Jump to content

  • Curse Sites
Help

DK Basics 4.0


  • Please log in to reply
26 replies to this topic

#1

  • Premium Junkies
  • Curse Premium
  • Humanclass_name
  • US-Fenris
  • Whirlwind
  • Talents: Unholy

Posted 21 February 2011 - 05:48 PM

Posted Image


5.0 Notes:

- Dark Simulacrum does not copy Divine Shield or Ice Block.
- Corpse Explosion is a vanity minor glyph and does not do damage.

The following is out of date (4.0):

INDEX:
Press CTRL+F and then type index number you wish to view.

1. New Spells
2. Tips
3. Macros
4. Recommended Glyphs
5. Dark Simulacrum
6. Builds
7. Stats, Gemming, and Enchants
8. Runeforging
9. Professions
10. Team Compositions
11. Changes to note
12. General Addons
13. DK-specific Addons
14. Other DK Resources
15. UI [coming soon!]
16. Contributors

1. New Spells:

Posted Image

Posted Image

Posted Image

Posted Image


2. Tips:

Posted Image Bind focus macros for the following abilities. Use /cast [@focus] spellname. Check out the macro section of this guide for alternate macros for each of the following spells.
● Death Grip
● Mind Freeze
● Gnaw
● Strangulate
● Chains of Ice
● Leap
● Dark Simulacrum* (see below)

Posted Image There's a lot of confusion over which spells are considered an immunity when using Glyph of Resilient Grip. Spells such as roots or a hunter's deterrence are not considered immunities. Spells that are considered immunities are:
● Divine Shield
● Ice Block
● Banish
● Cyclone
● Blessing of Protection
● Pillar of Frost

Posted Image Lichborne can be used for many things other than just breaking fear. Lichborne also prevents:
● Seduce (Will also break this effect on use)
● Sap
● Polymorph
● Hex
● Any form of fear (Will also break this effect on use)
● Mind Control (Will also break this effect on use)

*Note: Lichborne can be used at any time during a crowd control effect. This is great for preventing back to back polymorphs which overlap and do not allow any time between each other. An example of this would be using Lichborne to prevent Warstomp -> Hexs

Posted Image Your opponents will probably kill your ghoul if they are training you, or planning a quick switch for a kill on you while your Summon Ghoul is on cooldown. Keep in mind that you're able to also Death Pact your Gargoyle (see the macro section of this guide).

Posted Image Get comfortable with controlling your ghoul - it's underrated. Personally, I have Alt+Scroll up set to /petattack [@focus], while having Alt+Scroll down set to /petfollow me. This is great for keeping shamans in combat who are using water-shield. You're easily able to toggle your pet on and off the shaman without giving him too much mana.

Posted Image Death and Decay is great for interrupting healers which are out of line of sight and drinking. For example, you can be in the middle of Nagrand Arena and interrupt a healer drinking almost anywhere on the map.

Posted Image While Chains of Ice is effected by Cloak of Shadows, Plague Strike is not. When a rogue uses this ability it's best to reapply Plague Strike right away. Outbreak now has a chance to be resisted by Cloak of Shadows.

Posted Image Dark Simulacrum works through immunities such as Divine Shield and Ice Block. This means the debuff is guaranteed to be applied regardless of the target's state. If you cast it during a Divine Shield, it will copy either the spell casted during the Divine Shield, or the spell casted after the shield is down.

Posted Image I mentioned using a focus Death Grip macro in the first tip. I cannot stress enough how huge this is for interrupts. Don't just use it to close gaps.

Posted Image If you're running with a Warrior, Chains of Ice -> Death Grip another target into range of the Bladestorm for more pressure.

Posted Image Remember that both your Death Grip and Mind Freeze can be grounded. You can use an addon to show an alert for the "Grounding Totem" buff (I use Elkano's Buff Bars). If you need to use either of these abilities and there is a Grounding Totem down, just cast a quick Chains of Ice to get rid of the totem.

Posted Image Take note that Anti-Magic Shell not only prevents magic spells from being applied, but also poisons. Another great use for Anti-Magic Shell is preventing Nature's Grasp or traps.

Posted Image Bind a focus Unholy Command to your main attack(s). This will keep any healers in combat, assuming they are in range and line of sight, without using and runes or runic power.

Posted Image Gargoyle is affected by Unholy Presence, however Frost Presence does not provide any bonus. By using your Gargoyle in Unholy Presence, it will gain extra haste allowing 3 more casts. Also, if you're going to Bloodlust/Heroism, do it before you summon your gargoyle or it will not receive the benefit.

Posted Image When a Warrior is Bladestorming one of your team-mates, Death Grip it off them. When in Dalaran, Blade's Edge, and Ring of Valor, you're able to Death Grip the Warrior off a pillar or ledge during the Bladestorm, but you have to watch for a Grounding Totem and Spell Reflect.

