Neither druids or priests are forced to cast to heal(shield pom hots penance(ticks b4 interrupted anyway;))) , and well they both have, I know it cant compare, ways of getting out of CC.
and imagine if you didnt have shearing/grounding WHILE also having less healing power. that's how other healers have to deal with the game - and it's working out fine. (edit: not working so fine for paladins obviously)
Dunno how many times I have said this but yes shamans are extremely OP vs warlocks and casters. Cleansing waters has to be dealt with. Earth Shield is instant cast and yes can be swapped when ever I feel like it, the fact that it costs some mana and one global is often what you get vs certain teams, the 2-3k hps from Earth Shield wont top any1 off or keep them up alone for that matter. Splitting is also a known great tac vs shamans You dont have to dispel the riptide, it helps, its 1k hps. And its harder to CC a shaman, but not 54124167 times harder. Deep into CC stays the same, same with bashes and blankets for that matter. Druids shouldnt eat sheeps without being ccd first either Tremor vs warlocks isnt that gr8 good man, first of all as WLD you can bug the warrior fear so shaman cant tremor it, you can bash into fears, you can charge into fears and well it is a 1 min CD. Meaning you can get two full fears after he breaks the first one. I say again, shamans needs to be nerfed, but dont take it too far.
isn't earth shield a instant cast which u can swap between targets whenever you feel like it? and what about teams that cannot dispel riptide? are we supposed to just stay quiet until we "learn how to swap faster than shaman's GCD and reroll to classes who can offensively dispel"? CC'ing a shaman is about 54124167 times as hard than to CC any other healer, and when u finally get fears on the shaman, he has tremor. (i play )
also *must not forget how fun it is for a warlock team to meet a resto shaman*