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Ferocious Bite


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#41 Numbtoes

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Posted 01 July 2011 - 12:01 AM

View PostKlyftigt, on 30 June 2011 - 09:44 PM, said:

Now you said backstabs... before you said hemo critted 20k.
I got them mixed up my bad.
I still think that rogues do alot of burst, im not comparing the classes I was just responding to a comment.


Actually im not sure what he was hitting me with, all I know is I was in bear form specced into thick hide and natural reaction and almost died. He said he was hemo specced and he was using a sword so i assumed he was using hemo. Ill duel him tonight and find out :).

Edited by Numbtoes, 01 July 2011 - 12:06 AM.


#42 Separation

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Posted 01 July 2011 - 05:36 AM

lol jk frostbolt icelance
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#43 Kanneth

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Posted 01 July 2011 - 05:59 AM

I'm suprised rogues are complaining. Dance burst is already really good plus now with the hemo buff they will have good sustained dmg.  Ambush spam in dance > Fb any day.
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#44 nijuu

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Posted 01 July 2011 - 06:16 AM

Inb4 99% of the rogues are using some sort of Shadowdance-all-in-one-macro and wondering about damage when they try to kill something but used sdance before while rooted trololol

#45 Xtraqeilo

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Posted 01 July 2011 - 06:19 AM

Nerf RDruid - Buff Feral

Quote

Most healers do have some kind of emergency button (say Nature’s Swiftness plus Healing Touch)

Blizzard played resto Druid in Arena this season! xD

#46 Numbtoes

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Posted 01 July 2011 - 06:21 AM

View PostXtraqeilo, on 01 July 2011 - 06:19 AM, said:

Nerf RDruid - Buff Feral
all specs cant be viable  B)

#47 Aliandren

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Posted 02 July 2011 - 02:58 PM

really if they just scaled down unheeded warning it would be fine.

Shred Crits:
(on 85 target dummy)

base - 20k
TF - 23k
synapse springs - 24k
synapse + TF - 27k
Unheeded - 28k
unheeded + TF - 32k
synapse, tf, unheeded - 38k

unheeded proc is giving 40% damage increase to shred while it is up.  As much as I'm loving it, it is obv too high.

#48 Numbtoes

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Posted 02 July 2011 - 03:52 PM

View PostAliandren, on 02 July 2011 - 02:58 PM, said:

really if they just scaled down unheeded warning it would be fine.

Shred Crits:
(on 85 target dummy)

base - 20k
TF - 23k
synapse springs - 24k
synapse + TF - 27k
Unheeded - 28k
unheeded + TF - 32k
synapse, tf, unheeded - 38k

unheeded proc is giving 40% damage increase to shred while it is up.  As much as I'm loving it, it is obv too high.
Pretty much, and ferocious bite dmg is still too high. Even though it is still rarley used. Except for 100k FB's on bg scrubs  B) .

Edited by Numbtoes, 02 July 2011 - 03:53 PM.


#49 Aliandren

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Posted 02 July 2011 - 04:07 PM

In a stalemate RBG if you use the agil trinket over unheeded you could basically 1 shot a geared cloth carrier (25% increase, 30% increase, 100% increase on top of tiger's fury +agil trinket bite).

#50 Tarukimo

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Posted 02 July 2011 - 04:36 PM

View PostAliandren, on 02 July 2011 - 04:07 PM, said:

In a stalemate RBG if you use the agil trinket over unheeded you could basically 1 shot a geared cloth carrier (25% increase, 30% increase, 100% increase on top of tiger's fury +agil trinket bite).
Geared cloth carrier in a stalemate rbg? What game are you playing?

I'll grant you that my experience in rbgs is limited, but I cannot imagine any decent team putting the flag with a clothie when it is a stalemate, lol.

#51 Aliandren

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Posted 02 July 2011 - 07:52 PM

View PostTarukimo, on 02 July 2011 - 04:36 PM, said:

Geared cloth carrier in a stalemate rbg? What game are you playing?

I'll grant you that my experience in rbgs is limited, but I cannot imagine any decent team putting the flag with a clothie when it is a stalemate, lol.

I know it won't be on a cloth, just saying that's retarded lol.  This same thing happened at some point in WotLK, theorycrafting showed that a maxed out FB could basically one shot someone with stacked AP buffs and tricks of the trade in arena (back when savage roar gave AP and full energy bite's double dipped heavily into AP).  That didn't last very long, I'd be surprised if this does.

Edited by Aliandren, 02 July 2011 - 07:54 PM.


#52 salice

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Posted 02 July 2011 - 09:18 PM

View PostAliandren, on 02 July 2011 - 02:58 PM, said:

unheeded proc is giving 40% damage increase to shred while it is up.  As much as I'm loving it, it is obv too high.

^
Agreed

#53 skewed

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Posted 04 July 2011 - 07:11 AM

Just like the main problem with spell cleaves in wrath was unbalanced trinket mechanics... the problem here is unheeded warning.   I could care less though, since in a few months caster cleaves will be shitting on everything.
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#54 L0Liver

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Posted 04 July 2011 - 11:03 AM

unheeded warning is meh, getting tired of using it, most of the time it procs im in some kind of cc or desecration. Its imo better for rogue since they have clos and abit easier time to get behind the targets. Its not bad for ferals, but its still very very situational, most of the time I dont get any use of it unless they go for any other targe tthen me.
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#55 cyrfer

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Posted 04 July 2011 - 11:21 AM

nerf feral damage.

View PostGLopez, on 19 March 2011 - 03:16 AM, said:

I have never trolled in my life.

#56 Numbtoes

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Posted 04 July 2011 - 06:17 PM

View Postcyrfer, on 04 July 2011 - 11:21 AM, said:

nerf feral damage.
Just fb and unheeded.

#57 Kryye

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Posted 05 July 2011 - 04:57 AM

If you FB with clearcasting, does it act as if you used max possible energy?

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Even the amount that PVP can alter the PVE game in WoW is unacceptable to us.  Whenever we run into a case of 'this would be really awesome for PVE' but then the PVP guy says 'that kind of screws us in PVP' the answer is always 'SHUT UP PVP GUY, it's awesome in PVE so that's what we're doing!'

#58 Erch

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Posted 05 July 2011 - 05:39 AM

View PostKryye, on 05 July 2011 - 04:57 AM, said:

If you FB with clearcasting, does it act as if you used max possible energy?

Nope, Clearcasting pays for the initial 25 energy cost, then it takes the potential 35 extra from your energy bar. So basically full bonus dmg with CC is 35 energy.


Edit: in that way, it's actually a bit of a waste of clearcasting, being the cheapest thing you can pay for with it. But then again, if you're tapped on energy and need the burst, it's very welcome to get the full damage 2.5 seconds faster.

Edited by Erch, 05 July 2011 - 05:41 AM.

Posted Image
Feral makes every comp better.

#59 Treller

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Posted 07 July 2011 - 01:08 PM

View PostNumbtoes, on 02 July 2011 - 03:52 PM, said:

Pretty much, and ferocious bite dmg is still too high. Even though it is still rarley used. Except for 100k FB's on bg scrubs  B) .

http://img268.images...70711154102.jpg

Felt good. That was with BoM, MotW, battle shout, agi on use from the 384 pvp trinket on a naked priest.

#60 Erch

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Posted 07 July 2011 - 04:07 PM

View PostTreller, on 07 July 2011 - 01:08 PM, said:

http://img268.images...70711154102.jpg

Felt good. That was with BoM, MotW, battle shout, agi on use from the 384 pvp trinket on a naked priest.

Good thing armor pen's gone =/
Posted Image
Feral makes every comp better.




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