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Warlocks on PTR - good news evryone


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#1 Satarrus

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Posted 22 March 2011 - 11:35 AM

Hello warlock friends! Right so after a little PTR session it appears affliction can outdamage recuperate now. This is not yet confirmed to be intended but maybe it will give locks something to look forward to!
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#2 Cutcut

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Posted 22 March 2011 - 11:39 AM

Looking forward to it
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Fixxo, Cutcutpewpew, Phasm, Mixz(i)FREELOADER

#3 Ruinz

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Posted 22 March 2011 - 11:48 AM

OMG NICE!!!!!!!
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#4 Bashel

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Posted 22 March 2011 - 11:50 AM

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Chillin' for the season.

Official Blizzard Quote:

*The' class='bbc_url' title='External link' rel='nofollow external'>http://us.battle.net/wow/en/forum/topic/2325684862']*The mouse can now no longer be used to turn player characters. In many cases, this gave certain players a slight advantage over those that used their keys to turn.

#5 ragzdog

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Posted 22 March 2011 - 11:54 AM

bracing for disappointment or jubilation- only time will tell !_!
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#6 Shadowtwist

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Posted 22 March 2011 - 12:11 PM

thats because imp recup got nerfed ;)
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#7 misios

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Posted 22 March 2011 - 12:12 PM

I played WLS for the first time yday, the warrior dmg felt like a drug, it took me far away from reality and made me think I actually helped him do that dmg.
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#8 Darthgnoe

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Posted 22 March 2011 - 12:53 PM

atleast half of all people who read the thread title read it in that voice of the futurama guy, I know I did
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#9 Jikz

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Posted 22 March 2011 - 01:24 PM

Its from ICC, GOOD NEEEEEEEEEEEEEEWS EVERYONE!
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#10 Pottuz

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Posted 22 March 2011 - 01:30 PM

I'm such a nerd, i actually read it in his voice :P

let's rejoice, rogues gonna drop again
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To answer the OPs thread question. All the skilled players play warlock, everyone else is dumb and can't play their class to the best, Example: Hunters. That is why warlocks are OP

/thread


#11 Milky

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Posted 22 March 2011 - 01:54 PM

fkn rogues
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#12

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Posted 22 March 2011 - 02:52 PM

its the felhunter not the dots. sad truth
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#13 LowDeeps

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Posted 22 March 2011 - 03:46 PM

Am I the only one that thinks this is a problem with self healing being OP, and not lock damage being UP?
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I am:
:priest: Lowdeeps on Magtheridon
:priest: Lowdeepz on Arthas
:warlock: Lowdeepz on Emerald Dream

I FUCKING HATE TALBADAR SO MUCH.


#14 risenx7

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Posted 22 March 2011 - 03:49 PM

moar dotz plz
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#15 Ragnih

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Posted 22 March 2011 - 03:51 PM

Am I the only one that thinks this is a problem with self healing being OP, and not lock damage being UP?

Yes you are.
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#16 jarmster

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Posted 22 March 2011 - 04:01 PM

WE GONNA BE FUCKING GODS OF THE ARENAS AGAIN
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ur an idiot for thinking warlock dmg needs a buff they are doing just fine. nerf self healing.


does it worth?

Edited by jarmster, 22 March 2011 - 04:04 PM.

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#17 Ctuhlu

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Posted 22 March 2011 - 04:05 PM

Warlocks are fine. People don't seem to understand that if single-target warlock damage gets to the level that most warlocks are whining for, it would be blatantly overpowered. Having the power to do consistent damage to the whole enemy team and giving your team the capability to make strong swaps whenever something isn't topped off, while simultaneously offering high levels of control and survivability, is what Warlocks are best at.

I play a warlock (although obviously not at gladiator levels) and yes, spam dispells can be annoying. But what do you expect? You need to get some type of control on the healers to allow your dots to stick. Once the healer is behind, the chance that they will be able to recover by spamming dispel is very unlikely. Warlocks here expect the gates to open and for them to cast their first row of dots and see everything start dying. They also expect a healer dispelling UA to fucking cataclysmically destroy their team.

Warlocks have good representation and a number of T1 comps. Stop whining.
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we have to switch to them making the decision to pop reck or not to pop reck


#18 jarmster

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Posted 22 March 2011 - 04:15 PM

Warlocks are fine. People don't seem to understand that if single-target warlock damage gets to the level that most warlocks are whining for, it would be blatantly overpowered. Having the power to do consistent damage to the whole enemy team and giving your team the capability to make strong swaps whenever something isn't topped off, while simultaneously offering high levels of control and survivability, is what Warlocks are best at.

no we want other classes to be nerfed and our dmg to be put on levels that actually matter when it comes to killing stuff and for that -> nerf/remove soul swap

I play a warlock (although obviously not at gladiator levels) and yes, spam dispells can be annoying. But what do you expect? You need to get some type of control on the healers to allow your dots to stick. Once the healer is behind, the chance that they will be able to recover by spamming dispel is very unlikely. Warlocks here expect the gates to open and for them to cast their first row of dots and see everything start dying. They also expect a healer dispelling UA to fucking cataclysmically destroy their team.

no thats what u think we expect...what we really expect is not being carried solely by the raterded damage of op melees and UA at least have consequences that you have to think about first before mindlessly smashing that dispel button LIEK A BAWzZZzz

Warlocks have good representation and a number of T1 comps. Stop whining.

liiiiiiiiike?
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#19 uschearak

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Posted 22 March 2011 - 04:15 PM

Warlocks are fine. People don't seem to understand that if single-target warlock damage gets to the level that most warlocks are whining for, it would be blatantly overpowered. Having the power to do consistent damage to the whole enemy team and giving your team the capability to make strong swaps whenever something isn't topped off, while simultaneously offering high levels of control and survivability, is what Warlocks are best at.

I play a warlock (although obviously not at gladiator levels) and yes, spam dispells can be annoying. But what do you expect? You need to get some type of control on the healers to allow your dots to stick. Once the healer is behind, the chance that they will be able to recover by spamming dispel is very unlikely. Warlocks here expect the gates to open and for them to cast their first row of dots and see everything start dying. They also expect a healer dispelling UA to fucking cataclysmically destroy their team.

Warlocks have good representation and a number of T1 comps. Stop whining.



+rep

only s8 glad locks think lock dmg needs buffs.
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#20 Thugonomics8

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Posted 22 March 2011 - 04:25 PM

Only 0 glad rogues think lock damage should be out healed by recuperate.
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