Jump to content

  • Curse Sites
Help

Are shamans for real?


  • Please log in to reply
281 replies to this topic

#141 Cutcut

Cutcut
  • Junkies
  • Night Elfclass_name
  • EU-Grim Batol
  • Misery
  • Posts: 979
  • Talents: Shadow
  • RBG: 1942
  • LocationBærum, Norway

Posted 28 March 2011 - 04:07 PM

View PostReliuna, on 28 March 2011 - 03:41 PM, said:

and imagine if you didnt have shearing/grounding WHILE also having less healing power. that's  how other healers have to deal with the game - and it's working out fine. (edit: not working so fine for paladins obviously)
Neither druids or priests are forced to cast to heal(shield pom hots penance(ticks b4 interrupted anyway;);))) , and well they both have, I know it cant compare, ways of getting out of CC.

View PostReliuna, on 28 March 2011 - 03:41 PM, said:

isn't earth shield a instant cast which u can swap between targets whenever you feel like it? and what about teams that cannot dispel riptide? are we supposed to just stay quiet until we "learn how to swap faster than shaman's GCD and reroll to classes who can offensively dispel"? CC'ing a shaman is about 54124167 times as hard than to CC any other healer, and when u finally get fears on the shaman, he has tremor. (i play :druid::warlock::warrior:)
also *must not forget how fun it is for a warlock team to meet a resto shaman*
Dunno how many times I have said this but yes shamans are extremely OP vs warlocks and casters. Cleansing waters has to be dealt with. Earth Shield is instant cast and yes can be swapped when ever I feel like it, the fact that it costs some mana and one global is often what you get vs certain teams, the 2-3k hps from Earth Shield wont top any1 off or keep them up alone for that matter. Splitting is also a known great tac vs shamans ;) You dont have to dispel the riptide, it helps, its 1k hps. And its harder to CC a shaman, but not 54124167 times harder. Deep into CC stays the same, same with bashes and blankets for that matter. Druids shouldnt eat sheeps without being ccd first either  B) Tremor vs warlocks isnt that gr8 good man, first of all as WLD you can bug the warrior fear so shaman cant tremor it, you can bash into fears, you can charge into fears and well it is a 1 min CD. Meaning you can get two full fears after he breaks the first one. I say again, shamans needs to be nerfed, but dont take it too far.
Fixxo, Cutcutpewpew, Phasm, Mixz(i)FREELOADER

#142 Kunuxx

Kunuxx
  • Junkies
  • Night Elfclass_name
  • EU-Ravencrest
  • Cyclone / Wirbelsturm
  • Posts: 452
  • Talents: Discipline 0/2/0/1/2/.
  • LocationFinland, OULU

Posted 28 March 2011 - 04:42 PM

why the fuck are people talking about hps and dps in arena situations, its competetly irrelevant.

#143 Reliuna

Reliuna
  • Junkies
  • Night Elfclass_name
  • EU-Naxxramas
  • Sturmangriff / Charge
  • Posts: 5473
  • Talents: Balance
  • LocationSweden

Posted 28 March 2011 - 05:13 PM

View PostCutcut, on 28 March 2011 - 04:07 PM, said:

Neither druids or priests are forced to cast to heal(shield pom hots penance(ticks b4 interrupted anyway;);))) , and well they both have, I know it cant compare, ways of getting out of CC.

Funny when you try to "prove another person wrong" but yet feel the need to write "i know it cant compare" and still do not realise that it's broken. If druids aren't forced to hardcast then your team is not dealing any dmg at all, lifebloom 1500 hps, rejuvenation 1200 hps, swiftmend 15k/15sec cd.

fyi, ur dispels heal for the same amount as what regrowths hit for.

View PostCutcut, on 28 March 2011 - 04:07 PM, said:

Dunno how many times I have said this but yes shamans are extremely OP vs warlocks and casters. Cleansing waters has to be dealt with. Earth Shield is instant cast and yes can be swapped when ever I feel like it, the fact that it costs some mana and one global is often what you get vs certain teams, the 2-3k hps from Earth Shield wont top any1 off or keep them up alone for that matter. Splitting is also a known great tac vs shamans ;) You dont have to dispel the riptide, it helps, its 1k hps. And its harder to CC a shaman, but not 54124167 times harder. Deep into CC stays the same, same with bashes and blankets for that matter. Druids shouldnt eat sheeps without being ccd first either  B) Tremor vs warlocks isnt that gr8 good man, first of all as WLD you can bug the warrior fear so shaman cant tremor it, you can bash into fears, you can charge into fears and well it is a 1 min CD. Meaning you can get two full fears after he breaks the first one. I say again, shamans needs to be nerfed, but dont take it too far.

