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Destro in MoP Beta


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#1 Wallirik

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Posted 31 March 2012 - 12:48 PM

Can't find any thread about this, so I thought why not make one?

Ok so after waiting like 13 hours for my character to copy over to the beta servers, I finally had a chance to test stuff on MoP Beta.

First impressions of destruction: what the fuck is this?? I have 100k mana and incinerate costs 17.5k, and soul fire costs 38.5k mana?? How am I supposed to play a spec that makes me lose life tap(yeah, destro doesn't have life tap), has 7.7k mp5, when i can cast 1 immolate and 7 incinerates, and then I'm completely oom?

Looking for other opinions about how destro is supposed to work in MoP, maybe I missed something vital. Every spell except for soul fire doesn't even hit that hard really, considering you can barely cast anything before you go oom.
dmg on dummies with 11.462 SP and curse of elements(5%dmg)
Incinerate: 22.9k
Conflagrate: 13k
Fel flame:   17k (ice lance of MoP lol)
Soul fire:   51k~ (it has 100% crit, and hits higher the more crit you have)
Soul fire+1: 106k (hits 119.34% harder with a burning ember, which takes 10 incinerates or 10 fel flames to build up, 5 if they all crit)

After testing a bit in a duel, i got my soul fire with an ember to crit 22k on a pvp geared ret paladin.

Yeah this spec seems horrible atm, or clearly bugged with mana numbers.

TL;DR
destro goes oom after 8 spells and doesn't do any dmg.
discuss

Edited by Wallirik, 31 March 2012 - 01:06 PM.


#2 misios

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Posted 31 March 2012 - 12:53 PM

destro was suppoused to have some kind of system where u reverted some shit into mana I believe?
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#3 Wallirik

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Posted 31 March 2012 - 12:57 PM

Nothing gives me mana at the moment, and I found some dev quote how destro is supposed to work:

Official Blizzard Quote:


• Start of Fight: Full mana bar, Empty Ember bar

1. Immolate the target
2. Conflagrate to trigger emberstorm
3. Incinerate to generate embers
4. Continue until you are low on mana

• Middle of Fight: Empty mana bar, ~2 Embers

1. Soul Fire
2. Soul Fire
3. Mana bar is mostly full (Soul Fire costs embers, so your mana refills during the Soul Fires)

Ok so CLEARLY the numbers must be totally wrong, because atm, the only form of mana return you have, is your passive regen.

#4 Pawzz

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Posted 31 March 2012 - 01:01 PM

Id say they arnt done with destro yet from what I saw.
Its more of an energy system than mana.

#5 Wallirik

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Posted 31 March 2012 - 01:10 PM

Found out another thing, soul fire isn't supposed to cost mana if you have a full burning ember. Problem: it takes ~2minutes before it realizes that you have a burning ember, so it still costs 38.5k mana untill then.

You also cannot respec on the servers yet, but I've heard that you can just copy your character over again.

Hoping they will soon do anything about these bugs, because it's quite unplayable as it is now.

Edited by Wallirik, 31 March 2012 - 01:11 PM.


#6 Eightball84

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Posted 31 March 2012 - 01:11 PM

The mana does regen very quickly if you watch it, but not quick enough to outdo the spell costs.

#7 dreschnuu99

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Posted 31 March 2012 - 01:24 PM

Destro mana regen is bugged since wednesday

in this movie it is shown how it is supposed to be




and that destro doesn't do any dmg shouldnt be new

Edited by dreschnuu99, 31 March 2012 - 01:25 PM.

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#8 Wallirik

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Posted 31 March 2012 - 01:32 PM

View Postdreschnuu99, on 31 March 2012 - 01:24 PM, said:

Destro mana regen is bugged since wednesday

in this movie it is shown how it is supposed to be




and that destro doesn't do any dmg shouldnt be new

If that's how mana regen is supposed to be, then it makes a whole lot more sense.
As it is now i have to wait upwards of 13 seconds before i can cast another spell.

#9 dreschnuu99

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Posted 31 March 2012 - 01:44 PM

yeah they reduced by accident manaregg on all speccs by 75%, I read it on mmo-champion somewhere

Edited by dreschnuu99, 31 March 2012 - 01:44 PM.

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#10 slantsix

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Posted 01 April 2012 - 12:28 AM

beta, not much expected but playing destro and afflic almost feel as playing a different class.