Posted Image It never hurts to carry an extra weapon engraved with Swordshattering. Using this will reduce the duration of those disarms that feel like they will never end. A rogues rotation usually starts with a Cheap Shot -> Kidney Shot -> Dismantle with 1 second left. If you are able to Gnaw the rogue with 1 second left on his Cheap Shot, you can equip your Swordshattering weapon.

Posted Image If you notice that the priest is low on mana, has not used Hymn of Hope, and is running out of line of sight, he is most likely going to first check to see if there's a Ghoul he has to Shackle. Pulling your Ghoul off the Priest just temporarily can "juke" him into casting it when you are perfectly aware and can easily have your pet switch back to him for the Gnaw.

Posted Image If your diseases are about to fall off and the target Death Knight uses Anti-Magic Shell, you are still able to refresh them via Festering Strike.

Posted Image 5v5 Clutch Death Grips are very important in 5s, and one of the best places to do this is in Dalaran Sewers. You can grip the kill targets down to the lower area, using the wall to line of sight its healers. At each corner in Dalaran Sewers, there is a Shadowsight that spawns after 90 seconds. You are able to grip a player into this Shadow Sight, and it will increase the targets damage taken by 5% for the next 15 seconds.

Posted Image [Bug Fix] There's a bug where you will be in line of sight and range, not be silenced, and have enough runic power, yet Summon Gargoyle will not work. This only known fix for this is to drop your current target and re-target.

Posted Image Unholy Frenzy will break crowd control effects if it is active. However, it cannot be used while controlled. You are able to cast this on your partner, but it takes approximately 3 seconds for the first damage tick.

Posted Image The damage portion of Chains of Ice will work on a hunter with Deterence when using Glyph of Chains of Ice. However, this won't slow the hunter.

Posted Image When Sudden Doom procs, you are able to gain 20 runic power if you choose to use it to heal instead of doing damage.

Posted Image When going against a death knight, strangulate prevents the use of lichborne healing.

Posted Image Killing pets/mirror images will refresh the cooldown on Death Grip if you have Unholy Command talented. Also works for Shadowy Apparitions, which only have 5 HP.

Posted Image Although Cloak of Shadows causes Chains of Ice to resist, Outbreak bypasses it. So if you don't want the rogue to vanish, immediately use Outbreak soon as he pops Cloak of Shadows. NO LONGER WORKS.

Posted Image If you're an engineer who uses Nitro Boosts, you'll notice that sometimes it will fail and cause a debuff called Rocket Fuel Leak. This causes you to lose 15% hp every 8 seconds as fire damage. If you use anti-magic shell during this debuff, you will absorb the fire damage and receive a full runic power bar from 0. Nitro Boosts are not usable in arena or rated battlegrounds, however you can use them in normal battlegrounds, Tol Barad, or other world PvP.

Posted Image Mind Freeze is considered a spell and thus removes spell reflect from the Warrior. Using this is situational.

Posted Image Dark Command has a chance to proc Unholy Strength.

Posted Image You can put your pet on /petstay at a distance away from you, so that when the rogue opens on you with a Cheap Shot, your ghoul will Leap behind the rogue, circumventing any problems you would have with your initial Gnaw being dodged via Evasion.

Posted Image You only need 80 runic power to grant 5 stacks of Shadow Infusion, assuming you use it to heal and have and have Glyph of Death's Embrace. Although you lose the death coil damage, transforming the pet and being able to take advantage of its abilities is often even more beneficial.

Posted Image And do your teammates and self a favor and do not whine in skype or ventrilo.


3. Macros:

It's helpful to bind /startattack to as many abilities as you can for easy targeting and switches. If you really want to get the most use out of your Dark Command, then you're either going to have to avoid using the Scourge Strike macro in certain times, or just straight up not bind Focus Dark Command in the macro. If you don't have dispels or your dispeler is CC'd, you can taunt a Water Elemental, Gargoyle, or pretty much any form of pet to break a CC such as a Polymorph, anticipated Blind, etc. If you are running with a rogue, you should probably avoid using this macro because it can prevent potential saps.

#show scourge strike
/startattack
/cast scourge strike
/cast [@focus] dark command
#show obliterate
/startattack
/cast obliterate
/cast [@focus] dark command
Posted Image Alexek has found a working macro that will both apply Dark Simulacrum to the focus target, and also use the copied spell on the focus target. This requires the Bartender4 addon in the addons section of this guide. To use this, change the "5" in the macro to whatever number keybind you have your normal Dark Simulacrum bound to in Bartender. This can be found by typing /bt, clicking Key Bindings at the top of the menu, then hovering over your buttons to display the keybind # in the tooltip.

#showtooltip dark simulacrum
/target focus
/click BT4Button#
/targetlasttarget
Dominos users can use /click DominosButton#

For a macro that both copies and uses Dark Simulacrum using the default UI:

#showtooltip dark simulacrum
/target focus
/click ActionButton#
/targetlasttarget
OR /click MultiBarBottomLeftButton#
OR /click MultiBarBottomRightButton#
OR /click MultiBarLeftButton#
OR /click MultiBarRightButton#

The # part of the macro should reference your non-macro Dark Transformation. To check this, type /framestack and mouse over the bind.