Shamans are extremely op vs casters, yes, but simply stating this do not make them weak vs melee as your heals are still the most powerful ones of all healers. Writing that shamans are possible to cc IF you cc them with instant cc/cooldowns first doesn't really make a good point. D

ruids may be hard to sheep but there's still 1.5 GCD while mages may have 1.2sec cast time on polymorph with some procs or icy veins up. Spamming sheep/hex forces us to stay in travel form until we reach a pillar, which is almost as effective as getting the sheep off (since we get 0 healing output during this time). Shamans can also run after us around the pillars while fakecasting/spamming hex. (also dont forget ns hex or like you'd argue: deep freeze + sheeps)

2-3k hps from Earthshield is the same as 3* lifebloom + rejuvenation together. Difference is it takes you 1 global to get it up.
Posted Image

#144 lucrativex

lucrativex
  • Junkies
  • Posts: 679

Posted 28 March 2011 - 05:22 PM

View PostReliuna, on 28 March 2011 - 05:13 PM, said:

e mages may have 1.2sec cast time on polymorph with some procs or icy veins up.

Yeaaaaaaa no.
Posted Image

#145 Reliuna

Reliuna
  • Junkies
  • Night Elfclass_name
  • EU-Naxxramas
  • Sturmangriff / Charge
  • Posts: 5473
  • Talents: Balance
  • LocationSweden

Posted 28 March 2011 - 05:29 PM

View Postlucrativex, on 28 March 2011 - 05:22 PM, said:

Yeaaaaaaa no.

Icy veins 20% + spriest/moonkin 5% + gear

If you know basic math, it's pretty easy to conclude that with some of those things up you will have polymorph's cast time to be faster than a druid's GCD. Also add reaction time + server latency.

I'm aware of the fact that you need to keep your GCD in mind when playing against a mage, but in some situations you may be unlucky. As I said, it's hard to polymorph druids, but it's not impossible (like the shaman above me had stated).
Posted Image

#146 Evolute

Evolute
  • Junkies
  • Orcclass_name
  • US-Mal'Ganis
  • Stormstrike
  • Posts: 1774
  • Talents: Restoration 0/2/0/1/0/0
  • RBG: 192
  • LocationCanada

Posted 28 March 2011 - 06:29 PM

Shamans do run oom.*

*If they don't have tsunami or doll.

Posted Image


#147 Cawlin

Cawlin
  • Junkies
  • Orcclass_name
  • US-Illidan
  • Rampage
  • Posts: 150
  • Talents: Elemental 0/1/2/1/0/2
  • RBG: 192

Posted 28 March 2011 - 11:02 PM

B) :lol: :lol: :lol:    shamans at the moment :() :)

#148 Kunuxx

Kunuxx
  • Junkies
  • Night Elfclass_name
  • EU-Ravencrest
  • Cyclone / Wirbelsturm
  • Posts: 452
  • Talents: Discipline 0/2/0/1/2/.
  • LocationFinland, OULU

Posted 28 March 2011 - 11:08 PM

just for some comprasion with long cast heals:

my fully geared priest hits for 26k with 3x grace with gh

my fairly good geared druid hits for 17k with healing touch <- rofl (gets buffed tho)

my green geared shaman can HIT for 41k with ghw, this is with 3,5k spell power.

all are selfcasted.

Edited by Kunuxx, 28 March 2011 - 11:09 PM.


#149 Shouri

Shouri
  • Junkies
  • Taurenclass_name
  • US-Tichondrius
  • Bloodlust
  • Posts: 1295
  • Talents: Restoration 1/0/2/1/0/0

Posted 28 March 2011 - 11:20 PM

just remove shamans from game ty

#150 Zvarder

Zvarder
  • Junkies
  • Dwarfclass_name
  • EU-Haomarush
  • Rampage / Saccage
  • Posts: 232
  • Talents: Restoration
  • LocationStockholm, Sweden

Posted 28 March 2011 - 11:49 PM

View PostKunuxx, on 28 March 2011 - 11:08 PM, said:


my green geared shaman can HIT for 41k with ghw, this is with 3,5k spell power.

damn my ghw hits for 27k with 8,5k sp

Edited by Zvarder, 28 March 2011 - 11:49 PM.


#151 Zandire

Zandire
  • Junkies
  • Taurenclass_name
  • EU-Vashj
  • Rampage / Saccage
  • Posts: 818
  • Talents: Restoration

Posted 29 March 2011 - 12:00 AM

Just waiting for the moment when everything else is nerfed but only shamans will reign - the nerfbat will fall down and hard ^_^
17:53:22 < holypalaswe> Those who thinks I'm bad is either below 2.4k rating or someone who have only lost to me. :)


Baksteen said:

I don't really need to defend Sunz because everyone knows hes a top player

#152 Kunuxx

Kunuxx
  • Junkies
  • Night Elfclass_name
  • EU-Ravencrest
  • Cyclone / Wirbelsturm
  • Posts: 452
  • Talents: Discipline 0/2/0/1/2/.
  • LocationFinland, OULU

Posted 29 March 2011 - 12:09 AM

View PostZvarder, on 28 March 2011 - 11:49 PM, said:

damn my ghw hits for 27k with 8,5k sp

im fairly sure it can hit nearly 50k with your sp

Edited by Kunuxx, 29 March 2011 - 12:10 AM.


