- Shadow Embrace being a personal buff like Spriests/Reducing it to 1 stack and buffing the % accordingly on the enemy target.
- They could remove the Soulswap glyph and add a slight burst damage to the baseline ability so it'd be used for when doing a swap.
- They could also simply lower the duration of DoTs so it isn't possible to just roll DoTs on an entire team at a time while Fearing about and all that. BoA lasts for 30 sec (with glyph), Corr lasts for 20 sec - They could literally halve the durations and buff Shadowbolt accordingly so PvE damage isn't affected.
People just want to have influence on kills, right now we're literally only contributing via fears/coils/spell locks, unless you play something like LSD2, but even then you're mostly just there for debuff protection. This design also completely destroys the class outside the 3v3 bracket due to our outrageously low single target damage, it's just not a very fun design.
Obviously if our single target damage was buffed, rogues/warriors and the likes burst damage would have to be nerfed as well, but wouldn't that only result in a better gameplay all around? You wouldn't have as many dump cleaves dropping people in GCDs.
Edited by Alysana, 22 March 2011 - 04:31 PM.