Posted Image By default, using Death Pact will sacrifice your ghoul. If you would prefer to sacrifice your Gargoyle instead, use:

/use [nopet]Raise Dead
/targetexact Ebon Gargoyle
/use Death Pact
/stopmacro [harm]
/targetlasttarget
Posted Image Here is macro that allows you to control your not-so-well-designed Gargoyle, while keeping your ghoul on its current target.

/use Summon Gargoyle
/target focus
/targetlasttarget
/focus pettarget
/petfollow
/petattack
/petattack [@focus]
/targetlasttarget
/focus
/targetlasttarget
/startattack
Posted Image Use a Chains of Ice macro for Shadowfiend if you have any binds available.

/cast [@Shadowfiend, harm, exists, nodead] chains of ice
Posted Image Use a macro to Lichborne-heal yourself. As of 4.0.6, Glyph of Death's Embrace no longer refunds 20 runic power when healing yourself. This glyph now only refunds runic power when healing your pet.

/cast !lichborne;
/cast [@player] Death Coil
Another option is this 3-in-1 modifier macro provided by Proditor that allows you to use Death Coil on your current target, your pet, and yourself.

#showtooltip death coil
/cast [mod:alt,@pet][mod:shift,@player][] death coil
Posted Image Remember to cancel Lichborne if you see a Priest casting Shackle or a Paladin using Turn Evil on you.

/cancelaura Lichborne
Posted Image In order to better utilize your Ghoul, you can use a mouseover petattack macro. This macro will cause your ghoul to attack your mouseover, and if there is no mouseover, then it will attack your current target. It is great for stomping totems without switching your current target.

/petattack [target=mouseover,exists][exists]
Posted Image Sick of using Death and Decay only to have it not work due an invalid area? You can't really spam it because it will toggle on and off. This macro will prevent it from toggling so you can spam the macro and click in your desired area simultaneously:

/cast !Death and Decay
Posted Image If you press Huddle more than once, then it will cancel the cast. By adding an exclamation mark before the spell name, it will not cast a spell if it's already active. Also, remember that when your ghoul is Dark Transformed it can use huddle simultaneously with it's other abilities and still move.

/cast !Huddle
Posted Image Presence dance. (If you play in Frost  Presence, just switch that with Unholy Presence).

/cast Blood Presence
/cast Unholy Presence
Posted Image Here's a macro that allows you to summon a ghoul, and if it's already summoned, it will cast Dark Transformation.

/cast [nopet] raise dead; !dark transformation
Posted Image Note that it can also be used on partners, so depending on the situation, you may want to cast it on your partner so they can avoid CC.

/cast [@PartnersName] Unholy Frenzy
Posted Image Press this macro once to leap, and a second time to gnaw. This is especially useful when your ghoul is Dark Transformed and Leap causes a stun for an interrupt. It is very simple but cuts down an extra keybind.

/cast Leap
/cast Gnaw
/cast [@focus] Leap
/cast [@focus] Gnaw
Posted Image Use this to cancel the following buffs that you may receive from using Dark Simulacrum.

/cancelaura Divine Shield
/cancelaura Ice Block
/cancelaura Hand of Protection
Posted Image These macros will either toggle your Claw's autocast on or off. You can use them in a macro if you want. The reason for this is because Claw triggers a pet GCD, so if your Claw goes off at the same time you want to Gnaw, Gnaw will not work. It's also a pain to have to mash Claw all the time, so it's easier to just toggle it on and off as you please. You shouldn't include it in your strike macros because if you need to use them simultaneously while bursting, it will trigger a pet GCD.

/petautocaston Claw
/petautocastoff Claw
And if you just want 1 bind to toggle Claw on and off:

/petautocasttoggle Claw
Posted Image [2v2] The following can be performed by any class, but I will explain how a Death Knight would do so. Druids will often try and open with a Cyclone right out of Prowl. Cyclone is a 1.5 second cast, not including haste, so you will have a hard time targeting the Druid in time to interupt the opening Cyclone. Here is a macro to instantly Death Grip the druid, assuming he is the 2nd to appear in a 2v2 match. You have to use this at your own discretion. If you're going to use it, you best spam it while going heads up versus the druids partner.

/cast [@arena2] Death Grip
4. Recommended Glyphs:

Posted Image Unholy

Prime

Glyph of Death Coil - Increases the damage or healing done by Death Coil by 15%.
Glyph of Raise Dead - Your Ghoul receives an additional 40% of your Strength and 40% of your Stamina.
Glyph of Scourge Strike - Increases the Shadow damage portion of your Scourge Strike by 30%.

Major

Glyph of Anti-Magic Shell - Increases the duration of your Anti-Magic Shell by 2 sec.
Glyph of Dark Succor - Causes your Death Strike ability to always restore at least 15% of your maximum health when used while in Frost or Unholy Presence.
Glyph of Strangulate - Increases the Silence duration of your Strangulate ability by 2 sec when used on a target who is casting a spell.