#153 Franky7

Franky7
  • Junkies
  • Dwarfclass_name
  • EU-Sylvanas
  • Rampage / Saccage
  • Posts: 41
  • Talents:
  • RBG: 192

Posted 29 March 2011 - 12:24 AM

View PostKunuxx, on 29 March 2011 - 12:09 AM, said:

im fairly sure it can hit nearly 50k with your sp

what

#154 Shouri

Shouri
  • Junkies
  • Taurenclass_name
  • US-Tichondrius
  • Bloodlust
  • Posts: 1295
  • Talents: Restoration 1/0/2/1/0/0

Posted 29 March 2011 - 12:32 AM

hey ur a shaman kill yourself

#155 Zeriel

Zeriel
  • Members
  • Blood Elfclass_name
  • US-Moon Guard
  • Emberstorm
  • Posts: 3548
  • Talents: Arms

Posted 29 March 2011 - 12:34 AM

Maybe I'm insane, but in the presence of snares ghost wolf seems like too good of a kiting mechanism. Which is weird since I remember when it was first implemented (the snare immunity) it didn't seem like that big of a deal at all... but these days it feels like stronger kiting capability than druids.

Edited by Zeriel, 29 March 2011 - 12:38 AM.


#156 Kunuxx

Kunuxx
  • Junkies
  • Night Elfclass_name
  • EU-Ravencrest
  • Cyclone / Wirbelsturm
  • Posts: 452
  • Talents: Discipline 0/2/0/1/2/.
  • LocationFinland, OULU

Posted 29 March 2011 - 12:35 AM

View PostFranky7, on 29 March 2011 - 12:24 AM, said:

what

in best case scenario. self buffed.

Edited by Kunuxx, 29 March 2011 - 12:36 AM.


#157 Eowynnz

Eowynnz
  • Junkies
  • Gnomeclass_name
  • EU-Frostmane
  • Misery
  • Posts: 1384
  • Talents: Affliction 0/1/0/0/0/0
  • 2v2: 1778
  • 3v3: 2176
  • 5v5: 2242
  • RBG: 1655

Posted 29 March 2011 - 12:37 AM

View PostKunuxx, on 28 March 2011 - 11:08 PM, said:

just for some comprasion with long cast heals:

my fully geared priest hits for 26k with 3x grace with gh

my fairly good geared druid hits for 17k with healing touch <- rofl (gets buffed tho)

my green geared shaman can HIT for 41k with ghw, this is with 3,5k spell power.

all are selfcasted.

And in the time it takes to set up a fully buffed GHW for 41k, you'll be able to do 2x GH for 52k.

Stop comparing oranges and apples (sigh).

Edited by Eowynnz, 29 March 2011 - 12:37 AM.

twitch.tv/eowynnlol
2400+ rls/shadowplay

#158 Kunuxx

Kunuxx
  • Junkies
  • Night Elfclass_name
  • EU-Ravencrest
  • Cyclone / Wirbelsturm
  • Posts: 452
  • Talents: Discipline 0/2/0/1/2/.
  • LocationFinland, OULU

Posted 29 March 2011 - 12:44 AM

View PostEowynnz, on 29 March 2011 - 12:37 AM, said:

And in the time it takes to set up a fully buffed GHW for 41k, you'll be able to do 2x GH for 52k.

Stop comparing oranges and apples (sigh).
all set up you need is shock on someone and then you can ns ghw hit for someone for 50k that takes 2 globals. and when it crits its like 75k + 30% of 75k from some idiotic talent.

its fucking stupid how shamans bring people from 1% to 80% in 2 globals.

#159 Repent

Repent
  • Junkies
  • Taurenclass_name
  • EU-Eldre'Thalas
  • Vengeance / Rache
  • Posts: 413
  • Talents: Restoration

Posted 29 March 2011 - 12:44 AM

View PostZeriel, on 29 March 2011 - 12:34 AM, said:

Maybe I'm insane, but in the presence of snares ghost wolf seems like too good of a kiting mechanism. Which is weird since I remember when it was first implemented (the snare immunity) it didn't seem like that big of a deal at all... but these days it feels like stronger kiting capability than druids.

Do you happen to play with a DK?
Because desecration > spamshift.  (maybe not that much of a big deal, but still annoying as shit)

Outside of that, I don't think druids are having a hard time.
It just costs lot's of gcds sometimes. (and mana ~1k1 mana travel form iirc)

Edited by Repent, 29 March 2011 - 12:48 AM.

:D

#160 Reliuna

Reliuna
  • Junkies
  • Night Elfclass_name
  • EU-Naxxramas
  • Sturmangriff / Charge
  • Posts: 5473
  • Talents: Balance
  • LocationSweden

Posted 29 March 2011 - 12:53 AM

View PostEowynnz, on 29 March 2011 - 12:37 AM, said:

And in the time it takes to set up a fully buffed GHW for 41k, you'll be able to do 2x GH for 52k.

Stop comparing oranges and apples (sigh).

takes about same time to get 3 grace up as it takes to get a "fully buffed GHW"?

keep in mind he has 5000 less spell power on that shaman compared to mr zvarder a few posts above

so in the same amount of time, GHW will hit for at least 45k while GH heals for 26k and HT heals for 17k.

seems fair
Posted Image




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users

<