bIlliAn, on 29 January 2012 - 03:30 PM, said:
One of the main differences between the World of Warcraft community and any other game is that the WoW community want fixes, while every other community plays with the imbalances and looks for alternatives to win the game. Yes, he died in 2 seconds, but there are countless things that could have occurred in the game which would have made the kill a failure.
As to Creedx: Great job, you took advantage of people's awful positioning and landed a double fear in the first 10 seconds of a game. Is that the games fault? An imbalance? No, it's a stupidity issue. Did they trinket the fear to stop the perfect RMP opener? Obviously not. If their positioning was better would the kill have occurred? Probably not; again, countless human errors that could have been fixed rather then complaining about balance.
Please lock this thread, QQ storms about balance.
while I agree that with better play it could be prevented, the conditions atm are too punishing - hopefully vial nerf helps a bit. And it wasnt the first 10seconds, was about a minute into the game. But ye I agree, people should learn to play around the imbalances. If all else fails, go play rmp yourselves - it's fun =D