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sArena: An AJ tailored addon akin to Gladius


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#41 Lukmas

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Posted 07 February 2012 - 05:18 PM

Abandoned project?

#42 sevenxd

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Posted 07 February 2012 - 08:44 PM

i'd like an update to this as well if possible.

#43 Pyonx

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Posted 08 February 2012 - 06:02 AM

View Postsevenxd, on 07 February 2012 - 08:44 PM, said:

i'd like an update to this as well if possible.
Feature-wise it only is outdated.

Other than that, it works flawless still. :x

#44 Stako

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Posted 25 September 2012 - 02:18 AM

Rewrote sArena for 5.0

Beta download on GitHub: Click

Just click the button that says 'ZIP' next to where it says 'Clone in Windows'

#45 Stako

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Posted 02 October 2012 - 09:54 PM

Trinkets added, also draggable. Drag one trinket icon and the rest will automatically adjust.

Download still on GitHub
Just click the 'ZIP' button next to where it says 'Clone in Windows'

#46 Eveny

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Posted 12 October 2012 - 07:12 PM

edit: nvm
If you have problems understanding my post, don't assume something and hit the reply button but read it again.

#47 Carajo

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Posted 03 November 2012 - 03:34 PM

yeah mate, can you add dispell cd pls, maybe next to trinkets ?? <3 like in the new gladius.

#48 Stako

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Posted 10 November 2012 - 08:49 AM

View PostCarajo, on 03 November 2012 - 03:34 PM, said:

yeah mate, can you add dispell cd pls, maybe next to trinkets ?? <3 like in the new gladius.

Might get to work on this next week.

Anybody having issues with trinkets not showing sometimes?

#49 Elvi

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Posted 11 November 2012 - 05:03 AM

Target icons, please.

#50 Nadagast

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Posted 12 November 2012 - 09:38 PM

I like this addon very much.  :)

#51 mungo11

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Posted 16 November 2012 - 06:03 AM

hey stako,

in addons like gladius, there is a way to show the class icon for the target of target for arena1-3 but i have been unable to recreate this because im pretty inexperienced with the WoW API and most of my stuff is pretty much edited from other addons. my arena UI is just a modified version of woundmans script. i can't remember correctly but i think it was done in the NAO tournament UI as well?

i kind of want it similar to the "target of focus" option thing, but its attached to each of the enemy arenas player frames.

i saw sArenaTargets, but i dont know how to modify that to create a new frame for targets for arena1-3. if you can lend any help on this one it would be appreciated

#52 dijitaled

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Posted 16 November 2012 - 07:05 AM

nice addon

#53 Stako

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Posted 16 November 2012 - 11:40 PM

View Postmungo11, on 16 November 2012 - 06:03 AM, said:

hey stako,

in addons like gladius, there is a way to show the class icon for the target of target for arena1-3 but i have been unable to recreate this because im pretty inexperienced with the WoW API and most of my stuff is pretty much edited from other addons. my arena UI is just a modified version of woundmans script. i can't remember correctly but i think it was done in the NAO tournament UI as well?

i kind of want it similar to the "target of focus" option thing, but its attached to each of the enemy arenas player frames.

i saw sArenaTargets, but i dont know how to modify that to create a new frame for targets for arena1-3. if you can lend any help on this one it would be appreciated

I took a look at that sArenaTargets addon. Using it, you could:

1) Create one texture for each arena frame under the 'self' frame object:
self.arena1target = self:CreateTexture(nil, "BACKGROUND")
self.arena1target:SetTexture("Interface\\TargetingFrame\\UI-Classes-Circles")
self.arena1taret:SetSize(20, 20)

self.arena2target = self:CreateTexture(nil, "BACKGROUND")
self.arena2target:SetTexture("Interface\\TargetingFrame\\UI-Classes-Circles")
self.arena2taret:SetSize(20, 20)
etc.

2) When the UNIT_TARGET event fires (the code for UNIT_TARGET already exists in sArenaTargets), go through each arena enemy to see if they have a target
if UnitExists("arena1target") then
-- settexcoord for arena1's target
end

3) Use SetTexCoord to set the class icon:
local class = select(2, UnitClass("arena1target"))
self.arena1target:SetTexCoord(unpack(CLASS_ICON_TCOORDS[class]))

The "Interface\\TargetingFrame\\UI-Classes-Circles" texture contains a circular icon for every class.
Using SetTexCoord with CLASS_ICON_TCOORDS will adjust the display coordinates of the texture so you only see the relevant class icon.

You have to make sure to use the 2nd return value from UnitClass() when using CLASS_ICON_TCOORDS lest you run into problems with non-english versions of warcraft:
-- Either of these will work
local class = select(2, UnitClass("arena1target"))
local _, class = UnitClass("arena1target")

Also, if an arena enemy does not have a target, you could hide their target texture.

#54 mungo11

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Posted 21 November 2012 - 07:45 AM

hey, i havent been at the computer for past couple of days but i tested out your stuff and it works

thanks heaps for the help 8)

#55 limskragma2010

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Posted 24 November 2012 - 08:18 PM

It wont let me move the arena frames themselves? But i can move the trinkets.

#56 Xenatar

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Posted 02 December 2012 - 07:46 AM

Any update for 5.1?

#57 Jloihle

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Posted 02 December 2012 - 12:45 PM

Very Sweet

#58 Dethz

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Posted 04 December 2012 - 07:59 AM

can u use the 5.0 version for 3.3.5a and older patches?

#59 Stako

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Posted 04 December 2012 - 08:57 PM

View PostDethz, on 04 December 2012 - 07:59 AM, said:

can u use the 5.0 version for 3.3.5a and older patches?

There is an old 4.3 version on WoWInteface here
It *might* work on 3.3.5

#60 Dethz

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Posted 04 December 2012 - 11:50 PM

View PostStako, on 04 December 2012 - 08:57 PM, said:

There is an old 4.3 version on WoWInteface here
It *might* work on 3.3.5

thanks man, wont this work in 3.3.5 if u change the toc file to that special number or whatever?

edit: i mean like the 7-8 digit number in the .toc file




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