01 November 2012 - 10:11 AM

View PostMeetYourMaker, on 31 October 2012 - 09:25 PM, said:

Does 2v2 count?

Yes.

It has also come to light that one of the systems for automatically removing access until the user gains 2200+ in the current season, regardless of Gladiator titles in past seasons, after you get an infraction has not been working for quite some time. As the technology still exists, it is being reviewed as to whether or not this should be brought back.

To clarify on how the system did work:

Infraction 1: Warning
Infraction 2: Junkie access removed until 2200 is gained in the current season (+ 1 day ban)
Infraction 3: Junkie access permanently removed (+ 3 day ban)
Infraction 4: Permanent ban

Additionally it is no longer possible with the system in place to just create a new account using the same character in order to reset your posting rights.

This would combat new (and existing) users that tally up an infraction count for useless/insulting posts.

#72 sarma

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Posted 01 November 2012 - 10:19 AM

View PostBailamosx, on 01 November 2012 - 04:45 AM, said:

I love how people that make money off boosts and carries want it higher than 2200. Do you want to make your job harder? The carries will want 2225, or 2250, or 2300.

people buy 2400 boosts alot as well
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#73 Udderly

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Posted 01 November 2012 - 12:07 PM

The idea that making it slightly over 2200 so boosts don't get access is ridiculous.  If someone really wants access, they aren't going to care about buying an extra 25 or 50 points to get it - they've already dished out money, so what's the difference.

Logic, people - use it.

#74 Mirionx

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Posted 01 November 2012 - 12:44 PM

View PostUdderly, on 01 November 2012 - 12:07 PM, said:

The idea that making it slightly over 2200 so boosts don't get access is ridiculous.  If someone really wants access, they aren't going to care about buying an extra 25 or 50 points to get it - they've already dished out money, so what's the difference.

Logic, people - use it.

It's probably not about people buying boost to get acces it's people who just wants T2 gets acces by default now. Probably what's bothering people.

"Sweet got my T2 - oh shit i got AJ acces better go spam"

#75 Milchev

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Posted 01 November 2012 - 12:57 PM

RBG rating doesn't count does it?

#76 flannelsoff

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Posted 01 November 2012 - 02:15 PM

2.3 + aswell as a little more moderation for the kfc neanderthals
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#77 Kipale

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Posted 01 November 2012 - 02:21 PM

good change i guess

#78 djp771133

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Posted 01 November 2012 - 02:28 PM

View Postflannelsoff, on 01 November 2012 - 02:15 PM, said:

2.3 + aswell as a little more moderation for the kfc neanderthals

What did neanderthals like myself ever do to you?

#79 edthelad

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Posted 01 November 2012 - 03:38 PM

View Postdjp771133, on 01 November 2012 - 02:28 PM, said:

What did neanderthals like myself ever do to you?

exist
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#80 Starcookie

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Posted 01 November 2012 - 03:40 PM

View PostMilchev, on 01 November 2012 - 12:57 PM, said:

RBG rating doesn't count does it?

There should be a decision about this in the coming days. If it does, it is likely to be at 2400.

For those wondering where 2200 came from, we base access on what Gladiator would be, minus 150 rating.

Last season on several BG's, 2400 and below was Gladiator. Currently, if the season ended tomorrow, 2400 and below would be Gladiator. We are currently estimating, before the team rating change in 5.1, that Gladiator will be 2350+ on most BG's.

Discussions are ongoing and things may well change again if 2200 does not turn out to be the sweet spot.




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