LSD2 vs. frost TSG
Posted 13 May 2011 - 09:02 PM
What they do is generally go straight for our shaman and popping all cds in the first 20 sec. We're coiling, fearing, ua rooting, cycloning, typhooning and still losing 90 % of the matches.
What can we do?
Posted 13 May 2011 - 09:12 PM
You also HAVE to take advantage of typhoon against melee cleave teams, LSD should have close to a 100% win pctg in blades edge, if you get them, just send your shaman to a pillar whenever he needs a peel, blow both off, rince repeat ( sewers as well)
Next time you face a TSG, do it like this.
Start the warrior hard. pop EVERYTHING, starfall, full dots, etc, you gotta really get him playing defensively.
Your warlock should be able to get off an early AOE fear, since they don't have a tremor totem, the warrior will zerk, the DK will lichborne.
After this, You should put your clone on the DK, he'll trinket with about 6S left on his lichborne, this is when you'd like to either blow him off, get him in a death coil ( if shamans in trouble.)
keep damage on the warrior. Keep in mind you can soothe zerkers rage off which will make him fearable. Your lock and shaman should be rotating cs/shear on the paladin, with starfall and what not up, it shouldn't be too hard to force him to bubble to heal.
After All of this is done, now is your time to go for a kill, and its really your pick on what you want to go on, i'd reccomend the paladin if his bubble is down, your warlock should be able to pop an aoe fear onto the DK/Warrior, dk will have no lich/trinket, so he'll eat an 8 second
The warrior will either eat an 8 second fear, or trinket if he still has it at this point ( he probably will.) Pretty simply clone the warrior, kill the paladin, if needed, one 7S clone on the DK after the fear should do the trick..
Also keep in mind UA+entangle is a warriors worst enemy
Sit the warrior, Use typhoon to its full imbalancedness, rotating CC's on DK, shear/CS the pally till he bubbles, kill pally.
Edited by d0d0rian, 13 May 2011 - 09:14 PM.
Posted 13 May 2011 - 09:47 PM
Posted 13 May 2011 - 09:49 PM
Posted 13 May 2011 - 11:35 PM
- your shaman should stay as far away as possible, while lock / boomkin should try to stop their rush
- Make sure you pressure the paladin
- We usually try to bait a trinket from warrior, so he will sit in CC during reck
- if they go on shaman, make sure you help him with cycloning whoever has interrupt ready, so your shaman doesnt have to fake 2 interrupts
but at the end of the day, any t2 tsg will have a chance at beating you. hardcounter hardcounters.
Posted 14 May 2011 - 02:40 PM
The reason they zerg your healer is that the boomer and lock are annoying to kill. The solution is this, you need to be squishier and play like a retard. After you have tricked them into going on you POP CDS WTF STARFALL OH SHIT WIN. Or you could just thorns your shaman and tranq+blooms.
I suck pretty hard as boomkin and they still go on my shaman! :/
Hmm, so paladin is actually a good kill target, didn't think of that. However, what we did after we got our balls kicked in a few more times by tsg and rogue/warr/healer was me going feral. It actually went much better, not sure if it's just me being used to feral more or if the comp is actually stronger against anything that isn't spellcleave.
We'll probably stick to feral/lock/rsham for now, LSD3 fuck yeah! Just need to replace some blues and get the t2 weapon. ^^
Posted 14 May 2011 - 08:01 PM
I actually made a post about the setup in the lock class thing if u wanna take a look
Posted 14 May 2011 - 08:21 PM
Posted 15 May 2011 - 01:40 AM
Posted 15 May 2011 - 02:53 AM
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