Jump to content

  • Curse Sites
Help

Shadow s12 Gemming & Stat prioritys


  • Please log in to reply
63 replies to this topic

#41 kpvols

kpvols
  • Junkies
  • Humanclass_name
  • US-Laughing Skull
  • Vindication
  • Posts: 59
  • Talents: Frost 0/2/0/2/0/2
  • RBG: 2431

Posted 29 November 2012 - 01:42 AM

yeah...i just lvl'd my priest so pvp power or int? I am guessing int is better for overall dmg/heals now ?

#42 Deliriumz

Deliriumz
  • Junkies
  • Undeadclass_name
  • US-Area 52
  • Retaliation
  • Posts: 267
  • Talents: Discipline 1/0/1/1/2/1

Posted 29 November 2012 - 01:49 AM

So is the general consensus that after hitting the 9.99% haste cap or whatever, we should def forge to mastery/crit since hitting the next plateau really isn't possible atm? I mean from there it's personal preference for mastery vs crit but Hewty's original posts seemed to say that haste is best even over that initial cap.. clarification?

#43 Deeklol

Deeklol
  • Junkies
  • Undeadclass_name
  • US-Area 52
  • Retaliation
  • Posts: 561
  • Talents: Discipline

Posted 30 November 2012 - 06:24 AM

CRIT OR MASTERY AFTER HASTE??

SOMEONE DECIDE FOR ME PLZZZZZZ
Hey, add me on LoL :)

IGN: Keklyz

#44 Draakex

Draakex
  • Junkies
  • Undeadclass_name
  • EU-Blackrock
  • Glutsturm / Emberstorm
  • Posts: 265
  • Talents: Holy 1/2/1/0/1/0
  • RBG: 1149
  • LocationGermany

Posted 30 November 2012 - 06:35 AM

i still go for as much haste as i can get and then reforge to mastery
the shorter globals and shorter cast-times could be handy in many situations. and mastery is imho superior to crit as we are somewhat dependant on the procs

Posted Image


#45 Scratchyo

Scratchyo
  • Junkies
  • Undeadclass_name
  • EU-Blackrock
  • Glutsturm / Emberstorm
  • Posts: 100
  • Talents: Shadow 1/2/0/1/1/.

Posted 01 December 2012 - 01:00 PM

View PostDeeklol, on 30 November 2012 - 06:24 AM, said:

CRIT OR MASTERY AFTER HASTE??

SOMEONE DECIDE FOR ME PLZZZZZZ

imo: mastery if u dont need to supportheal all the time, crit if u feel u have to support with ur heals

edit: but u can go the other way around, forge mastery if u need to supportheal to compensate the mana and dmg u lose when healing

Edited by Scratchyo, 01 December 2012 - 01:05 PM.


#46 Loveformoney

Loveformoney
  • Junkies
  • Goblinclass_name
  • EU-Tarren Mill
  • Misery
  • Posts: 225
  • Talents: Discipline

Posted 01 December 2012 - 03:20 PM

Blue: Stormy - 320 pvp power
Yellow: Vivid - 160 resil 160 pvp power
Red: Mysterious - 80 int 160 pvp power

Works like a charm.
Member of AJ Gentleman's Club- A fine gentleman!

#47 Isumi

Isumi
  • Junkies
  • Dwarfclass_name
  • EU-Aegwynn
  • Blutdurst
  • Posts: 176
  • Talents: Elemental 0/1/0/2/0/0
  • 2v2: 2123
  • 3v3: 2847
  • 5v5: 1620
  • RBG: 2188

Posted 01 December 2012 - 03:28 PM

View PostLoveformoney, on 01 December 2012 - 03:20 PM, said:

Blue: Stormy - 320 pvp power
Yellow: Vivid - 160 resil 160 pvp power
Red: Mysterious - 80 int 160 pvp power

Works like a charm.

thats a good choice, resi is atm pretty good so it may be worth to gem more resil in comps where you get focused a lot as shadow, like warri/shadow/heal

if you play godcomp and mage is most times focus then go with these sockets

#48 Falla

Falla
  • Junkies
  • Night Elfclass_name
  • EU-Sylvanas
  • Rampage / Saccage
  • Posts: 174
  • Talents: Shadow 1/2/0/1/2/2

