diziet trying to explain the complexities of sponsorship and intellectual thefthow fast will this get banned
Posted 09 May 2012 - 09:13 AM
Just the same, a channel on youtube could not claim exclusive right to any particular idea or concept because the royalties experienced as a result of that idea or concept are not part of any end-user transaction. The gains experienced merely result from a contract between the user and youtube, which precisely stem from view count, a metric that ignores actual viewing content.
Now, if someone were to misrepresent themselves as "Nao" with the intention of benefiting from it, then it might be a different story. Fair Use Laws strictly prohibit the digital misrepresentation of copyrighted content. But then that begs an additional questions: Is Nao even officially patented?
Posted 09 May 2012 - 09:27 AM
However, it's low to actually make your private conversations public not letting the opposite side know.
Posted 09 May 2012 - 09:38 AM
All add-ons must be distributed free of charge. Developers may not create "premium" versions of add-ons with additional for-pay features, charge money to download an add-on, charge for services related to the add-on, or otherwise require some form of monetary compensation to download or access an add-on.
2) Add-on code must be completely visible.
The programming code of an add-on must in no way be hidden or obfuscated, and must be freely accessible to and viewable by the general public.
7) Add-ons must abide by World of Warcraft ToU and EULA.
I've written a portion of the code in the current tournament UI, fixed some bugs and added some minor features. The UI itself is originally based on oUF, written by Trond A Ekseth, and the license file in it and the original oUF follows is the MIT License. It's not something that needs specific permission to be used, however we do nevertheless have written permission from the pg tournament organizers to use it.
Edit: Yay! Never thought I'd get to talk about the MIT License on AJ!
Posted 09 May 2012 - 09:42 AM
Your entire post is out of line, and frankly is littered with things that you simply either don't understand, or are assuming there is some cynical reason behind it.
Curse is a business. There, I just answered 65% of your questions.
"even if thats not the reason, why the hell isnt it public why they dropped sponsorship?"
This is the only part that really bugged me and made me feel like needed to be addressed (that wasn't already brought to your attention, kudos random shamans and Tosan, kudos to you)
It's rarely made public, if ever, in anything.
Sponsors are dropped all the time, and this situation is no different than Diziet had explained to you.
There is also a drastic misunderstanding by this community about how much money NAO could possibly be taking in. I think some people just see "Well it's this amount for x amount of viewers, so it's all profit! Look at all this monenneyyyyy" Wrong.
Posted 09 May 2012 - 09:45 AM
Posted 09 May 2012 - 09:45 AM
Casters: Isaac "Azael" Cummings-Bentley.
" and now I spell lock the healer insta while talb randomly fears randomly. "
Posted 09 May 2012 - 10:01 AM
The "cards" = how the tournament works, the 'behind the scenes,' the communication, the format, the business dealings, etc.
I mean let's get real here, would you want a million dollar company that once supported you, that has access to infinitely more money than you, that has more workers than you, etc leaving you and starting their own same thing? Maybe you like getting royally screwed over, dunno. Not saying that a successful company shouldn't move into a market - congrats on your success Curse. However, I am saying that you should give credit where credit is due; not just buy out the whole thing.
Oh, and you guys talking about how the world works - you're right. This world is very screwed up. All this is is another case of the big bully beating up on the little guy.
Edited by Baulterexlol, 09 May 2012 - 10:11 AM.
Posted 09 May 2012 - 10:12 AM
Why are you so upset a sponsor leaves a team, look at it from curse side. Do you think they shouldn't be allowed to make an online tournament in a game that only has a "living" Esport scene because they decided to sponsor NAO in the first place? Curse is in no way screwing NAO over. If they indeed have a succesful format they should have no trouble finding a new sponsor.
Posted 09 May 2012 - 10:44 AM
Posted 09 May 2012 - 10:53 AM
Who fucking cares, more tourny is a good thing.
Stop this bitching, Nao did not "create" wow tourny.
Also it's considered Intellectual theft if they patented the tourny, which they obviously didn't(not like you can patent wow tourny?).
Why can't we all just be happy that there is another tournament happening.
Posted 09 May 2012 - 10:57 AM
The thing that bothered me initially, was NOT the fact that they pre-picked teams, but more the fact that Vanguards (who is playing in the tournament with his cleave that has been doing extremely well on TR) approached and picked all of the teams on the roster, while being in it himself. Pair that up with the fact that there are 6 Shaman healers and 0 Paladin healers, I was not too amused. Seems like a very huge conflict of interest to me. While many people on the NAO staff desperately want to participate in NAO, we have strict rules of not allowing that, for obvious reasons.
But then I was told by AJ tournament organizers that they did approach two Holy Paladin teams as well, that could unfortunately not commit to the tournament. I will take their word for it.
I would be interested to know if this tournament is allowing multi-comping or not, to see some of the shaman healers switch out to paladin for Vanguard's team (looking mostly at the KFC and possibly Team EG's shadowplay with a paladin healer).