Minor

Glyph of Horn of Winter - Increases the duration of your Horn of Winter ability by 1 min.
Glyph of Resilient Grip - When your Death Grip ability fails because its target is immune, its cooldown is reset.
Glyph of Death's Embrace - Your Death Coil refunds 20 runic power when used to heal.


Posted Image Frost

Prime

Glyph of Obliterate - Increases the damage of your Obliterate ability by 20%.
Glyph of Howling Blast - Your Howling Blast ability now infects your targets with Frost Fever.
Glyph of Frost Strike - Reduces the cost of your Frost Strike by 8 Runic Power.

Major

Glyph of Anti-Magic Shell - Increases the duration of your Anti-Magic Shell by 2 sec.
Glyph of Hungering Cold - Your Hungering Cold ability no longer costs runic power.
Glyph of Strangulate - Increases the Silence duration of your Strangulate ability by 2 sec when used on a target who is casting a spell.

Minor

Glyph of Horn of Winter - Increases the duration of your Horn of Winter ability by 1 min.
Glyph of Resilient Grip - When your Death Grip ability fails because its target is immune, its cooldown is reset.
Glyph of Death's Embrace - Your Death Coil refunds 20 runic power when used to heal.

5. Dark Simulacrum (Author: Bashel)

The following applies to Dark Simulacrum:

Posted Image The spell must cost mana.

Posted Image Phsyical abilities, despite using mana, do not work.

Posted Image You cannot copy pet summons.

Posted Image You can copy pet abilities.

Posted Image Spell power, talents, and glyphs will not be copied.

Posted Image When using the copied spell, it will always be an instant cast.

Posted Image Dark Simulacrum cannot be grounded.

Posted Image Dark Simulacrum can be applied through immunities.

Posted Image The copied spell can be grounded.

Posted Image Copied spells still have cooldowns.

Posted Image You can copy spells casted by opponent DK's Dark Simulacrum.


Posted Image

Can be copied:

● Cyclone
● Entangling Roots
● Solar Beam
● Star Fall
● Typhoon
● Starsurge
● Faerie Fire
● Swiftmend (requires Rejuvenation or Regrowth)

Cannot be copied:

● Shapeshifts
● Spells and attacks requiring shapeshifts.
● Nature's Grasp


Posted Image

Can be copied:

● Polymorph
● Mirror Images
● Dragon's Breath
● Pyroblast
● Living Bomb
● Counterspell
● Time Warp
● Ring of Frost
● Ice Block
● Blink
● Frost Nova
● Cone of Cold
● Mana Shield
● Ice Barrier
● Invisibility
● Deep freeze (requires frozen target, ex. freezing trap or hungering cold)
● Slow Fall
● Armors, Ice/Mage/Molten

Can be copied, but not applicable:

● Icy Veins
● Deep freeze (without a method of freezing the target)


Posted Image

Can be copied:

● Seals
● Hammer of Justice
● Divine Shield
● Divine Protection
● Hand of Protection
● Hand of Freedom
● Avenging Wrath
● Holy Wrath
● Consecration

Cannot be copied:

● Avenger's Shield
● Hammer of Wrath
● Any spell costing Holy Power (remember: requires mana to be spent)


Posted Image

Can be copied:

● Pain Suppression
● Power Word: Barrier
● Power Word: Shield
● Divine Hymn
● Mass Dispel
● Fear Ward
● Psychic Scream
● Psychic Horror
● Mana Burn
● Silence
● Mind Control
● Leap of Faith (aka Life Grip)
● Guardian Spirit
● Levitate

Posted Image

Can be copied:

● Hex
● Earth shield

Cannot be copied:

● Ghost Wolf
● Feral Spirits
● Totems

Can be copied, but not applicable:

● Spiritwalker's Gracefont

Posted Image

Can be copied:

● Fear
● Death Coil
● Shadowfury
● Howl of Terror
● Chaos Bolt
● Infernal
● Unstable Affliction
● Succubus' Seduction
● Felhunter's Spell Lock
● Haunt (increases the damage of your own dots)
● Drain Mana
● Drain Life
● Hellfire
● Hand of Guldan (although does not copy talents)
● Armors

Can be copied, but not applicable:

● Shadow Ward/Nether Protection
● Demonic Portal
● Spells that requires Metamorphosis
● Demonic Empowerment
● Demon Soul
● Soul Link


6. Builds

The following are builds that are popular at the moment. The code following each build can be used to automatically learn each talent. This can be done by pasting the code in the chat log, and requires a blank talent tree.

