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How To Fix Moonkins


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#201 Yes

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Posted 25 March 2011 - 08:15 PM

No, what other comp other than LSD is viable?

(I'm not talking about hitting 2400)
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#202 Doomxxx

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Posted 25 March 2011 - 08:47 PM

moonkin priest mage
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#203 Asdfman

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Posted 26 March 2011 - 06:40 AM

Moonkin priest warrior seemed just fine, only did about 15 games and got to around 2500 mmr. Anything with a warrior works, doesn't matter how hard you get trained when a warrior is training the trainees, instant death to whoever follows you behind a box. Also pretty sick healer killing ability in this comp with charge+throwdown+imp hamstring in a solar beam.

But top tier, probably not. I'd say LSD and mage+moonkin+priest only. Hunter+moonkin+priest sounds like a good comp aswell, never heard of anyone play it though.
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#204 Rith

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Posted 26 March 2011 - 11:09 AM

Rogue/moonkin/shaman is what reckful/mayo/toez have been playing. Its pretty good
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#205 Enigmz

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Posted 26 March 2011 - 12:00 PM

Rogue/moonkin/shaman is what reckful/mayo/toez have been playing. Its pretty good


its shit, dont say when u dont know

Edited by Enigmz, 26 March 2011 - 12:04 PM.

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#206 Ctuhlu

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Posted 26 March 2011 - 02:49 PM

I have to agree, afaik Rogue Moonkin Shaman is pretty bad.
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we have to switch to them making the decision to pop reck or not to pop reck


#207 heyimqq

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Posted 26 March 2011 - 04:44 PM

:priest: :warrior: :druid:
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Posted Image

rip


#208 Xewl

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Posted 26 March 2011 - 10:33 PM

feels like moonkins should be able to run anything, crazy aoe damage, mushroom/starsurge lined up is more burst in a single gcd then anything in the game, yet its not viable :(

wtb instant roots for moonkins, game would be so good
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