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New MoP rogue changes


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#61 Qurix

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Posted 29 July 2012 - 03:36 PM

Bunch of new rogue updates;

Official Blizzard Quote:

Rogue














All I want is a little rep. :(

#62 varellz

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Posted 31 July 2012 - 02:03 AM

View PostQurix, on 29 July 2012 - 03:36 PM, said:

Bunch of new rogue updates;

Official Blizzard Quote:

Rogue














yeah blizzard must be happy with the state of rogues on beta right now :-(

#63 Virral

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Posted 19 August 2012 - 06:18 PM

Oh hey, slight evisc buff! Yes!

#64 Virral

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Posted 29 August 2012 - 03:30 AM

Sooooo......Spamming feint is cool.

#65 cochonhalal

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Posted 29 August 2012 - 03:03 PM

View PostVirral, on 29 August 2012 - 03:30 AM, said:

Sooooo......Spamming feint is cool.

cant wait

#66 clusky

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Posted 29 August 2012 - 03:15 PM

combat readiness and cloak not sharing a cd is nice, glyphed feint with elusiveness is pretty stupid (7 secs 30% damage reduction for 20 energy with no cd) burst of speed seems really good.

Clustercluck said:

I'm sure your university doesn't appreciate you bloodlusting on their pianos

Kelarm said:

It's like trying to ride 3 horses with one ass.

#67 Jamal

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Posted 29 August 2012 - 04:33 PM

View Postclusky, on 29 August 2012 - 03:15 PM, said:

combat readiness and cloak not sharing a cd is nice, glyphed feint with elusiveness is pretty stupid (7 secs 30% damage reduction for 20 energy with no cd) burst of speed seems really good.

Although I do like how combat readiness works it's very annoying not having step/deadly throw when playing against hunters.  If they outrange your throw you're basically fucked.  Vs thug cleave I imagine it being very annoying to sit on a hunter.

edit: so apparently the hemo bleed can no longer crit and therefore no longer give extra combo points :(

Edited by Jamal, 29 August 2012 - 07:10 PM.


#68 Railander

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Posted 29 August 2012 - 08:32 PM

my rogue seems to be doing way less dmg than other specs. my lock is simply melting faces to the point its not fun anymore. warriors, mages, moonkins and some other specs also seem to be doing too much dmg at 85.

warriors' second will is OP. mages are almost unkillable with the absorb armor buffs.

Posted Image


#69 Virral

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Posted 31 August 2012 - 02:17 AM

I still hate elusiveness being so mandatory and stupid, but at least I've found that reforging all mastery is a good time. The way it scales at 85 gives you a 78% or so increase in finishers and SnD haste..Its probably mathematically bad to do but pre-xpac patch is the time to try new things. Like anal.

#70 Solleks

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Posted 31 August 2012 - 03:39 AM

Sub is no longer worth the hassle; the damage outside of dance is extremely subpar, -REQUIRING- Rupture and slice and dice both active to do respectable damage, which decreases the effectiveness of bursty swaps.

I've found Mutilate is playable; I just pretend that it's WOTLK again and that my cheat will never proc, and I always blow prep in the starting area. Oh yeah, and that energy ticks are back instead of smooth regen, since always have 100 energy after opening with Shadow Focus. CBF spec'ing Subterfuge with all the stupid bugs and drawbacks that go with it.

Prey on the Weak does seem like a ridiculously good talent, though. Just wish we had Deadly brew available on Cata pvp sets.




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