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Gladius 5.3 (working)

gladius 5.2 5.3 working MoP 5.0

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#1 firebunny

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Posted 01 September 2012 - 05:35 AM

Gladius for 5.3 (MoP)
http://www.curse.com.../wow/gladiusmop
Thanks to oppo for halp :>

Fixed all the 5.0 API changes, some UI messups.
Added code so targetbar updates on target change.


The to-do list is now as follows:
Add more spells/auras for detecting player specs (Any help in the form of spec-specific spell names would be greatly appreciated)


Post any issues here if you find them.


Updated with diminishing returns in Gladius from http://www.arenajunk...ating-the-list/
I will keep up to date with the thread and contribute

Added horizontal growth direction.

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#2 Saradave

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Posted 01 September 2012 - 03:21 PM

FOURTH XX XX
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#3 Faxo1

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Posted 01 September 2012 - 03:58 PM

DR tracker doesnt work by the way :>, i dont know if ure still working on it.
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#4 hertzuk

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Posted 01 September 2012 - 04:10 PM

cheers hunnyy, does the DR tracker work with this?

Edited by hertzuk, 01 September 2012 - 04:10 PM.

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#5 firebunny

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Posted 01 September 2012 - 05:30 PM

DR Tracker works fine but new spells have not been added yet so it won't take those into account
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#6 subms

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Posted 01 September 2012 - 06:30 PM

Awesome. Options to enlarge cast bars etc. aren't there atm though.
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#7 Novakayne

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Posted 02 September 2012 - 07:03 AM

DR tracker doesn't work for me :(
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#8 aliexo

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Posted 02 September 2012 - 05:32 PM

Sweet, thanks!
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#9 Verereesa

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Posted 02 September 2012 - 06:38 PM

Rated arenas are still at least a month away, but do you figure it'd be possible to implement the spec/class preview into gladius?
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#10 firebunny

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Posted 02 September 2012 - 08:25 PM

I'm not sure what you mean by spec/class preview.
If you mean the talent spec detection then yes.
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#11 Necrolina

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Posted 02 September 2012 - 11:11 PM

While you are at it, do you think it'd be possible to add a "new function" that would create horizontal instead of vertical frames?
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#12 firebunny

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Posted 03 September 2012 - 02:46 AM

While you are at it, do you think it'd be possible to add a "new function" that would create horizontal instead of vertical frames?


You're weird. I'll see if its easily done.
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#13 IPhoenixIofITichondriusI

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Posted 03 September 2012 - 03:57 AM

Where do i put the "updated" diminsihing returns folders?
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#14 firebunny

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Posted 03 September 2012 - 04:20 AM

DiminishingReturns is a separate addon.
I have updated the Gladius DR tracker inside Gladius
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#15 firebunny

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Posted 03 September 2012 - 07:26 AM

While you are at it, do you think it'd be possible to add a "new function" that would create horizontal instead of vertical frames?


Done and uploaded. I still have no real idea of why you want it, I'd love a screenshot... You will most likely have to fiddle with the spacing and offsets of different modules depending on how many you use though.
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#16 Novakayne

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Posted 03 September 2012 - 10:03 AM

thanks for fixing gladius for this patch, the dr tracker still doesn't work for me even after your update :(. any idea why it wouldn't be working?

Edited by Novakayne, 03 September 2012 - 10:05 AM.

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#17 Shifthot

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Posted 03 September 2012 - 11:57 AM

Thanks alot for making the effort to update this, so unbelievably carried by this addon :) props
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#18 Necrolina

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Posted 03 September 2012 - 01:18 PM

Done and uploaded. I still have no real idea of why you want it, I'd love a screenshot... You will most likely have to fiddle with the spacing and offsets of different modules depending on how many you use though.


I'll upload a screenshot if I can successfully implement it, but players such as Nuvoz has been using horizontal arena frames for god knows how long and I thought it'd be something worth considering for Gladius too :)

Here is a screenshot from his stream, just to give you an idea:


ps: You're the best :heart:

Edited by Necrolina, 03 September 2012 - 01:23 PM.

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#19 hertzuk

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Posted 03 September 2012 - 03:34 PM

I'll upload a screenshot if I can successfully implement it, but players such as Nuvoz has been using horizontal arena frames for god knows how long and I thought it'd be something worth considering for Gladius too :)

Here is a screenshot from his stream, just to give you an idea:



ps: You're the best :heart:

When i first saw that I was like EWWWW.

But now I kind of see why it is good, very much easier to see than default positioning and the castbars are much more obvious. I might go as far as to say I actually like it.
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#20 firebunny

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Posted 03 September 2012 - 05:51 PM

Ok I've updated. Tested DR tracker without diminishingreturns on, working 100% for me at least.

Tell me if it's still not working (include what spell(s) please )
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