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What WoW has that SC2 and D3 don't?


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#1 bIlliAn

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Posted 05 March 2012 - 04:00 PM

This is a great article written by Azzure. It describes what is called the "ghost-town effect" and the impact it's going to have on Diablo 3. I've always found 1v1 SC2 boring, but never could pinpoint why exactly until after reading this article. It made me realize that WoW is a game which creates countless communities, friendships, and relationships beyond just the game. I have friends from WoW who I've known for 6 years now, there's no other game which does that. I have been playing SC2 since it came out and have added a total of 1 new person to my friends list; face it, we play games to play with other people, socialize, have fun with others, not to play by ourselves parallel to others. If you wanted to play by yourself, you wouldn't be browsing AJ right now.

Anyways, enjoy the article. If there's no mass human interaction in D3 (Like there's a lack of in SC2), I have this feeling it will be played through once or twice, get boring to most, and WoW will continue to reign king.

http://diablo.incgam...iablo-3-opinion

Edited by bIlliAn, 05 March 2012 - 04:21 PM.

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#2 hirtqt

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Posted 05 March 2012 - 04:10 PM

league of legends is also a great way to meet friends.
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#3 Eowynnz

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Posted 05 March 2012 - 04:14 PM

Interesting article. I think that stuff like x realm raids/dungeons is ruining the "making-friends-with-strangers" thing as well, which is too bad.

And very much yes to the lack of human interaction in D3. I played through the beta, logged out and haven't even thought of going in again. The game just feels meh without someone to discuss strategies or show off to or whatever.
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#4 Synkz

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Posted 05 March 2012 - 04:43 PM

makes sense, nice article

#5 Hexagram

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Posted 05 March 2012 - 05:00 PM

http://www.teamliqui...topic_id=308482

I thought ^ was the better of the two articles.

I agree that the atmosphere of logging on to play games in sc2 is just horrendous and I typically stop after a couple games.  I would be incredibly disappointed to see this adopted into d3 after what a huge d2 fan I was.

#6 Valkyrie

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Posted 05 March 2012 - 05:11 PM

A really nice article. I think Blizzard Dota might fill the "required" social aspect of SC2. Although I've also found that SC2 is special. I've made no friends playing it but countless friends talking about it irl in a barcraft/bcon/random ppl in random places.

Edited by Valkyrie, 05 March 2012 - 05:14 PM.


#7 XtraT

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Posted 05 March 2012 - 06:29 PM

WoW is facebook with better graphics

#8 Tomlordmuscle

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Posted 05 March 2012 - 08:18 PM

View PostXtraT, on 05 March 2012 - 06:29 PM, said:

WoW is facebook with worse graphics

Fixed that for you, you had a little typo.
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#9 JackBlackxx

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Posted 05 March 2012 - 08:23 PM

lol xD
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#10 ApplejackxD

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Posted 05 March 2012 - 08:28 PM

View PostJackBlackxx, on 05 March 2012 - 08:23 PM, said:

lol xD

nice picture hahahahaha! Acexlol
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#11 lysolabuser

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Posted 05 March 2012 - 08:43 PM

whatever happene to you Bilian? you still playing?

#12 Pawzz

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Posted 05 March 2012 - 09:22 PM

View Posthirtqt, on 05 March 2012 - 04:10 PM, said:

league of legends is also a great way to meet friends.

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Everytime I play LoL

#13 droolingmoron

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Posted 05 March 2012 - 09:35 PM

d3 was never conceptualized to replace wow.
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#14 jizoke

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Posted 06 March 2012 - 01:47 AM

View Posthirtqt, on 05 March 2012 - 04:10 PM, said:

league of legends is also a great way to meet friends.

truth. i instill true terror in the hearts of the mongrels with my league of legends compatriots.
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#15 Tonix_

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Posted 06 March 2012 - 02:40 AM

Makes sense. I rarely add randoms in SC2 or LoL at all.

#16 Shagaire

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Posted 06 March 2012 - 04:43 PM

Comparing a game focused and balanced on 1v1 to an MMO that requires you to group with people to go anywhere past leveling? Interesting. When did Diablo3 become an MMO?

The TL thread is pretty good.

#17 risenx7

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Posted 06 March 2012 - 05:52 PM

View Postjizoke, on 06 March 2012 - 01:47 AM, said:

truth. i instill true terror in the hearts of the mongrels with my league of legends compatriots.

wow your signature mind boggled the fuck outta me. i made so many fingerprints on my laptop screen...rofl

#18 bIlliAn

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Posted 06 March 2012 - 10:27 PM

View PostShagaire, on 06 March 2012 - 04:43 PM, said:

Comparing a game focused and balanced on 1v1 to an MMO that requires you to group with people to go anywhere past leveling? Interesting. When did Diablo3 become an MMO?

The TL thread is pretty good.
You're looking way too into specifics and the point is passing directly over your head. Compare the chat system in Diablo 2 and Warcraft III to Starcraft II and Diablo III. Then compare the amount of people who actively play each of the games and you'll see the purpose for the concern. Then compare all 4 games to the numbers of individuals playing World of Warcraft.

I realize that it's 5:25PM EST right now, but here's the numbers comparing D2, a decade old game with a great online chat system and public chat channels, to SC2, a couple of years old and a nonexistant public chat system showcasing the ghost-town effect.

Diablo 2: 38538 users playing 38197 games of Diablo II; 72939 users playing 42385 games on Battle.net
Starcraft 2: 258 public players in chat rooms && 14,424 SC2 games worldwide && 6093 games in my region (NA)

The numbers speak volumes. I would love to check WC3; I anticipate it being far superior then the SC2 numbers. The point is that this showcases the ghost-town effect and the fact that Battle.Net 2.0 is essentially destroying the social interaction between players, which brings in less players and makes you feel like you're playing a single player game.

Edited by bIlliAn, 06 March 2012 - 10:33 PM.

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#19 Hexagram

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Posted 06 March 2012 - 11:06 PM

If I had to guess some where in blizzard HQ there's a powerpoint slide with...

  • The forums require a massive amount of bandwidth and employees to maintain
  • The channels are all virtually impossible to moderate outside of a basic swear filter and lines per minute filter; both of which can be easily circumvented
  • The channels were polluted with racism, sexism and prejudice which interferes with our attempt to court a younger playerbase
  • The channels were flooded with advertisements for websites many of which were fraudulent.  Between these websites and people scamming account information from the channels it put a massive strain on our customer service department

I could probably go on for some time about the cons involved with mirc style channels of the old bnet.  However, the pros involved far outweigh any of the risks.

At times I just don't understand how short sited blizzard is.  Do they genuinely not realize how easily battle.net could compete with steam, social networking sites, or even streaming websites?

Edited by Hexagram, 06 March 2012 - 11:07 PM.


#20 Rueben SR_US

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Posted 07 March 2012 - 01:38 AM

wow has girls




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