Posted Image Unholy 1 - 0/8/33

Posted Image
/run t,p,a={3,12,23,42,63,72,81,103,112,123,133,141,151,162,171,182,191,201,1,2,13,22,51,72,}SetPreviewPrimaryTalentTree(t[1],GetActiveTalentGroup())for i=1,#t do a=t[i]if a<9 then p=a else AddPreviewTalentPoints(p,floor(a/10),a%10)end end

Posted Image Unholy 2 - 0/8/33

Posted Image
/run t,p,a={3,12,23,42,63,72,81,103,112,123,133,141,151,162,171,181,192,201,1,2,13,22,51,72,}SetPreviewPrimaryTalentTree(t[1],GetActiveTalentGroup())for i=1,#t do a=t[i]if a<9 then p=a else AddPreviewTalentPoints(p,floor(a/10),a%10)end end

Posted Image Frost 1 - 8/31/2

Posted Image
/run t,p,a={2,13,22,43,51,72,82,92,103,112,121,131,142,152,161,193,201,1,23,33,72,3,12,}SetPreviewPrimaryTalentTree(t[1],GetActiveTalentGroup())for i=1,#t do a=t[i]if a<9 then p=a else AddPreviewTalentPoints(p,floor(a/10),a%10)end end

7. Stats, Gemming, and Enchants

Meta:
Posted Image +54 Critical Strike Rating and 1% Spell Reflect: Destructive Shadowspirit Diamond

Red:
Posted Image +40 Strength: Bold Infernal Ruby

Yellow:
Posted Image +40 Resilience: Mystic Amberjewel

Blue:
Posted Image +50 Spell Penetration: Stormy Ocean Sapphire

Spell Penetration:

● Reduces the target's resistance to your spells.
● The spell penetration cap is 195
● Enchant your cloak with Enchant Cloak - Greater Spell Piercing
● Spell penetration gems - Stormy Ocean Sapphire, Stormy Chimera's Eye

Hit Rating:

● The melee hit cap for 2 handed weapons is 5% (601 hit rating).

Unholy Stat Priority:

5% Hit Rating Posted Image 195 Spell Penetration Posted Image Resilience Posted Image Strength Posted Image Haste Posted Image Critical Strike Posted Image Mastery Posted Image Expertise

Frost Stat Priority:

5% Hit Rating Posted Image 195 Spell Penetration Posted Image Resilience Posted Image Strength Posted Image Mastery Posted Image Haste Posted Image Critical Strike Posted Image Expertise


8. Runeforging

Rune of the Fallen Crusader is considered the best runeforge for both Unholy and Frost PvP. This affixes your rune weapon with a rune that has a chance to heal you for 3% and increase total Strength by 15% for 15 sec.


9. Professions

While professions are still debated on the forums, Jewelcrafting is widely considered a definite for the gems with additional stats. Regarding your second profession, it's up to you, but personally I recommend leather-working due to the Draconic Embossment - Strength which enchants your bracers. With jewelcrafting, you can achieve 194 spell penetration, with 195 being the cap. The difference of 1 spell penetration should not concern you.

Draconic Embossment - Strength - Emboss the pattern of dragons onto your bracers, permanently increasing Strength by 130. Embossing your bracers causes them to become soulbound.  The embossment requires at least 500 skill in Leatherworking to remain active.

10. Team Compositions

Popular setups:

:deathknight: :hunter: :paladin: - PHD: Unholy/Frost, Marksmanship, Holy

Posted Image - TSG: Unholy/Frost, Arms, Holy

Posted Image - Shadowcleave: Unholy/Frost, Affliction, Restoration

Posted Image - Shadowcleave: Unholy/Frost, Affliction, Restoration

:deathknight: :priest: :druid: - Boringcleave: Unholy, Discipline, Restoration

:deathknight: :priest: :paladin: - Boringcleave: Unholy, Discipline, Holy

:deathknight: :priest: :shaman: - Boringcleave: Unholy, Discipline, Restoration

Posted Image - Ebolacleave*: Unholy/Frost, Feral, Holy

:deathknight: :priest: :paladin: - Unholyplay: Unholy/Frost, Shadow, Holy

:deathknight: :priest: :druid: - Unholyplay: Unholy/Frost, Shadow, Restoration

Posted Image - Untitled: Unholy/Frost, Frost, Holy

Posted Image - Untitled: Unholy/Frost, Enhancement, Restoration


11. Changes to note:

Posted Image [4.0.6] Outbreak is now properly effected by Cloak of Shadows.

Posted Image [4.0.6 - Unnecessary now that Icebound Fortitude breaks stuns on use] When a rogue opens up on you with a Cheap Shot, use your Gnaw with 1 second left on the Cheap Shot so you're able to Chains of Ice for runic power -> Icebound Fortitude to avoid being Kidney Shot.

Posted Image [4.0.6 - Fixed and no longer works] To avoid being sapped, you are able to send your pet in to attack the rogues partner from any distance. Your partner can heal you, but they will still be vulnerable to sap, so technically you're not in combat. You need to spam pet attack on any visible target and rush in on foot to do this.

Posted Image You can no longer Leap to partners.

Posted Image Chains of Ice no longer works through Cloak of Shadows. This is a bug that has been fixed.

Posted Image There's a bug which causes your Summon Ghoul cooldown to reset to 2 minutes cooldown upon mounting.