#11 Fob

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Posted 03 April 2012 - 10:03 AM

:(

#12 dreschnuu99

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Posted 07 April 2012 - 06:38 AM

Destro mana fixed by now. (Wallirik whats your name on beta?)
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#13 Wallirik

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Posted 16 April 2012 - 11:57 PM

copied lock over twice, as you can't respec there.
wallirik and wallirikz.

Always liked demo, and that seems insane at the moment B)

(dat late reply xdxd)

#14 misios

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Posted 17 April 2012 - 09:38 PM

how is affliction? I'm sorry for derailing the thread :)
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#15 Wallirik

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Posted 17 April 2012 - 11:02 PM

Only played affliction a little bit. ofc the first thing that struck me is that, as any spec, go harvest life and you can't die 1v1 to anything, sort of.
affliction seems to have rather weak damage compared to demonology, when you go demon form you can literally spam your shadow bolt replacement (it's instant and refreshes corruption. mine hits approximately 27k on mobs.

Malefic grasp is a extremly good for boosting your dps, just does some dmg and increases tick-speed of corr/ua by 100%, however it doesn't heal you.

Feels very, very weird having haunt cost a soul shard - and you only have 3 soul shards, the only way to get them back is from drain soul, says it gives a shard every 4 sec (prehaste), but in reality it only gave me a shard every 8ish seconds or something.
However nightfall procs will, for 5 seconds, make your haunt cost no shard (2 charges, so you can haunt twice within that time if you see the proc fast).

Bottom line, demonology is insanely powerful compared to the two other specs, you never have to cast and you do immense dmg lol.
Oh yeah and succubus does a fuckton more dmg than the other pets, full mastery reforge as demo; felguard hits 3k mainhand/1,5k offhand and has a cleave that hits for mainhand swing damage, split evenly among everything it hits (pulled some mobs and it hit them for 600 each lol). Whereas the succubus spams  ~20k lash of pain (forgot the name of it).
Only talking of felguard/succubus with the talent that improves them, haven't really tried them without that talent.

mega infotext - TL;DR: demo is sick and never has to cast anything(unless you want to drain life), affli is very different, destro has big burst potential but is still very bugged.

#16 slantsix

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Posted 19 April 2012 - 09:52 AM

i'm finding destro is doing more damage then demo

#17 Wallirik

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Posted 19 April 2012 - 01:56 PM

really?

After not being able to kill a hunter 1v1, i realized my dark soul macro bugged out (apparently changed name to the affli dark soul without me touching it), so when i used that i literally killed him and his pet within 5 sec of duel start, spammed 55k instant demonic slash crits. lol.

Also it seems as if gcd for warlocks is 1 second long? or is it just me?

#18 inhume

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Posted 21 April 2012 - 09:12 PM

i really dislike the feel of most classes in mists. most classes lose a lot of spells and there's a lot of clunky mechanics.

Edited by inhume, 21 April 2012 - 09:14 PM.


#19 Tattertotts

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Posted 09 May 2012 - 01:49 PM

View Postinhume, on 21 April 2012 - 09:12 PM, said:

i really dislike the feel of most classes in mists. most classes lose a lot of spells and there's a lot of clunky mechanics.

This, atleast in the beta, is how I feel too.  As destro it seems like the buildup of embers is horribly slow, and the damage is absolutely awful, then you get one ember up and chaos bolt and it crits for 100k.  Really dumb imo.  Affliction, from what little I played it, doesn't seem too much better either.  Dot damage is low, then when you get a shadow trance you can haunt for 60k.  I don't like it very much the way that it is, especially with haunt costing a soul shard.  Just a bad mechanic imo.

#20 Railander

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Posted 09 July 2012 - 09:46 PM

as it is, destro doesnt seem viable for pvp at all. unless they completely overhaul some mechanisms, destro will constantly be OOM because you'll be forced to spam fel flame instead of incinerate (both cost the same mana, but fel flame only uses the GCD) and chaos bolt cast time is too big, to the point its pretty much impossible to get one off if a melee is on you. the ONLY good point of destro right now is the 70% slow on conflagrate.

going off topic, it seems demo was put back into place (nerfed) and i dont think its that dominant in pvp anymore. afli seemed to get a dmg buff and currently it seems by far the best in pvp (and pretty much OP at that too). you can soulburn soul swap to get a soul swap without needing to inhale beforehand, so expect to only use soul swap like that and remove the glyph so it doesnt trigger the 30 sec cd. so yea, use your 3 shards in the beggining to dot up all 3 targets at once.

also, i cant believe people in the beta forums havent realized how blood fear is overpowered.

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