This guide is written mainly for players new to playing retribution in arena / PvP.
What changed about Rets in 6.0.3?
1.) Damage buffs! Also it's a new expansion, so pretty much everything has changed in regards to game pacing.
2.) We've lost a few abilities: Blinding Light (Now a Talent), Inquisition, Aura Mastery, and Guardian of Ancient Kings (our pet).
3.) Stat changes. Many new stats have been added, and how we gear, enchant, and gem is now very different from before.
4.) Divine Storm is back! You can proc a free Divine Storm when you use Holy Power. This will now be part of our damage "rotation".
Many people ask me "How are Rets this patch"? They are very strong in 6.0.3, from 2v2 experiences in Honor gear it felt amazing. Besides Healer / DPS teams as Ret / DPS you can beat most compositions. We'll have to see if that translates to 3v3.
In the talent picture I selected talents that I use as default in arena. Talents and Glyphs should be changed every arena match depending on what composition you're playing, what you're up against, and what strategy you and your opponent might execute.
Usual recommendation: Long Arm of the Law.
Why Long Arm of the Law? Well Judgement cooldown is incredibly short, so this sprint is almost on demand.
For most compositions I recommend Fist of Justice.
Any 3 of these talents are viable. What is best will depend on many factors such as your play-style, the composition you're running, and what you're fighting against. Fist of Justice is an easy to use instant CC that allows your teammates to easily chain off of as well. Fist of Justice also increases your HOJ range which is very useful for a melee. The Blind talent will now be quite useful when you don't have Fear on your team. Remember, this Blind is like the Rogue Blind for DRs and not a disorient!
Selfless Healer is recommended for most cases.
Having Selfless Healer is useful to get those fast and lower mana costing heals on yourself or your teammates. Other talents aren't bad either, but Selfless Healer performs the best.
Recommended: Clemency or Unbreakable Spirit
Clemency, a previous patch made Hand of Sacrifice dispel magic effects. Clemency was already really strong for most scenarios since you can use freedom, sacrifice, and protection twice.
Hand of Purity is awesome for counter comping into DOT cleaves. Hand of Purity is to be used when you fight a DOT Cleave such as affliction warlock teams.
Unbreakable Spirit is particularly good when you know you're getting trained, especially against Caster Cleaves. The buff in 5.4 made this talent very strong, and I usually use this over the other 2 specs when fighting against double Caster compositions.
Recommended: Holy Avenger
All 3 talents here are quite strong, but Holy Avenger usually performs best for burst which fits the current meta game with long CC chains to get kills. Holy Avenger also lines up with Avenging Wrath perfectly to use together for stacking CDs.
Recommended: Execution Sentence
This is an extremely common question. Why Execution Sentence? Before 5.4 Holy Prism was a lot better. Due to gear scaling, and the Execution Sentence dispel change it has made this talent superior in general. When you dispel Execution Sentence now it will immediately activate the last tick which is the big burst that you want. Gear scaling has also made this talent deal far more damage.
Holy Prism is good because of how PvP is, situational and burst oriented. Holy Prism lets you heal when it's needed, or otherwise burst.
Recommended: Final Verdict
This talent gives by far the most on-demand burst. The seal-swapping talent could be good if you were getting trained hard for the sprint and heal, otherwise I don't really see us using anything but Final Verdict.
Most major glyphs are purely preference. Prime glyphs there are several choices with Templar's Verdict in my opinion almost always being mandatory since Ret is always a viable kill option. The only way you'd ever take this off is if you're 100% positive you will not get targeted.
Templar's Verdict (Necessary) - Now works on exorcism as well!
Burden of Guilt (It allows you to slow on your judgement now in 5.4! Highly recommended especially when you have no slow on your team.)
Double Jeopardy (The extra 20% burst is really insane at the moment, purposely judgeing a focus target then swapping back right before you Avenging Wrath is really useful)
Word of Glory (Extra damage for all those WOGs you do!)
Glyph of Freedom - It reduces CCs on any targets you freedom by 25%. This is an amazing Glyph that works on stuns, Sap and more.
Really doesn't matter, Hearthstone glyph is cool though!
Gems / Enchants / Stats
+50 Versatility on everything.
No more reforging in WoD!