Posted Image Glyph of Disease has been removed, but you are still able to refresh diseases through Anti-magic Shell via Festering Strike.

Posted Image Death and Decaying mirror images is no longer as effective as their hp has been increased to that of the mage.

Posted Image Frost Presence and Blood Presence have switched roles. Blood Presence is now the presence to use to reduce damage intake.

Posted Image Using Rune Strike in Blood Presence no longer requires you to dodge or parry.

Posted Image The bug which allowed you to stack 5x Shadow Infusion before the gates opened in arena has been fixed.

12. General Addons:

Pharaunmizz has compiled both an addon FAQ and video tutorial that can be found here:
Posted Image

Posted Image

Posted Image

Posted Image

Posted Image


13. DK-specific Addons:

Posted Image

Posted Image

Posted Image

Posted Image I recommend an addon called TellMeWhen. You can use it to show the number of Shadow Infusion stacks on your ghoul. I have mine set to display the duration of Shadow Infusion, the stacks, and change to the duration of Dark Transformation after it is casted. Since only 80 runic power is needed (with Glyph of Death's Embrace) to transform your ghoul, I also use Power Auras to display an texture that informs me when I have the 80 runic power.

Detailed instructions below the images.
Posted Image
Posted Image
Posted Image
1. Download Power Auras and TellMeWhen.
2. Type /tmw to config.
3. Right click any of the transparent icons.
4. Click Choose spell/item/buff/etc.
5. Type Shadow Infusion
6. Right click the icon again and check Enable icon.
7. Go to Icon type and check Buff/Debuff.
8. Check Show timer and Show timer number.
9. Go to Unit to watch and check Pet
10. Place the icon anywheres on your screen and resize by dragging the bottom right corner of the icon.

To display the Dark Transformation icon after using it:

1. Type /tmw to config.
2. Right click any of the transparent icons.
3. Click Choose spell/item/buff/etc.
4. Type Dark Transformation
5. Right click the icon again and check Enable icon.
6. Go to Icon type and check Buff/Debuff.
7. Check Show timer and Show timer number.
8. Go to Unit to watch and check Pet.
9. Resize and position the icon to that of the Shadow Infusion icon.

To display the Power Auras icon that displays when you have 80 runic power:

1. Type /powa.
2. Click New.
3. Choose your texture, position and size.
4. Under the Activation by: dropdown menu, choose Rage/Energy/Power.
5. Set the Threshold to 60% (80/130 runic power = ~60).
6. Check the </> to set the Threshold as inverted.
7. Under the Power Type: dropdown menu, choose Runic Power.


14. Other DK Resources:

1. The Dark Simulacrum List
2. Gear/Stat Discussion (Season 9)
3. Seed's DK FAQ Thread
4. Death Knight DPS Compendium



15: UI

Coming soon!
Posted Image


16. Contributors:

Navarium
Agadqt
Pandarang
Fearfulbro
Jigslol
Proditor
Ukali
Yamato
Axgammar
Sýnergy
Ingvaldr
Bashel
Fallen
Оверкавай
Cyraxx
Satarrus
Ragrek


#2 Bashel

Bashel
  • Junkies
  • Undeadclass_name
  • EU-Kor'gall
  • Cruelty / Crueldad
  • Posts: 3446
  • Talents: Shadow
  • LocationDenmark

Posted 21 February 2011 - 05:49 PM

Yw mate :)
Posted Image
Chillin' for the season.

Official Blizzard Quote:

*The mouse can now no longer be used to turn player characters. In many cases, this gave certain players a slight advantage over those that used their keys to turn.

#3 Typhoidgex

Typhoidgex
  • Members
  • Draeneiclass_name
  • EU-Dentarg
  • Reckoning / Abrechnung
  • Posts: 175
  • Talents: Frost

Posted 21 February 2011 - 06:07 PM

among other things this thread is very aesthetically pleasing, great job!

#4 GLopez

GLopez
  • Junkies
  • Goblinclass_name
  • US-Emerald Dream
  • Shadowburn
  • Posts: 8870
  • Talents: Unholy 0/1/2/2/0/2

Posted 21 February 2011 - 06:19 PM

You misspelled "creator." :P

#5 Bashel

Bashel
  • Junkies
  • Undeadclass_name
  • EU-Kor'gall
  • Cruelty / Crueldad
  • Posts: 3446
  • Talents: Shadow
  • LocationDenmark

Posted 21 February 2011 - 06:20 PM

View PostGLopez, on 21 February 2011 - 06:19 PM, said:

You misspelled "creator." :P

Damn you :P

Fixed.
Posted Image
Chillin' for the season.

Official Blizzard Quote:

*The mouse can now no longer be used to turn player characters. In many cases, this gave certain players a slight advantage over those that used their keys to turn.