Posted 06 December 2012 - 05:14 PM

Out of interest, how close to 25% are we if every item is fully upgraded etc

#49 Pawzz

Pawzz
  • Content Editors
  • Curse Premium
  • Orcclass_name
  • EU-Stormscale
  • Cyclone / Wirbelsturm
  • Posts: 2421
  • Talents: Beast Mastery
  • LocationAustria

Posted 06 December 2012 - 05:20 PM

View PostLoveformoney, on 01 December 2012 - 03:20 PM, said:

Blue: Stormy - 320 pvp power
Yellow: Vivid - 160 resil 160 pvp power
Red: Mysterious - 80 int 160 pvp power

Works like a charm.

Pretty much doing this on every char, just either int/str/agi. Works perfectly

#50 Sideshift

Sideshift
  • Junkies
  • Trollclass_name
  • US-Blackrock
  • Bloodlust
  • Posts: 14
  • Talents: Balance 2/0/2/1/2/2

Posted 06 December 2012 - 07:00 PM

Can't survive the cleaves on BG9 without resil. Since 5.1 changed how pvp power effects healing for hybrids, I feel pvp power has become less valuable. My suggestion is to regem full resil to around 67-68%.

#51 Allfinete

Allfinete
  • Junkies
  • Orcclass_name
  • US-Azralon
  • Shadowburn
  • Posts: 53
  • Talents: Elemental 0/1/0/1/0/0
  • 2v2: 1115
  • 3v3: 1864
  • 5v5: 1431
  • LocationBrazil

Posted 06 December 2012 - 07:11 PM

Anyone trying crit over mastery?

#52 bakbuk

bakbuk
  • Junkies
  • Posts: 14

Posted 06 December 2012 - 07:53 PM

INT > PVP POWER

I did some tests on TR AFTER 5.1 and with INT gems i was hitting just a bit more with it ( +1 dmg every 2 gems). The thing is that int gives as well + crit and after 5.1 it benefit Heals too. No dubt. As well keep in mind 1 thing, ANY buff in arena benefit the STATS (like int / spell power etc) and NOT pvp power.

#53 Virral

Virral
  • Junkies
  • Undeadclass_name
  • US-Lothar
  • Ruin
  • Posts: 87
  • Talents: Shadow 1/2/2/2/2/2
  • RBG: 1703

Posted 06 December 2012 - 08:12 PM

View PostAllfinete, on 06 December 2012 - 07:11 PM, said:

Anyone trying crit over mastery?

I reforged all crit about a week or 2 ago and never looked back. Have to be more careful with mana, but the damage is great.

#54 Virral

Virral
  • Junkies
  • Undeadclass_name
  • US-Lothar
  • Ruin
  • Posts: 87
  • Talents: Shadow 1/2/2/2/2/2
  • RBG: 1703

Posted 06 December 2012 - 08:25 PM

View Postbakbuk, on 06 December 2012 - 07:53 PM, said:

INT > PVP POWER

I did some tests on TR AFTER 5.1 and with INT gems i was hitting just a bit more with it ( +1 dmg every 2 gems). The thing is that int gives as well + crit and after 5.1 it benefit Heals too. No dubt. As well keep in mind 1 thing, ANY buff in arena benefit the STATS (like int / spell power etc) and NOT pvp power.

I was thinking about this, and was interested in hearing the math on it. Could you elaborate any on these tests before anyone spends gold regemming their gear?

If this turns out to be true, int gems + crit reforging will do some considerable burst.

Edited by Virral, 06 December 2012 - 11:10 PM.


#55 crazieh

crazieh
  • Junkies
  • Humanclass_name
  • EU-Sylvanas
  • Rampage / Saccage
  • Posts: 572
  • Talents: Shadow 1/1/0/1/2/1
  • 2v2: 2038
  • 3v3: 2593
  • RBG: 2173

Posted 06 December 2012 - 11:11 PM

View PostSideshift, on 06 December 2012 - 07:00 PM, said:

Can't survive the cleaves on BG9 without resil. Since 5.1 changed how pvp power effects healing for hybrids, I feel pvp power has become less valuable. My suggestion is to regem full resil to around 67-68%.

