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Rogues & Arenas in 4.06


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#21 doomer

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Posted 13 February 2011 - 11:42 AM

nice discussion going on here!





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#22 clusky

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Posted 15 February 2011 - 05:46 PM

Which poisons are people going with now for sub? still wound/crip?
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I'm sure your university doesn't appreciate you bloodlusting on their pianos


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#23 Redefined

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Posted 15 February 2011 - 06:06 PM

Which poisons are people going with now for sub? still wound/crip?


Mind Numbing/Crip/Crip when playing with a Frost Mage or Shadow Priest (they have MS anyways).

With a Lock I'd say it's debatable. Could go Mind Numbing still or Wound for MH.



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I've never seen Redefined post anything dumb. +1


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#24 Lieto

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Posted 15 February 2011 - 06:21 PM

instant over mind anyday. It gives like 10% dps.
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#25 Raak

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Posted 16 February 2011 - 04:35 PM

instant over mind anyday. It gives like 10% dps.


hell no.
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#26 Redefined

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Posted 16 February 2011 - 10:07 PM

instant over mind anyday. It gives like 10% dps.


Never. Mind numbing is ridiculously OP, don't kid yourself.
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I've never seen Redefined post anything dumb. +1


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#27 Quitefranklysup

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Posted 19 February 2011 - 08:28 PM

For double dps 2s such as (magerogue)vs(magerogue) i prefer crip/mind/crip due to it usally applying of garrote when opening and def on the hemo/backstab start on mage. and on the shs blinks first backstab u throw it helps when it procs slow instead of wasting a global on shiv.(maybe its just in my head that shiv global gets me behind on pressure/ if the mage jumps the shiv im already wasting time, breaking his barrier usually with garrote/white hit)
Other teams i prefer mind/crip/crp or against dk pally wound/crip/crip for the extra burst in smokebomb.
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