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Death Knights, MoP, Unholy Changes Necessary

Unholy DK Changes

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#1 Macleodlol

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Posted 24 October 2012 - 11:59 PM

Bascially what the title says. What necessary changes do you guys believe need to happen to make it as viable or even more viable then frost in MoP?
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#2 Blackdawn

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Posted 25 October 2012 - 06:52 AM

1) fix ghoul stun off global cd pet finally...
2) make silence off global cd like for anyone else
3) make dots viable in this game of imba selfheals/offheals almoust any DD class/hybrid brings (warrior passive second wind outheals a full set of affliction dots... skill!)
4) fix gargoyle dps when target is pillar hugging (= zero dmg, nice burst cd)
5) make scourge strike cost frost/uh runes and do dmg again!

Edited by Blackdawn, 25 October 2012 - 07:09 AM.

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one life, one chance

#3

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Posted 25 October 2012 - 07:04 AM

1) fix ghoul stun off global cd pet finally...
2) make silence off global cd like for anyone else
3) make dots viable in this game of imba selfheals/offheals almoust any DD class/hybrid brings
4) fix gargoyle dps when target is pillar hugging (= zero dmg, nice burst cd)
5) make scourge strike cost frost/uh runes and do dmg again!

this
and maybe make DA baseline so we dont have to choose from peeling and reaching a target seems pretty stupid
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#4 Macleodlol

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Posted 25 October 2012 - 08:39 PM

Yeah i agree. also make it so the gargoyle focuses the DeathKnight's target like my god. and which presence are you guys using as Unholy. Frost or Unholy presence?
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Also tagged with one or more of these keywords: Unholy, DK, Changes

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