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#21 Rageius

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Posted 25 October 2012 - 07:03 AM

View PostGrieverZ, on 24 October 2012 - 11:38 PM, said:

Looks like Blizz swung the pendulum the other way with Monks too :/. Guess its better than dying to icy touch spam but sucks for people that rerolled to one.

i'm pretty sure 90% of the people that rerolled monks who pvp did it to be faggots and intend to play a ridiculous easymode class hoping to be another s5 dk.

#22 WildeHilde

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Posted 25 October 2012 - 07:41 AM

Actually monk is pretty fun to play. They lack some anti-cc spell however as they need melee range often times to play with full effectiveness but cannot handle incoming cc, while having quite a good defense vs. swaps.

Edit: The source of the information is from Disquette written in the Elitist Jerks Benefactors Bar. The methodology is explained in the official US forums.

#23 saffie

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Posted 25 October 2012 - 11:01 AM

Idk about you but I'd rather comps with a melee and a caster in it being op than a meleecleave or a spellcleave that pops cds and oneshot you through your cds.

#24 spaceship

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Posted 25 October 2012 - 11:46 AM

http://www.crossladd...om/arena/stats/

Pretty much the same statistics but more accurate & up to date.

#25 dj_abdullah

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Posted 25 October 2012 - 12:03 PM

View Postspaceship, on 25 October 2012 - 11:46 AM, said:


Posted Image

:(

#26 WildeHilde

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Posted 25 October 2012 - 01:17 PM

The one above isn't filtered by rating at all, is it?

#27 spaceship

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Posted 25 October 2012 - 01:24 PM

View PostWildeHilde, on 25 October 2012 - 01:17 PM, said:

The one above isn't filtered by rating at all, is it?

Yeah, I guess not. Not too much actually changes, though. It seems to be one of the only ranking sites with fairly accurate US/EU statistics.

Edited by spaceship, 25 October 2012 - 01:27 PM.


#28 Durial

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Posted 25 October 2012 - 01:37 PM

Statistics look like  they've always done, just different classes in different orders....

So, whats the problem?

xD

#29 phishy

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Posted 25 October 2012 - 10:36 PM

View Postsaffie, on 25 October 2012 - 11:01 AM, said:

Idk about you but I'd rather comps with a melee and a caster in it being op than a meleecleave or a spellcleave that pops cds and oneshot you through your cds.

srsly miss the days, as few as they were, when melee/caster/healer was the norm

#30 Nerfmytotems

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Posted 26 October 2012 - 12:20 AM

View Postphishy, on 25 October 2012 - 10:36 PM, said:

srsly miss the days, as few as they were, when melee/caster/healer was the norm

This

#31 originn

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Posted 26 October 2012 - 01:08 AM

View Postphishy, on 25 October 2012 - 10:36 PM, said:

srsly miss the days, as few as they were, when melee/caster/healer was the norm
At this point i would take sl/sl warlocks and drain comps back

#32 bighandxyz

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Posted 26 October 2012 - 01:01 PM

rogues and locks were some of the primary reason why I quit cataclysm in mid s9. Can't say I feel much pity for them

Edited by bighandxyz, 26 October 2012 - 01:05 PM.


#33 infectionx

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Posted 26 October 2012 - 01:15 PM

View Postbighandxyz, on 26 October 2012 - 01:01 PM, said:

rogues and locks were some of the primary reason why I quit cataclysm in mid s9. Can't say I feel much pity for them
Ye, i think you should have finished the season, dk's were the reason a lot more players quited the game that season thanks to dk's (once more) :).
Restoration shamans in season 11 According to
Felic:
And yeah they can survive for more than 30 seconds without casting. You have partners in 3v3 you know? SURPRISE

#34 Itsnel

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Posted 26 October 2012 - 01:23 PM

View Postinfectionx, on 26 October 2012 - 01:15 PM, said:

Ye, i think you should have finished the season, dk's were the reason a lot more players quited the game that season thanks to dk's (once more) :).

yea compare a half season to a full addon

#35 infectionx

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Posted 26 October 2012 - 01:39 PM

View PostItsnel, on 26 October 2012 - 01:23 PM, said:

yea compare a half season to a full addon
Yes mon, rogues have been ridiculus throughout the whole cata :/.
Restoration shamans in season 11 According to
Felic:
And yeah they can survive for more than 30 seconds without casting. You have partners in 3v3 you know? SURPRISE

#36 dudelolxd

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Posted 26 October 2012 - 02:32 PM

View Postinfectionx, on 26 October 2012 - 01:39 PM, said:

Yes mon, rogues have been ridiculus throughout the whole cata :/.

Warlocks aren't.  I renember that Blizzcon with every team with Shaman and Lock,pretty cool. Yep pretty what u mean.

#37 infectionx

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Posted 26 October 2012 - 02:39 PM

View Postdudelolxd, on 26 October 2012 - 02:32 PM, said:

Warlocks aren't.  I renember that Blizzcon with every team with Shaman and Lock,pretty cool. Yep pretty what u mean.
Most blizzcons(or tournaments even) had tons of warlocks, no big suprises there :P.

Sometimes they are polite enough to carry a rogue along :).

Edited by infectionx, 26 October 2012 - 02:40 PM.

Restoration shamans in season 11 According to
Felic:
And yeah they can survive for more than 30 seconds without casting. You have partners in 3v3 you know? SURPRISE

#38 ROKMODE

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Posted 27 October 2012 - 04:52 AM

I don't see why people have such a huge hardon for melee caster healer. It has historically been just as broken as cleaves in numerous patches/seasons. s7 was like the perfect balance between cleaves and melee/caster/healer.
Expect bias in posts because
Wotlk is the best thing since sliced bread

#39 Nadagast

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Posted 27 October 2012 - 09:59 AM

View PostROKMODE, on 27 October 2012 - 04:52 AM, said:

I don't see why people have such a huge hardon for melee caster healer. It has historically been just as broken as cleaves in numerous patches/seasons. s7 was like the perfect balance between cleaves and melee/caster/healer.

Melee caster healer games are generally much more fun than wizard or cleave games.

#40 saffie

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Posted 27 October 2012 - 12:39 PM

My point exactly.

Also what blizzard does that is completely wrong is, unlike other games, they don't take the tournements/highest rated playerbase to consideration when they try to even fix the pvp.

Dota is a pretty balanced game overall but the devs make tournements and actually watch them and see what is too popular in the scene, which items/heroes are being picked the most and which items/heroes are untouched, and then soon after that they tweak it a little and make changes, not huge ones but small buffs to the underplayed ones and small nerfs to the overplayed ones. They don't listen to the new players whining that a pub stomper hero is too powerful and nerf it.

They do this because how a competative game should be is to see how the best play it, fix the game according to their games and those who are lower should watch those people and try to play like they do and get at their level, fixing the game to please the casual players just because they are whining is counter productive, then you get those 1500 rated people whining about the complete wrong thing and blizzard giving it to them making them more spoiled and less likely to follow the higher rated players and try to be like them. But even the lower rated people wont be happy because of these changes, its so counter productive.

This is probably very obvious to you guys but I don't see how blizzard, who made most likely the best esport our there, sc2, can be so stupid. For example now they are nerfing chaos bolt to do %25 less damage and be a dot that ticks for 3 seconds, you look at these stats here and see that warlocks are low tier among with rogues and monks, yet they don't check aj they don't even check ladders they just go to the pvp forums and listen to thousands of morons who have no idea to play and whine that chaos bolt hit them too much.




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