WoW Lost 600k Subscribers
Posted 10 May 2011 - 08:33 AM
Posted 10 May 2011 - 08:36 AM
Posted 10 May 2011 - 08:37 AM
Edited by Disorderly, 10 May 2011 - 08:38 AM.
Posted 10 May 2011 - 09:00 AM
Posted 10 May 2011 - 09:01 AM
Most companies would call only losing 5% or your subscriptions when a new competitor (Rift) comes out during a slow time in content a success.
They said nothing about inactive accounts though, and I bet that number alone is a lot higher than 600k.
Posted 10 May 2011 - 09:11 AM
Posted 10 May 2011 - 09:14 AM
So, i play Arms Warr / Holy Paladin in 2s, and we are both equally experienced about 2.3k ,basically we are having problems meeting pretty much any setup with a holy paladin , it is impossible to win against warr/pala
Posted 10 May 2011 - 09:24 AM
Does that count the ban wave of archaeology bots? I'm sure almost all of the 600k are just bored PvErs and Rift players not pvpers.
That ban went out more than a month an a half ago right? So I'd assume so. Just the thing is that the number most likely will not be going up any time soon. Plus, almost everyone I know that got banned for that bot got new accounts... lol
Posted 10 May 2011 - 09:29 AM
Plus, almost everyone I know that got banned for that bot got new accounts... lol
Posted 10 May 2011 - 10:25 AM
Super celestial steed mount inc
I have no Cenarion hatchiling clear that everything will go to Japan, I bet that a% is left to fill those 600k losses
Anyways Winged lion will be Celestial steed II
Posted 10 May 2011 - 11:32 AM
Dropping 600k after massive banwave/no content for months in a 6 year old game "might" sound alot for a game like everquest.
Though the fact that Blizzard still has 11.4 mill subs after 6 years isnt exactly the end of blizzard.
Tho I guess if they pulled numbers right after 4.2 it'd be back up to close 12 million anyhow.
Posted 10 May 2011 - 11:35 AM
Posted 10 May 2011 - 12:16 PM
I would expect pve content to start coming out more quickly in an effort to keep another spike in closed subscriptions when Firelands content is in a lull. Wishful thinking, but they might also release smaller pvp tiers/more seasons to keep up.
This is all optimistic to the point of foolishness, really, but if you think Blizzard is going to make an effort to improve as a result of this, pvp can't really get worse.
Right? I hope...
Posted 10 May 2011 - 12:39 PM
Small social circle on a dead shitrealm, I would consider the banwave playing a huge role in the amounts of players that stopped.
Posted 10 May 2011 - 12:42 PM
Posted 10 May 2011 - 12:56 PM
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