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Rogue changes 5.1


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#81 originn

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Posted 30 October 2012 - 09:54 PM

View PostWildeHilde, on 30 October 2012 - 09:48 PM, said:

No guarantees. πάντa ῥεῖ
Too late buddy im holding u to it

#82 Deyzx

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Posted 08 November 2012 - 02:54 AM

Posted Image Rogue (Forums, Talent Calculator)
  • Kick now costs 10 energy, down from 15.
fuck u blizzard just make step baseline

Edited by Deyzx, 08 November 2012 - 02:56 AM.


#83 varellz

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Posted 08 November 2012 - 03:26 AM

just makes it even to other melees without any cost for their kicks but only in pvp gear, hm can't understand this.

step baseline is the last thing they will do because they said prep + step is too op....

Edited by varellol, 08 November 2012 - 03:26 AM.


#84 varellz

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Posted 08 November 2012 - 03:26 AM

delete plx

Edited by varellol, 08 November 2012 - 03:26 AM.


#85 WildeHilde

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Posted 08 November 2012 - 06:32 AM

The poison change could be really good. Right now poison procs do have a one-second delay and the 4-piece-bonus as well. I'm hoping the "poisons are now more responsive" change means that they proc instantly.

#86 Sykoh

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Posted 08 November 2012 - 07:00 AM

shit i knew i shouldve played cata and shouldnt have come back to this game yet FUUUUUUUUUUUUUUUUUUUUUUUU

#87

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Posted 08 November 2012 - 08:57 AM

View Postvarellol, on 08 November 2012 - 03:26 AM, said:

just makes it even to other melees without any cost for their kicks but only in pvp gear, hm can't understand this.

step baseline is the last thing they will do because they said prep + step is too op....
too op?haha its been like that since game was out ....

Edited by Yarmyxx, 08 November 2012 - 08:58 AM.


#88 phishy

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Posted 08 November 2012 - 09:11 AM

View PostDeyzx, on 08 November 2012 - 02:54 AM, said:

Posted Image Rogue (Forums, Talent Calculator)
  • Kick now costs 10 energy, down from 15.
fuck u blizzard just make step baseline

just mocking rogues at this point. fun stuff

#89 Virral

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Posted 08 November 2012 - 06:37 PM

View PostWildeHilde, on 30 October 2012 - 08:22 AM, said:

Gnomish intelligence reports say something about "high chance of more rogue changes, addressing the current issues". Sources must not be comprimised.

View PostDeyzx, on 08 November 2012 - 02:54 AM, said:

Posted Image Rogue (Forums, Talent Calculator)
  • Kick now costs 10 energy, down from 15.

Please tell me that wasn't it.

#90 2infinitysv

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Posted 08 November 2012 - 07:11 PM

Shuriken Toss doesn't proc poisons on the PTR, fyi. Huge fucking nerf.

#91 Jaxington

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Posted 08 November 2012 - 07:13 PM

View Post2infinitysv, on 08 November 2012 - 07:11 PM, said:

Shuriken Toss doesn't proc poisons on the PTR, fyi. Huge fucking nerf.

But they are......... more responsive.............
Posted Image

#92 2infinitysv

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Posted 08 November 2012 - 07:40 PM

Posted Image

#93 originn

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Posted 09 November 2012 - 06:44 AM

Im gonna take a wild guess here and say that the guy that was supposed to be "closely monitoring rogue mobility" went into a coma.

#94 Pawpinbawtlez

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Posted 09 November 2012 - 07:01 AM

Time to pepper my angus, thought I was safe for 1 season from rogue bs

Posted Image
Posted Image

#95 originn

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Posted 09 November 2012 - 07:08 AM

View PostPawpinbawtlez, on 09 November 2012 - 07:01 AM, said:

Time to pepper my angus, thought I was safe for 1 season from rogue bs
Dont worry the way things are looking u will be safe from rogue bs for several seasons enjoy all the warriors running cleaves  ^__^

#96 methodman2

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Posted 09 November 2012 - 12:54 PM

View Postoriginn, on 09 November 2012 - 06:44 AM, said:

Im gonna take a wild guess here and say that the guy that was supposed to be "closely monitoring rogue mobility" went into a coma.

if i recall the dev responsible for rogues actually is the druid dev. there isn't a specific dev allocated for rogues, unlikes mages etc.

Edited by methodman2, 09 November 2012 - 12:55 PM.


#97 methodman2

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Posted 09 November 2012 - 01:00 PM

also i don't understand why deadly throw is a talent when it's absolutely horrendous, it should be baseline and imp recup should be put in place of it. step should have been kept the same, like the last 3 expansions and an imp sprint variable or something along the lines of keeping up mobillity should be put in it's place.

also, evasion vanish and prep need to have their cooldowns lowered, 2mins with prep being 3-5mins. why is cold snap the same cd as evasion? xD

grats have sorted the rogue class in 5 minutes.

Edited by methodman2, 09 November 2012 - 01:01 PM.


#98 Solleks

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Posted 09 November 2012 - 01:32 PM

http://www.arenajunk...40#entry3795434

http://us.battle.net...ic/7004446358#1

For anyone who reads entirety of both posts, contact me for free lessons on how to 1v1 survive a warrior if you have a pillar and they have rez sickness debuff.

#99 Solleks

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Posted 09 November 2012 - 01:41 PM

ps writing a book on mop rogues. taking offers for illustrations and memes of pvp.

#100 methodman2

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Posted 09 November 2012 - 01:42 PM

View PostSolleks, on 09 November 2012 - 01:32 PM, said:

http://www.arenajunk...40#entry3795434

http://us.battle.net...ic/7004446358#1

For anyone who reads entirety of both posts, contact me for free lessons on how to 1v1 survive a warrior if you have a pillar and they have rez sickness debuff.

good effort, but you're just increasing the risk of early arthritis for nothing




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