Yes I agree, currently you need that extra resilience for sure. Generally you're going to do a lot more damage overall if you have around 66-67% resilience since you're not dying all the time and can play more offensively. PvP Power is much less valuable with patch 5,1 due this as Shadow Priests are trained so much.

Here's an article that I helped with and is continuously updated throughout all the changes going on that should be useful for anyone interested!

http://www.skill-cap...n-12-patch-5-0/

#56 Virral

Virral
  • Junkies
  • Undeadclass_name
  • US-Lothar
  • Ruin
  • Posts: 87
  • Talents: Shadow 1/2/2/2/2/2
  • RBG: 1703

Posted 06 December 2012 - 11:40 PM

EDIT: nevermind

Edited by Virral, 09 December 2012 - 06:02 PM.


#57 Fissick

Fissick
  • Junkies
  • Undeadclass_name
  • US-Bleeding Hollow
  • Ruin
  • Posts: 13
  • Talents: Holy 1/1/0/1/0/1
  • 2v2: 1652
  • 3v3: 2420
  • 5v5: 1342
  • RBG: 1325
  • LocationMichigan

Posted 10 December 2012 - 05:55 PM

View Postcrazieh, on 06 December 2012 - 11:11 PM, said:

PvP Power is much less valuable with patch 5,1 due this as Shadow Priests are trained so much.

Play with a mage and you won't get trained :)  I see a lot of spriest (US at least) gemming a lot of resil.  Running god comp to 2.2k+ a few times this season already I still find that I like PvP power better.  Gemming seems to be somewhat reliant on what comp your running as well. If not sure just go resil.
Check out my Youtube for 2600 Priest PvP!  Fissick Youtube

#58 zsuper

zsuper
  • Junkies
  • Unknown Raceclass_name
  • US-Mal'Ganis
  • Stormstrike
  • Posts: 2094
  • Talents: Shadow 1/2/0/1/2/2

Posted 15 December 2012 - 11:28 PM

View PostFissick, on 10 December 2012 - 05:55 PM, said:

Play with a mage and you won't get trained :)  I see a lot of spriest (US at least) gemming a lot of resil.  Running god comp to 2.2k+ a few times this season already I still find that I like PvP power better.  Gemming seems to be somewhat reliant on what comp your running as well. If not sure just go resil.

I get trained pretty hard by most teams over 2.2k and I play with a Mage. Imo it's most effective to train the Priest against most Shadow Priest comps for everything but KFC and double caster.

Edited by zsuper, 15 December 2012 - 11:29 PM.


#59

  • Junkies
  • Humanclass_name
  • EU-Outland
  • Misery
  • Talents: Fire 0/2/2/2/1/2
  • RBG: 2573

Posted 16 December 2012 - 02:07 AM

Hit(6%)

>

PvP Resilience

>

Intellect

>

PvP Power

>

Haste

>

Mastery

>

Crit



#60 Djandawg

Djandawg
  • Junkies
  • Undeadclass_name
  • EU-Genjuros
  • Raserei / Frenzy
  • Posts: 1036
  • Talents: Shadow

Posted 16 December 2012 - 02:57 AM

I think this depends on comps you play, partner's play style and the ladder of the bg you play in.Also you can't go too wrong with gemming because it only changes a small portion of stats.
That said,I played with a mage and a warrior, both with shaman healers, over 100 games with each class.
I feel like mage gets trained awful a lot, shaman gets trained by melee cleaves, warrior is targeted by spell cleaves. Except some KFC, I did not get tunneled a lot.
So gemming resil for extra %3-4 didn't make too much sense. Neither is replacing pvp power with int., because you lose significant damage for insignificant healing increase that is used way less than damaging.
I tried haste and mastery , mastery and crit, haste and crit. I found that haste and crit is the most efficient.
So for me it's hit > pvp power > int > haste > crit > mastery.




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users

<