#6 Pyrilus

Pyrilus
  • Moderators
  • Curse Premium
  • Undeadclass_name
  • US-Tichondrius
  • Bloodlust
  • Posts: 4113
  • Talents: Destruction 0/2/2/0/2/1
  • RBG: 1143

Posted 21 February 2011 - 10:01 PM

I moved then sticky from the other thread to this one. If you want the discussion from the previous thread, it can be found here:

http://www.arenajunk...1690-dk-basics/

#7 Vira

Vira
  • Members
  • Goblinclass_name
  • US-Frostmane
  • Reckoning
  • Posts: 169
  • Talents: Restoration

Posted 22 February 2011 - 01:20 AM

RIP Amigo

Tones said:

Just a heads up, if a priest or a lock is running at you in arena, he is not going to open trade and give you gold.

#8 Zaephyr

Zaephyr
  • Junkies
  • Humanclass_name
  • EU-Outland
  • Misery
  • Posts: 3314
  • Talents: Unholy 0/0/2/2/0/2
  • RBG: 2416

Posted 22 February 2011 - 01:26 AM

It's so pretty :DD
"Please use an appropriate signature; thanks! www.arenajunkies.com/forum-9/announcement-3-forum-rules-2272014

#9 Aborash

Aborash
  • Junkies
  • Posts: 9

Posted 22 February 2011 - 04:51 AM

I have some problem with a macro that you gave to us:

/cast !Huddle spamming just cancel the cast. Any idea to fix it ?

See you amigo.

#10 jerisalem

jerisalem
  • Junkies
  • Undeadclass_name
  • EU-Onyxia
  • Raserei / Frenzy
  • Posts: 34
  • Talents: Affliction 1/1/2/1/2/0
  • RBG: 1815

Posted 23 February 2011 - 10:55 PM

Oubreak doesnt apply anymore thru cloak since 4.0.6 imho.

Edited by jerisalem, 23 February 2011 - 10:57 PM.


#11 Bashel

Bashel
  • Junkies
  • Undeadclass_name
  • EU-Kor'gall
  • Cruelty / Crueldad
  • Posts: 3446
  • Talents: Shadow
  • LocationDenmark

Posted 24 February 2011 - 12:33 AM

Fixed. Thanks.
Posted Image
Chillin' for the season.

Official Blizzard Quote:

*The mouse can now no longer be used to turn player characters. In many cases, this gave certain players a slight advantage over those that used their keys to turn.

#12 Witness

Witness
  • Junkies
  • Trollclass_name
  • EU-Gorgonnash
  • Blutdurst
  • Posts: 973
  • Talents: Arcane

Posted 04 March 2011 - 12:49 AM

A dedicated section to pet controls would be awesome. I find the DK pet mechanics kind of clunky and could use some help with them. Currently I am toggling autocast on claw via a macro but it sucks to have to do that every time before I want to reliably gnaw someone.

Lolflay said:

when a person doesn't enter arena until the gates open ( like it ends up in 2v3 ), the arena match isn't counted and is automatically a draw when the gates open ( without the annoying -16 for both teams ), thus no one gains or loses pts/MMR.

Sychoticlese said:

I would've loved this back in s5/s6 when my microwave would interfere with my router if someone started using it so I had a rule that nobody was allowed to use the microwave while I did arena.

#13

  • Premium Junkies
  • Curse Premium
  • Humanclass_name
  • US-Fenris
  • Whirlwind
  • Talents: Unholy

Posted 04 March 2011 - 04:50 AM

View PostWitness, on 04 March 2011 - 12:49 AM, said:

A dedicated section to pet controls would be awesome. I find the DK pet mechanics kind of clunky and could use some help with them. Currently I am toggling autocast on claw via a macro but it sucks to have to do that every time before I want to reliably gnaw someone.
Include /petautocastoff Claw in your gnaw and focus gnaw macros, and /petautocaston Claw in your summon ghoul + dark transformation macro.

#14 Witness

Witness
  • Junkies
  • Trollclass_name
  • EU-Gorgonnash
  • Blutdurst
  • Posts: 973
  • Talents: Arcane

Posted 04 March 2011 - 10:44 AM

View PostAmig0, on 04 March 2011 - 04:50 AM, said:

Include /petautocastoff Claw in your gnaw and focus gnaw macros, and /petautocaston Claw in your summon ghoul + dark transformation macro.
Thanks, I will try that!

Lolflay said:

when a person doesn't enter arena until the gates open ( like it ends up in 2v3 ), the arena match isn't counted and is automatically a draw when the gates open ( without the annoying -16 for both teams ), thus no one gains or loses pts/MMR.

Sychoticlese said:

I would've loved this back in s5/s6 when my microwave would interfere with my router if someone started using it so I had a rule that nobody was allowed to use the microwave while I did arena.

#15 Thaya

Thaya
  • Moderators
  • Posts: 2100
  • LocationRussia

Posted 04 March 2011 - 03:20 PM

Replying to this post from the previous thread:

View PostNavariumlól, on 12 February 2011 - 01:11 PM, said:

This macro will sacrifice your gargoyle over your pet. Also includes Raise Dead.

