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Disc Priest in MoP


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#21 Nanda

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Posted 22 September 2012 - 12:19 AM

lol I don't get it, they nerfed like everything, but I have no clue about other classes, did they got nerfed just as hard as we did?

#22 Konfu

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Posted 22 September 2012 - 03:18 AM

Quote


Monk glove bonus, wtf?
...

#23 inkorperated

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Posted 22 September 2012 - 04:30 AM

Reduce Purify cooldown by half, better rapture, shield freedoms, sw:d baseline, and double dispel please.

Edited by inkorperated, 22 September 2012 - 04:31 AM.


#24 pripripriest

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Posted 22 September 2012 - 06:38 AM

View Postinkorperated, on 22 September 2012 - 04:30 AM, said:

Reduce Purify cooldown by half, better rapture, shield freedoms, sw:d baseline, and double dispel please.

well, dreaming is free. tho healing ammount and vulnerability to dispels (we don't even have freakin shadow protection as a trash buff anymore) is too much. Like: SPIRIT SHELL ! jk purged.
this not to mention the dmg is bullshit and it's actually something needed to trigger stuff like evangelism

Edited by pripripriest, 22 September 2012 - 06:40 AM.

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#25 inkorperated

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Posted 22 September 2012 - 11:46 AM

Yeah damage needs an overhaul too. They also need to bring back the old inner focus, hate going oom and can't even rely on it to save me.

#26 Jimbalanced

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Posted 22 September 2012 - 01:12 PM

reroll before it's too late :(

#27 Blur

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Posted 29 September 2012 - 12:43 PM

happypie <3

#28 Djandawg

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Posted 30 September 2012 - 12:44 AM

I did some bgs with crafted resist gear + dungeon items. Disc needs a lot of buffs.
All cata->mop nerfs reverted, buffed healing and damage would make it playable cause right now it's a heal bot with worst survivability, mobility, mana regen, defensive cooldowns, armor, damage, healing output.
It's so obvious that pvp healer priest was neglected during the development and beta phases, I mean take a look at what other healers got and what disc got, a psyfiend that will get nerfed to the ground and an half assed invis you get by dropping desperate prayer.

PS: Oh sorry , forgot void shift.

Edited by Djandawg, 30 September 2012 - 12:46 AM.


#29 Clarkgable

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Posted 02 October 2012 - 11:39 AM

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#30 Khryl

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Posted 03 October 2012 - 05:46 PM

Can't say I didn't tell you guys ;)

Just play shadow until disc gets buffed, right now trying to play disc is the biggest waste of time ever.

#31 mackazar

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Posted 03 October 2012 - 08:43 PM

View PostKhryl, on 03 October 2012 - 05:46 PM, said:

Can't say I didn't tell you guys ;)

Just play shadow until disc gets buffed, right now trying to play disc is the biggest waste of time ever.

Disc is a lot of fun

#32 Mylez

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Posted 03 October 2012 - 11:40 PM

Shadow is extremely fun at the moment. No mana problems, way more mobility/instants and a root.

#33 Blur

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Posted 04 October 2012 - 02:36 PM

It seems we can no longer death scatters with their new glyph? Is this intended ? Is there any other things we could death before that we can no longer death?

Are there any new CC's this expansion we can death?

#34 Gekz

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Posted 09 October 2012 - 02:14 AM

View PostBlur, on 04 October 2012 - 02:36 PM, said:

It seems we can no longer death scatters with their new glyph? Is this intended ? Is there any other things we could death before that we can no longer death?

Are there any new CC's this expansion we can death?

Hotfix: Scatter Shot will now properly break when damage is dealt by any source.

You can death druid's disorienting roar and it's easier to death repentance because of the cast time.

#35 Blur

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Posted 09 October 2012 - 05:49 PM

View PostGekz, on 09 October 2012 - 02:14 AM, said:

Hotfix: Scatter Shot will now properly break when damage is dealt by any source.

You can death druid's disorienting roar and it's easier to death repentance because of the cast time.

Yeah alot easier to death repentance now, thanks about the druid roar, I didnt know about that. How about the paladin disorient or the pandaren racial, are those two deathable? Does anyone know about the monk paralysis? Thanks for the input anyhow <3




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