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Shadow Priest Mastery change (MOP

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#1 Reclaimer

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Posted 01 May 2012 - 06:54 PM

Official Blizzard Quote:

Priest (Forums)
Shadow Word: Pain no longer generates 1 Shadow Orb for Shadow Priests.

From Darkness, Comes Light no longer affects Shadow Word: Pain.
Spectral Guise now causes you to be stealthed, not invisible. (Wording change?)


Mastery: Shadow Orb Power replaced with Mastery: Shadowy Recall - Gives your periodic shadow damage spells a x% chance to deal damage twice, each time they deal damage.

Devouring Plague *New* - Consumes all of the caster's Shadow Orbs to deal 2,099 Shadow damage per orb consumed and afflict the target with a disease that causes (1,049 + 50.0% of SP) Shadow damage every 1 for 2 sec per orb consumed. 15% of damage caused by the Devouring Plague heals the caster. 40 Yards Range. Instant. Costs 1 Shadow Orb.

Mind Surge (NNF) *New* - You have a 20% chance when you deal periodic damage with your Vampiric Touch to instantly reset the cooldown of your Mind Blast and cause its next cast within 12 sec to be instant.

Shadowy Apparitions *New* - When you deal periodic damage with your Shadow Word: Pain, you have a 12% chance to summon a shadow version of yourself which will slowly move towards a target which is afflicted by your Shadow Word: Pain. Once reaching the target, it will instantly deal 1,025 shadow damage. You can have up to 15 Shadowy Apparitions active at a time.

Mind Blast now has a 8 sec cooldown, up from 6 sec.

Vampiric Touch no longer regenerates health.

What do you guys think? I know the Priest forum hasn't been active lately so maybe this can get some good discussion going.

Edited by Reclaimer, 01 May 2012 - 07:07 PM.

#2 ady

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Posted 01 May 2012 - 08:09 PM

dat mastery
Posted Image

#3 Kerzen

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Posted 01 May 2012 - 08:12 PM

Spriest mastery was too easy to balance out so better make it a proc which might blow everything up, random is best

#4 Lyeed


Posted 01 May 2012 - 08:21 PM

SP in MOP will be so... random-ish

#5 Flöt

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Posted 01 May 2012 - 08:49 PM

Windfury on my dots, yes please.

#6 Clabbehala

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Posted 01 May 2012 - 10:34 PM

Free Legendary staff Spriest so stronk  B)
Death solves all problems. No humans - no problems
- Josef Stalin

#7 Yves

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Posted 01 May 2012 - 10:39 PM

Mind Surge??? Is my eyes really working?! And 15 Shadow apparitions???

#8 Starcookie

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Posted 01 May 2012 - 11:12 PM

View PostYves, on 01 May 2012 - 10:39 PM, said:

Mind Surge??? Is my eyes really working?! And 15 Shadow apparitions???

Whilst 15 may be the cap, it'll mostly affect PvE. It's unlikely with a 12% proc chance you'll see that many outside of multi-dotting dragon mobs.

#9 Emopandah

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Posted 02 May 2012 - 06:13 AM

Need to scrap orbs completely it's just going to be a clunky mechanic.

Give the new DP a longish CD(16-20secs)

Make our horror an on demand 5second disarm stun(possibly remove glyph)

Not sure what they are doing with giving us all these proc's, class is starting to feel like an elemental shaman and constantly moving further away from being an actual dot class.

Shadow apps change is welcome them being on use before felt almost useless

Mastery - more randomness in our rotation, instead of a set damage buff we now do less damage than previously unless we crit which is always extremely low at the start of the expack.

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