Neck: 75 Versatility
Cloak: 100 Versatility and 10% Movement Speed
Ring: 50 Versatility
Weapon: Mastery or Haste Proc Enchant
Seal of Justice is the best seal to use if your team doesn't have a consistent slow.
Seal of Truth is the best damage seal, if your team has a slow such as playing with a Death Knight, this is the preferred seal.
Viable Ret Comps
Try it out yourself!
What rotation do you use in PvP?
There is no "specific" rotation in PvP.
The best I can give you is this in terms of a PvE Damage Rotation:
Execution Sentence>Divine Storm w/ Final Verdict Buff and Proc>Final Verdict>Divine Storm w/ Proc>Hammer of Wrath>Crusader Strike>Judgment>Exorcism
Everything is situational. Keep note that our hardest hitting ability will be Final Verdict, which also clashes with Word of Glory as both takes holy power.
What macros does Ret have for PvP?
Most of Ret PvP Macros look like this:
/cast [target=party1] Word of Glory.
You can basically fit in 1-4 for 1, and Word of Glory with Sacrifice / Freedom / Hand of Protection and you'll have most of the Macros I have. I only have 1-2 for most of them, and 1-4 for WOG for 5s. 1-4 for everything was a bit too overwhelming for me. (Not Enough Buttons + Too Crazy lol)
There are people who simplifies this by using mouseover macros and such, all personal preference. Add #showtooltip to the start of these macros if you want to see it.
Some other general macros:
1.) Focus HOJ
/cast [target=focus] Hammer of Justice
2.) Focus Repent
/cast [target=focus] Repentance
3.) Switching Between 2H and Shield
/equip [equipped:Shields] Your2HWeaponName
/equip [noequipped:Shields] your1HWeaponName
/equip [noequipped:Shields] YourShieldName
4.) Camera Distance *This is the Camera I used to use, I'm going default max zoomed out now though*
/console cameraDistanceMaxFactor 4
5.) Focus Rebuke
/cast [target=focus] Rebuke
6.) Focus Judgement
/cast [target=focus] Judgement
7.) Cancel Bubble
/cancelaura Divine Shield
The Support Macros I Personally Use:
(switch x with number or partyx with Toon Name)
8.) Hand of Protection
/cast [target=partyX] Hand of Protection
9.) Hand of Sacrifice
/cast [target=partyX] Hand of Sacrifice
10.) Hand of Freedom
/cast [target=partyX] Hand of Freedom
11.) Word of Glory
/cast [target=partyX] Word of Glory
12.) Flash of Light
/cast [target=partyX] Flash of Light
13.) HOS - Prevents Hitting it Twice
/castsequence [target=party1] reset=1 Hand of Sacrifice, Lay on Hands
As said with almost everything, Macros have a lot to do with personal preference. You can also use modifiers for different skills in your macros such as Repent. Use these only as a general guideline and form your own macros!
Gearing Ret for PvP
Get the PvP gear, and avoid Crit / Multistrike stats when choosing which piece to get. Make sure to get your 4PC bonus for the main pieces.
Unless you're human obviously you would use the trinket that removes all impairing effects.
For your second trinket, I recommend a Strength proc trinket. If you're human I recommend using an On-Use PvP trinket to replace the medallion. You want to use double PvP trinket now due to it giving bonus resilience which is HUGE. Rets are an extremely common train target.
General Arena Tips
Ret is a very strange spec, their place in arena is rather vague. We have good burst damage during wings, but outside of that we're a bit gimped. We have INSANE off heals and good support, but we're also incredibly easy to CC as a melee class which throws everything off.
As a ret pally, you always have to remember you ARE NOT a warrior. You need to watch your partners the entire game. Do not waste your extremely insane off heals, freedom, BOP, Sac. You are a support class that can burst once every 2 minutes! In an arena match my eyes are on my party screen the most.
If you are playing with a DK or Warrior or Rogue, be considerate about your freedom. You can cleanse most of your roots, and my death knight can kill people around 2 times faster than me, why would I freedom myself?
Ret PvP Stream
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Ret PvP Page / Question Page
Ret PvP Videos
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Thanks for reading, I hope this helped you out. Post any other questions you have! If you have specific questions for me, try posting them on my facebook page.
By Vanguards / Sam
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