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Colossus Smash now ignores 50% of a hostile player's armor (PvP)


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#1 Infernae

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Posted 16 March 2011 - 01:04 AM

# Colossus Smash now ignores 50% of a hostile player's armor (PvP), but continues to ignore 100% of a non-player character's armor (PvE).

Well then. That should stop some whining.
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#2 heyimqq

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Posted 16 March 2011 - 01:05 AM

the damage was already going down from colossus smash?
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rip


#3 jelqonyoface

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Posted 16 March 2011 - 01:08 AM

the damage was already going down from colossus smash?


not really
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#4 Gowan

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Posted 16 March 2011 - 01:09 AM

wow thats huge spell reflect back to 10 plx!

Edited by Gowan, 16 March 2011 - 01:10 AM.

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#5 Jacklin

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Posted 16 March 2011 - 01:14 AM

Absolute overkill. We're slowly going back to TBC state where you shit on anything with leather or less, and are completely useless against stuff with higher armor.

The damage is retarded, but honestly - there are far more appropriate ways to fix it than this.
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#6 Kunuxx

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Posted 16 March 2011 - 01:15 AM

source?
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#7 Infernae

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Posted 16 March 2011 - 01:17 AM

Source is the new 4.1 patchnotes. http://us.battle.net...en/blog/2356431

Edited by Infernae, 16 March 2011 - 01:18 AM.

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#8 Jacklin

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Posted 16 March 2011 - 01:17 AM

there's a link in the other thread
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#9 ßlackjack1296682189

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Posted 16 March 2011 - 01:18 AM

wtf

Edited by ßlackjack1296682189, 16 March 2011 - 01:19 AM.

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#10 Jacklin

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Posted 16 March 2011 - 01:20 AM

wtf


Eating one's own words back, always nice to see.

:)
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#11 ady

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Posted 16 March 2011 - 01:25 AM

(yay pve) but aren't they still buffing damage so warriors are getting a huge(?) buff in pve
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#12 cyrfer

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Posted 16 March 2011 - 01:30 AM

so im gonna stop playing my dk and my warrior after 4.1 and camp ratings.

actually pretty nice, some more lazy afternoons enjoying early summer.

Edited by cyrfer, 16 March 2011 - 01:31 AM.

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#13 Theed

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Posted 16 March 2011 - 01:30 AM

They're increasing the dmg on slam/ovrpwr/ms by 20%, so yes.

Nope, they removed that part.
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#14 Jacklin

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Posted 16 March 2011 - 01:33 AM

Nope, they removed that part.


Ah. Rofl.
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#15 Sealcub

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Posted 16 March 2011 - 01:34 AM

They're increasing the dmg on slam/ovrpwr/ms by 20%, so yes.

Actually all those changes are gone in the latest PTR notes.

Source: http://blue.mmo-cham...-notes-march-15
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#16 zeolite1

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Posted 16 March 2011 - 01:35 AM

What happened to blizzard being against this type of change? :P

WTB spell reflect and Intercept back :<
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#17 Gowan

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Posted 16 March 2011 - 01:37 AM

WHAT we arnt getting 20% buff on MS/op/slam wtf were gonna hit like a wet noodle...
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#18 Ynxeu

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Posted 16 March 2011 - 01:38 AM

btw did you guys notice that there is no such thing as dmg increase from abilities as MS and OP anymore?

ZIIIJAA

edit: jop someone was ahead of me but still have to let this post stay
edit2: just to make it extra clear
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#19 Gowan

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Posted 16 March 2011 - 01:39 AM

ok is it just me or is that not stupid i mean sub rogues will do more burst then us lol!
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#20 cyrfer

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Posted 16 March 2011 - 01:39 AM

WHAT we arnt getting 20% buff on MS/op/slam wtf were gonna hit like a wet noodle...

gonna make warrior unplayable again.

they still need to overhaul the class as a whole and not just adjusting damage.
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