/use [nopet]Raise Dead
/targetexact Ebon Gargoyle
/use Death Pact
/stopmacro [harm]
/targetlasttarget

And this macro is the exact same as the make-your-gargoyle-attack-current-target while holding your pet on it's target, but WITHOUT breaking your current focus. Also includes startattack.

/use Summon Gargoyle
/target focus
/targetlasttarget
/focus pettarget
/petfollow
/petattack
/petattack [@focus]
/targetlasttarget
/focus
/targetlasttarget
/startattack

Also, the following macro will not work because it's not a valid UnitID and conditionals doesn't work with /target.

/tar [@Ebon Gargoyle, help]
/cast Death Pact
/targetlasttarget

Use /targetexact Ebon Gargoyle instead.
Actually [target=x] and [@x] can take unit names, not only unitid. /t [@Ebon Gargoyle] will target the gargoyle (I suspect only the [@Ebon] part really executes though).

I don't really get your macro. Let's say it targetted a hostile gargoyle, it'll just sac your ghoul and won't even targetlasttarget, unless I'm missing something. How about this:

/target Ebon Gargoyle
/stopmacro [harm]
/use Death Pact
/targetlasttarget

It should just scroll through all Ebon Gargoyles in range until we find a friendly one (assuming you play a comp with only 1 DK), then DP. I'm not sure about that last targetlasttarget, it might make you target the enemy gargoyle if it scrolled through it before. On the other hand, it'll work just fine if theres no DK on the enemy team with a Gargoyle up, which is more often the case than not.
Default UI Scripts - Compilation & how-to

#16 Fisker

Fisker
  • Junkies
  • Curse Premium
  • Goblinclass_name
  • US-Emerald Dream
  • Shadowburn
  • Posts: 7977
  • Talents: Frost
  • LocationMichigan

Posted 04 March 2011 - 05:22 PM

Anyone know what UI Frames Amigo is using?

http://i.imgur.com/KqbQm.jpg

edit: nvm its pitbull

#17 Navariumx

Navariumx
  • Junkies
  • Blood Elfclass_name
  • EU-Skullcrusher
  • Cyclone / Wirbelsturm
  • Posts: 625
  • Talents: Retribution
  • RBG: 1775
  • LocationDenmark

Posted 04 March 2011 - 06:04 PM

Thanks for pointing that out Thayaz, the /stopmacro [harm] was supposed to be before /targetlasttarget.

View PostBlackafrican, on 23 May 2011 - 05:45 PM, said:

I think you guys need to realize that shamans are not the problem, and are probably less powerful than you think.

#18 Satsubatsu

Satsubatsu
  • Junkies
  • Orcclass_name
  • EU-Stormscale
  • Cyclone / Wirbelsturm
  • Posts: 104
  • Talents: Frost 2/0/1/0/2/1

Posted 23 March 2011 - 02:43 PM

how about adding an update in the unholy spec for 2/8/31?

#19 Bashel

Bashel
  • Junkies
  • Undeadclass_name
  • EU-Kor'gall
  • Cruelty / Crueldad
  • Posts: 3446
  • Talents: Shadow
  • LocationDenmark

Posted 23 March 2011 - 07:28 PM

View PostSatsubatsu, on 23 March 2011 - 02:43 PM, said:

how about adding an update in the unholy spec for 2/8/31?

I haven't played unholy actively at high rating since cata, so someone else should probably do that.
Posted Image
Chillin' for the season.

Official Blizzard Quote:

*The mouse can now no longer be used to turn player characters. In many cases, this gave certain players a slight advantage over those that used their keys to turn.

#20 Yamato

Yamato
  • Members
  • Goblinclass_name
  • EU-Blutkessel
  • Sturmangriff / Charge
  • Posts: 28
  • Talents: Elemental
  • LocationGermany

Posted 04 April 2011 - 08:03 AM

str meta is missing

Ghoul macro

Quote

#showtooltip [nopet]Raise Dead; Gnaw
/cast [nopet]Raise Dead
/stopmacro [nopet]
/cast Leap
/cast Gnaw

Heal as frost

Quote

#showtooltip
/castsequence reset=dead/target Raise Dead, Death Pact

Propper Lich macro

Quote

#showtooltip Lichborne
/cast [@player]Death Coil
/cast Lichborne
you don't wanna heal you everytime you use Lich, so this saves a keybind first push -> Lich all other -> Heal

Dark Command n Stuff

Quote

#showtooltip
/startattack
/cast Necrotic Strike
/cast [@mouseover, harm, exists] [@focus, exists] Dark Command
/cast [@pettarget, exists][]Claw
i use @mo first to sometimes taunt pets or so
/cast claw should do more dmg rather than autocast and it's possible to NOT break traps ;)

DPS as Frost?

Quote

#showtooltip Pillar of Frost
/use 10
/cast Pillar of Frost
/cast Raise Dead
10 = Hands as Engi

Edited by Yamato, 04 April 2011 - 08:04 AM.





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users

<