Regarding all of the other stuff, I could go on and on, pages and pages, about my feelings, what I felt went wrong, why it went wrong, why NAO was wrong, why Curse was wrong, and why everything is wrong, but in the end, it does not matter. Like multiple people have pointed, multiple tournaments can only be good, as long as they are blatantly not trying to override the other (by scheduling on the same time slots etc., which is not the case here).
Edited by Starcookie, 09 May 2012 - 11:36 AM.
Be a good little Mugemsz, not a naughty one.
Posted 09 May 2012 - 12:36 PM
1) You don't really make money out of stream revenues as much as you think, most of the tournements end up giving the revenue to the casters. Go check up on any streaming websites and see what you would get for streaming to that many people for that much hour. Or Pm me here and I will tell you. The way they could make money is basically plugging their websites, getting more attention on other stuff that they could make money with. Its good publicity by curse to make their own tournement.
2) NAO doesn't own WoW tournements, and they certainly didn't come up with the idea nor the UI, most people here know that prestige gaming paid their coders and worked hard to make the UI and those of us they shared the file with were told not to give it to anyone unless you've got a permission to do so, if they let anyone use it then thats the end of that arguement. By OP's logic its intellectual theft that anyone else is doing a WoW tournement in US, that is completely unreasonable, there are few tournements being made in Europe as well and no one is being possessive about it saying "yeah but we did it first". No, prestige gaming did it first and were kind enough to share their idea and software with you. Doesn't matter if its US, Europe or Korea good thing about internet is that we are all connected, internet is a continent itself, its not like old times, we are all in contact with each other and everyone who ever reads AJ knew that Prestige Gaming started these tournements. This is even less relevent now since Europeans are playing in US tournements and Us players are playing in European tournements.
I'm sure people who watch the tournements are just glad that there is now competition and both tournements will have to up their game and try to give a better experience than the other resulting in better tournements for us all.
Edited by saffie, 09 May 2012 - 12:40 PM.
Posted 09 May 2012 - 12:39 PM
1. It is a perfectly normal habit for companys to look for bussiness avenues that can make them money, if they see a competitor is doing well with a certain non-trademarked service, they will immitate it and try to improve it, that is the most basic foundation of capitalism
2. I have no idea what was in the nao-curse sponsorship agreement, so I (and afaik nobody but the people directly involved) can tell if any promises/contracts were broken. If the contract was based on a tournament to tournament basis (which seems to me the most logical contract), it was curses fair right to not extend the contract, they didn't have any obligations (maybe besides moral ones) to continue the contract. If the contract was a yearly contract & they decided to disband it because muggems alledgedly was involved in arena carries (like, to be fair, most of the people on this site) it was a low blow, but still legal as far as I can see (they don't want to be associated with people willfully breaking contracts with blizzard).
The idea behind a sponsorship usually is trading money for namerecognisciion. In this case, its slightly more complex because curse provided, besides money, also infrastructure, platforms to announce the tournaments (AJ).
3. NAO has no intellectual property WHATSOEVER over holding tournaments, they have taken over the framework used by the russians (prestige-gaming) and they were licenced to do so (judging from comments on the stream & muggems words earlier in this thread).
4. The only party with any intellectual property claims is prestige gaming. They developped the tournament UI (which is a copywritable idea, especially since it was developped by them and non-public) so if the AJ tournament (and thus curse) were to use that user interface, they would be liable for copyright claims (unless prestige-gaming licenses them, just as they have licensed NAO).
5. If you look at this from the ''wow as e-sport'' pov, this tournament is nothing but good, it is bringing wow as an e-sport back to a proffesional (meaning non-player hosted, no matter how good those players did) level. Which means more resources will be spend on it and curse has more places to advertise, which in turn means bigger viewercounts, more money involved & bigger prices for the players.
6. You claim curse ''randomly invited a bunch of teams'' which is exactly what NAO did in the start, it was a tournament-host made decision and I agree with this one. I know all teams on that list, except for the last one listed, because they performed in a NAO tournament.
7. For NAO, it is not sure if this tournament is going to be bad, it might even be good because right now, NAO is a pretty niche organisation with a pretty limited & niche playerbase. Curse has the potential (trough mmo-champion) to interest a whole bunch of new people in the tournament scene, which might then end up on NAO's stream aswell.
8. Your main motives for making this post seem to me mostly because you wern't invited to the AJ tournament, but thats just ad hominem from me
I think I have said everything I have to say here, please feel free to point out any factual errors made by me while writhing this
Well written, man. Even if you don't agree with me
Posted 09 May 2012 - 03:58 PM
But all with pretty much the same people. I wouldn't mind all these tournaments if it wasn't like, the same teams playing in every one.
While AJ isn't "stealing" from the NAO by any means, it's still just a kind of rude thing to do.
Edited by Cozenerlol, 09 May 2012 - 03:58 PM.
Posted 09 May 2012 - 03:58 PM
Kudos to NAO, Curse, etc. Make/host tournaments, as a player I care not for the rest of the corporate bullshit.
Posted 09 May 2012 - 05:13 PM
Posted 09 May 2012 - 05:23 PM
At least it spawned some interesting dicussion that I've even learned from regarding some legal concepts.
Posted 09 May 2012 - 05:40 PM
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