Resto S12 Gemming and Stats
#1
Posted 03 October 2012 - 06:09 AM
What do you guys think? I could be totally off here as I haven't tested things on the Beta so figured we'd have a discussion to work it out.
#2
Posted 03 October 2012 - 05:29 PM
Menc, on 03 October 2012 - 06:09 AM, said:
What do you guys think? I could be totally off here as I haven't tested things on the Beta so figured we'd have a discussion to work it out.
#3
Posted 04 October 2012 - 03:21 AM
#4
Posted 04 October 2012 - 03:36 AM
#5
Posted 04 October 2012 - 11:44 AM
With freedom/bmasters here's my stats:
PvP Resilience: 59.44%(6,555 resil)
Spirit: 4852
Mastery: 59.45%(7091)
I prioritized like this: Resil > Spirit > Mastery > Crit > Haste
Edited by Improve, 04 October 2012 - 11:46 AM.
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#6
Posted 04 October 2012 - 12:16 PM
#7
Posted 05 October 2012 - 03:23 PM
#8
Posted 05 October 2012 - 05:48 PM
Xhanon, on 05 October 2012 - 03:23 PM, said:
4 piece resto and the ele gloves because they give you spirit
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#9
Posted 05 October 2012 - 07:12 PM
Im still very unsure about haste/mastery/crit. Anyone got some useful inputs on this?
#10
Posted 06 October 2012 - 09:39 AM
emokidqt, on 05 October 2012 - 07:12 PM, said:
Im still very unsure about haste/mastery/crit. Anyone got some useful inputs on this?
not sure there was a ''change'' even, it was not listed under hotfixes and appearently it may have been around since the beta.
I personally like crit>Haste=mastery because I do RBG aswell, and with the amount of burst damage going on crit is a reall good stat
#11
Posted 06 October 2012 - 12:15 PM
hypermode_4274975, on 06 October 2012 - 09:39 AM, said:
I personally like crit>Haste=mastery because I do RBG aswell, and with the amount of burst damage going on crit is a reall good stat
Crit is what you want if you're having mana problems, 2% extra crit from reforges will help your mana quite a lot.
But if you're healing burst damage mostly, you should definitely get mastery instead of crit. Both haste and mastery are better if you want to maximize your healing done.
And from my very limited rbg experience sofar, I'd say a midfight doesnt last long enough for mana to become a problem. Unless you spam healing surge, but then you probably already lost the midfight.
#12
Posted 10 October 2012 - 02:26 PM
To survive 100->0 deep, schokwave, hunt stun... It's quite mandatory I think...
I'm around 62% damage reduction and I have the feeling that it's not enough!
I'm around 55% mastery and keeping my mates up is easy as fuck even against BM/war team
#13
Posted 22 October 2012 - 12:48 PM
Meaning pvp power gems only get better than int gems at around 28k spell power.
IE: not this season.
It is worth it to match the blue pvppower/int bonuses though.
#14
Posted 23 October 2012 - 08:35 AM
Edit: I have found that with my current gear a balance of both Intellect and PvP Power is a bit better. Obviously once in full Malevolent gear things may change.
Edited by Menc, 25 October 2012 - 07:08 AM.
#15
Posted 28 October 2012 - 04:05 AM
Int > pvp power > spirit = mastery > crit > haste
also what dat guy said
"
PvP power nerfed to 530 per % instead of the displayed 265 for healing.
Meaning pvp power gems only get better than int gems at around 28k spell power.
IE: not this season.
It is worth it to match the blue pvppower/int bonuses though.
"
#16
Posted 28 October 2012 - 10:18 AM
I tried mastery and felt little difference, going from like 45% to 58%, albeit this testing was limited to one evening.
#17
Posted 29 October 2012 - 12:44 AM
Rest as much resil as poss (making sure i get socket bonuses) given the way it scales and the need to stop gibs.
Reforges - Mastery to 50% then the rest to crit because i read on elitistjerks mastery starts to diminish significantly enough at around 45%-50% to make crit worthwhile.
Edited by Korzul, 29 October 2012 - 12:45 AM.
#18
Posted 11 December 2012 - 05:08 AM
#19
Posted 11 December 2012 - 01:53 PM
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