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#21 kannetixx

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Posted 28 October 2012 - 05:16 AM

these are needed changes, keep in mind warrs r in almost every single comp atm. Nerfs to warrs means nerfs to almost every single successful comp atm. They're also focusing some nerfs on the second most op class atm (mage). I really like where they're going with these nerfs.


thumbs up blizzard


you spelled hunter wrong.
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#22 Stretchmarks

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Posted 28 October 2012 - 06:40 AM

i dont mind this but them taking gag order off heoric throw is pretty lame, were gunna have 2 shitty glyph spots now =\
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#23 paiku

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Posted 28 October 2012 - 11:37 AM

i like this change
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#24 Powerslave

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Posted 28 October 2012 - 01:43 PM

i dont mind this but them taking gag order off heoric throw is pretty lame, were gunna have 2 shitty glyph spots now =\


glyph of gag order was a failure of the new glyph system, they're supposed to be choices
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#25 Powerslave

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Posted 28 October 2012 - 02:19 PM

This is so true, along with proper nerfs on the next strongest classes and some decent buffs on weak/retardely weak classes/speccs, we might have a decent balance to play with.
Ib4 rogues overbuff ~_~.


how can there be a decent balance when a bunch of pets can drop anyone in 4 seconds? (5 after nerfs maybe)
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#26 infectionx

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Posted 28 October 2012 - 04:11 PM

how can there be a decent balance when a bunch of pets can drop anyone in 4 seconds? (5 after nerfs maybe)

Which is why i said "along with proper nerfs on the next strongest classes", one can only hope when it comes to blizzard though xD
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#27 scoope

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Posted 29 October 2012 - 05:06 AM

ROFL man hahahahaha. I think each university offers some type of forum for housing where you can look for roommates and/or exchange rooms (at least georgia tech has this option). It's not bad living alone tho you can do w/e you want and most importantly used the bathroom whenever you want ololololol


are we about to become friends
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#28 Braindance

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Posted 29 October 2012 - 05:12 AM

are we about to become friends

Sure - in a non gay sense lololol
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View Postjustchecking, on 10 November 2014 - 11:58 PM, said:

Going to blizzcon looking for a fight is like going to the official wow arena forums for pvp advice :)

View PostRenaissance_Man, on 31 July 2013 - 04:31 AM, said:

If I had a gun with two bullets and I was in a room with Hitler, bin Laden, and you, I would shoot you twice.

View Postsimonfra1234, on 25 August 2011 - 08:46 PM, said:

bro you got +rep'd by rapture...

#29 Powerslave

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Posted 29 October 2012 - 03:43 PM

Which is why i said "along with proper nerfs on the next strongest classes", one can only hope when it comes to blizzard though xD


they have hunter nerfs for that patch aswell, I meant that the damage of those classes is shifted on to pets way too much (even if pets take 10 sec to kill a player,it's still too much) and they'd have to rework how the class deals damage if they dont want _pets_ to kill _players_ (i doubt they care)
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#30 Xsv

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Posted 29 October 2012 - 08:29 PM

This is needed. I feel they also need to make shockwave a 30 second CD. I feel it is just way to strong. Even the damage on it is very strong. I do like that I can play with almost any comp now though instead of only 1-3 comps working lol. I wonder what glyph to use now since gag order is worthless. maybe 10% more healing with MS glyph?
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#31 Goreclit

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Posted 30 October 2012 - 11:36 PM

I think the nerf was needed...also shockwave needs to be nerfed a bit, in terms of damage or cooldown or both. A 4 second stun that hits for 100k during cooldowns is pretty insane :S Also gag order was needed I think.
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#32 Eazymothafukne

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Posted 01 November 2012 - 08:25 AM

this change is not bad.. almost every class has a freedom to give to their partners or something to remove roots like monks do.
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#33 Deonto

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Posted 03 November 2012 - 12:02 AM

This change is meh. The main issue is CD stacking with avatar(not saying that being able to CC the war a bit more won't help). All they really need to do is not allow the use of reck or skull banner with avatar.

I mean, this change won't stop a war from pooling some rage/stacking a few TfB procs and going to town on someone in a shockwave stun.
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#34 Reedzlol

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Posted 03 November 2012 - 12:13 AM

omg look at these dumb people qqing now ther is finally some representation of war/hunter we need the nerf bat. blizz plz
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#35 Covlol

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Posted 03 November 2012 - 12:43 AM

omg look at these dumb people qqing now ther is finally some representation of war/hunter we need the nerf bat. blizz plz


Not sure if serious..
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#36 Reedzlol

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Posted 03 November 2012 - 01:28 AM

Not sure if serious..


plz dont talk to me with that win loss at 2200 with current state of shadow priests.
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#37 Covlol

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Posted 03 November 2012 - 01:33 AM

plz dont talk to me with that win loss at 2200 with current state of shadow priests.


Well, since u said please.
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#38 intricacy

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Posted 03 November 2012 - 07:46 PM

what causes the random giant 150k heroic strikes? shaman on team (full pvp gear) got crit for 175k last night on a random switch and fell over within seconds.
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#39 Donald

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Posted 03 November 2012 - 08:22 PM

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#40 Deonto

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Posted 03 November 2012 - 09:27 PM

what causes the random giant 150k heroic strikes? shaman on team (full pvp gear) got crit for 175k last night on a random switch and fell over within seconds.


Taste for Blood is what causes Heroic Strike to hit so hard..

Whenever a warrior uses Mortal Strike(6sec CD) he procs an Overpower use, and whenever you Overpower you have a 30% chance to proc Taste for Blood. If/when TfB procs you gain another Overpower use and a stack of TfB. TfB stacks last for 15 sec, stack to 5, and increases the damage of your next Heroic Strike by 100% per stack.

A 3 stack is usually enough with full CDs popped to get a ~130-150k hit on something(depends on armor/resil of target obviously). 5 stacks with full CDs up usually means you'll global something as a warrior...as the HS will usually crit for 230k+.

It's extremely RNG and a very dumb mechanic.

Edited by Deonto, 03 November 2012 - 09:31 PM.

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