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Mage PVP Calculators


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#1 Watlok

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Posted 31 July 2011 - 10:44 PM

PVP Mage Damage Calculator - Enter the crit/mastery numbers from your character sheet and get optimized numbers for shatters.

This shows:

-Int/sp are roughly equal value to crit/mastery in shatters, and worth significantly more outside of them.
-How much crit/mastery you should get for optimal damage (includes crit buff options & crit meta)
-Value of Crit meta, IL glyph, and FFB glyph for damage
-If you gear around a 5% crit buff you can reforge mastery + regem yellows to int/mastery

I advise against ticking "FB Glyph" because of Ice Lance/FFB.

The damage shown is a rough average. FFB's is rougher than FB/IL's.

You can slightly favor crit or mastery over the optimal value shown and it will be roughly the same damage out.   For example, if it recommends 18.32% crit and 10.68% mastery you could have 18.28% crit and 10.73% mastery and have roughly the same damage output, but if you stray off any more than ~20-30 rating you start to actually lose damage output.

PVP Mage Haste Calculator

This shows:

-How haste impacts important cast times
-Haste breakpoints for important spells (deep freeze/combustion/other mage dots)
-How talents and abilities interact with your haste rating

You can put haste in as a value or percent, if you do a percent the format is x%, ie 5% is 5% haste while 1280 is 1280 rating.  


===
I may work on a calculator that attempts to value haste relative to other stats.  That one is a bit trickier than these other two topics, but I am curious about it as much as anyone else.  Haste owns to play with.  

If I screwed anything up, left something out, or you have some suggestions post them up.

Edited by Watlok, 12 August 2011 - 01:23 AM.


#2 Thricton

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Posted 31 July 2011 - 11:26 PM

Nice work.

#3 Ipsissimus

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Posted 31 July 2011 - 11:40 PM

Kudos Watlok ^_^

#4 Vexo

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Posted 01 August 2011 - 01:16 AM

Stickied :D

#5 Opix

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Posted 02 August 2011 - 11:53 AM

Please add the following:

3/4 fb
4/5 il
1 fb + 3/4 il
2 fb + 2/3 il
3 fb + 2 il

Edited by Opix, 02 August 2011 - 11:53 AM.


#6 Watlok

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Posted 03 August 2011 - 05:51 PM

View PostOpix, on 02 August 2011 - 11:53 AM, said:

Please add the following:

3/4 fb
4/5 il
1 fb + 3/4 il
2 fb + 2/3 il
3 fb + 2 il
3/4 fb are there, you need to calculate with 1 il at the end because of DF gcd, 1 il is effectively "free" because it comes out at the tail end of the last gcd*.

4il -- 2562 haste (20%)
1fb + 3il -- 3842 haste (30%)
2fb + 2il -- 5123 haste (40%)

5il -- 50%*
1fb + 4il -- 100%
2fb + 3il -- 100%
3fb + 2il -- 100%
4fb + 1il (which is on calc) -- 100%

The reason 5 spells is always 100% (or 50% haste for IL only) is because you need them to fit in to the 4 GCD window, and for frost bolt that is 100% haste while for IL that is 50% haste.

And how I am calculating this, my post from elsewhere:

Spoiler

*Tested this personally after making the post, it worked three consecutive times.

Edit: This stuff is in the calc now.

Edited by Watlok, 04 August 2011 - 03:06 AM.


#7 denialz

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Posted 06 August 2011 - 11:09 PM

sexy

#8 Watlok

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Posted 09 August 2011 - 11:17 PM

Posted a damage calculator that includes an accurate crit/mastery optimization. Note that ticking/unticking crit meta adjusts the recommended values.

Mage Damage Calculator

Math to back up the crit/mastery optimization in the spoiler here
Spoiler

Edited by Watlok, 09 August 2011 - 11:41 PM.





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