Blizzard just slaughtered Diablo.
Posted 20 June 2012 - 04:24 AM
Posted 20 June 2012 - 10:05 AM
I can literally take 3-5 hits from almost everything in the game. Cydaea's spiders take off like 10% of my hp in 1 hit.
Posted 20 June 2012 - 10:50 AM
SOOOOOOOO if you're a melee class for instance. Welp. Enjoy your 50k+ - 200k repairs for playing the game well.
Posted 20 June 2012 - 03:19 PM
you don't need 100k+ dps to kill things in a reasonable amount of time. i do just fine with 35k and never dying.
Posted 21 June 2012 - 12:15 AM
I'm doing pretty much what you said except the way that durability works is if you tank damage regularly, your durability goes down anyways. Even if it's trash mobs smacking at you.
The problem here is that you have to pay a ridiculous amount just for playing. Even if you don't ever die.
Well did a quick look at their forums and they're addressing that exactly.
No one is going to like additional repair costs. I'm not sure how any feedback would be "Great, I really love paying more for repair costs." however, we have seen enough feedback and data to show that the ratio is pretty good as long as people aren't throwing their character's corpses against enemies. Death has meant nothing for a very long time now. It's going to take some getting used to and just understanding that death is no longer something that just happens, it should be something you're really fighting to avoid, and potentially being smarter about tackling content you can actually tackle.
That said, we think the normal wear and tear is maybe too high. Just fighting is probably too expensive, and we're looking at potential adjustments there.
Posted 21 June 2012 - 05:47 PM
Posted 04 September 2012 - 09:16 AM
Posted 17 September 2012 - 07:56 AM
Posted 18 September 2012 - 04:15 AM
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