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Feral Representation


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#1 fparker

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Posted 09 August 2011 - 01:21 PM

I am currious as to why there are not any feral druids in the battle.net invitationals?
Also, it seems feral representation is falling in 3v3 brackets since people have access to the S10 weapons.
It was calculated somewhere on here, that it was because of the Unheeded warning proc giving less and less damage increase as weapon ilvls go up.

What is your take, if they are so overpowered, why are they losing representation, and why is there none in the B.net invitational?
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#2 Kabutokun

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Posted 09 August 2011 - 01:22 PM

Rep doesn't mean anything, this his been proven many times
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#3 fparker

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Posted 09 August 2011 - 01:23 PM

Rep doesn't mean anything, this his been proven many times

Well what constitutes a class being overpowered? I'm confused. If a class isn't being represented in top teams, then how is it overpowered?
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#4 Breadstick9001

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Posted 09 August 2011 - 01:23 PM

It's also because Unheeded got nerfed to shit.
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#5 ztkraptor

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Posted 09 August 2011 - 01:24 PM

Rep doesn't mean anything, this his been proven many times

I lol'd at this.
I'm sure this thread will be closed for being legitimate.
Awesome.
Anyway, I agree with you OP.
But no one wants to hear it on this forum.
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#6 fparker

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Posted 09 August 2011 - 01:24 PM

It's also because Unheeded got nerfed to shit.

Unheeded nerf isn't live on US yet, and they already have been dropping.
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#7 fparker

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Posted 09 August 2011 - 01:28 PM

I don't want to start a flame war.
But, the facts are.
There is no representation of the class at competitive levels, except for a very small percentage.
Unheeded Warning isn't nerfed yet, perhaps it will be today.
But druids will just fall back to crit/movement trinket and Resil/2024 agility trinket, which not only will give you a longer burst time, will give you a ton of crit and ap. So not much will change in terms of their burst.

But I'm curious as to why they aren't represented as much as they are complained about, I don't see the representation(which is a huge factor in a class being overpowered.)
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#8 ztkraptor

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Posted 09 August 2011 - 01:36 PM

Surprised this hasn't been locked yet. I do notice no one else is posting because you ask logical questions.
People don't even know about the UW nerf not being live on US servers.
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#9 Kabutokun

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Posted 09 August 2011 - 01:37 PM

I don't want to start a flame war.
But, the facts are.
There is no representation of the class at competitive levels, except for a very small percentage.
Unheeded Warning isn't nerfed yet, perhaps it will be today.
But druids will just fall back to crit/movement trinket and Resil/2024 agility trinket, which not only will give you a longer burst time, will give you a ton of crit and ap. So not much will change in terms of their burst.

But I'm curious as to why they aren't represented as much as they are complained about, I don't see the representation(which is a huge factor in a class being overpowered.)

No, not really. Pretty much the only people that don't think feral is overpowered are ferals themselves(see: the ferals on this board) and people that play with them (see: economysize). These are just examples, of course
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#10 fparker

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Posted 09 August 2011 - 01:41 PM

No, not really. Pretty much the only people that don't think feral is overpowered are ferals themselves(see: the ferals on this board) and people that play with them (see: economysize). These are just examples, of course

Let us assume that they are overpowered for the sake of argument.
Why is their representation not reflecting this?
You still haven't made a valid point here.
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#11 ball1884

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Posted 09 August 2011 - 01:41 PM

Unheeded nerf isn't live on US yet, and they already have been dropping.


Lol?
Unheeded Warning now grants 1926 attack power, instead of 680 weapon damage.
This has been live on US for about a week now.. the tooltip doesn't change. Go ahead and vendor the 25k you spent on it yesterday.
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Nice grip bro.

#12 ztkraptor

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Posted 09 August 2011 - 01:43 PM

Let us assume that they are overpowered for the sake of argument.
Why is their representation not reflecting this?
You still haven't made a valid point here.

It doesn't matter what facts you present these people with man, its not gonna change anything. They have no reason why things are overpowered. They just claim they are and it is written in stone.
Rogues have more burst, more cc, and Smoke Bomb, they can kill anything within a shadowdance if properly conducted. But somehow ferals are overpowered.
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#13 fparker

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Posted 09 August 2011 - 01:45 PM

Lol?
Unheeded Warning now grants 1926 attack power, instead of 680 weapon damage.
This has been live on US for about a week now.. the tooltip doesn't change. Go ahead and vendor the 25k you spent on it yesterday.

Actually, It isn't live, it hasn't been, and the tooltip is reflecting exactly what happens. I have tested it on my rogue multiple times. I even tested it after the 4.2a patch or whatever it was that was released yesterday. I suspect the change will go live today after maintenance.
It still changes weapon damage. The AP does not change. It however is live on EU forums. If you read wow official forums you would know this.
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#14 ztkraptor

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Posted 09 August 2011 - 01:45 PM

Actually, It isn't live, it hasn't been, and the tooltip is reflecting exactly what happens. I have tested it on my rogue multiple times. I even tested it after the 4.2a patch or whatever it was that was released yesterday. I suspect the change will go live today after maintenance.
It still changes weapon damage. The AP does not change. It however is live on EU forums. If you read wow official forums you would know this.

Hes right, its not live on US.
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#15 fparker

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Posted 09 August 2011 - 02:18 PM

From what I understand. Many believe that feral cyclone is the problem. It being instant. here is a little facts on feral clone.

It does have a cooldown though. That cooldown is the amount of time it takes for a feral to regain combo points. After using a finisher and the initial proc on a cyclone... a feral must first get back into cat form, then the feral must wait for energy to regenerate.

The base energy regen rate is 10 per second. Feral abilties that build combo points cost 35 -40 energy. This means it takes a while rng depending on crits on how long it takes for a feral to get the combo points in the first place.

The range of cyclone is 20yds for feral. It's short range. So if a feral starts making a beeline for someone outside of that range it's a dead giveaway of the intentiion.

A cast time cannot work for a cc for a melee spec. Not when said melee must shift out of form into a form that is vunerable and has little to no defense. They put cyclone on the PS because ferals needed a cc they could use reliably to peel. Maim isn't reliable and you can't use it to peel.

Cyclone also has the harshest self DR in the game 6-3-1. Even with instant cast on the second dr a feral ccs themselves for the same amount of time as the duration on the person they cast it on due to global cooldowns.

It does have downsides.


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#16 ztkraptor

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Posted 09 August 2011 - 02:37 PM

I love that this thread has died.
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#17 Colocookies

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Posted 09 August 2011 - 02:52 PM

From what I understand. Many believe that feral cyclone is the problem. It being instant. here is a little facts on feral clone.


you forgot the bleeds ticking for 10k+ whilst the feral is doing this.
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etaxif

#18 ztkraptor

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Posted 09 August 2011 - 03:12 PM

Bleeds don't tick for 10k unless u have no resil.
most ive had crit tick on me for was like 8500-9k
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#19 ztkraptor

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Posted 09 August 2011 - 03:30 PM

/bump
Also, qualifiers are today, so where are the ferals?
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#20 wafflestew

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Posted 09 August 2011 - 03:49 PM

Bleeds don't tick for 10k unless u have no resil.
most ive had crit tick on me for was like 8500-9k



1k difference big deal.

your what 4k resil?

yeah doubt it would require "no resil"

more like 3700

shut up and go troll mmo champion thers better people there for you.
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