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Tremor Totem NO MORE


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#41 Chanimal

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Posted 11 January 2011 - 05:44 AM

YAYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY!
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twitch.tv/chanimaly follow me!

#42 Mizzle

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Posted 11 January 2011 - 05:44 AM

paladins better support than shamans? why would you think that?
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#43 ragzdog

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Posted 11 January 2011 - 05:51 AM

[email protected]
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#44 Jordinn

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Posted 11 January 2011 - 05:55 AM

mizzle ur no longer my friend
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#45 jelqonyoface

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Posted 11 January 2011 - 05:55 AM

mizzle ur no longer my friend


don't worry hes still mine
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Formerly Known as Whomikejones

#46 Mageic

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Posted 11 January 2011 - 06:01 AM

This game is being catered to mediocre players apparently.


Idk what you are arguing about Resto shaman needed nerfs and honestly did not get enough of them.

The tremor change honestly is good. Allows warlocks to CC players on a shamans team and a shaman has a 1 min AoE trinket for fear, not bad.
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#47 Catwomanqt

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Posted 11 January 2011 - 06:09 AM

Still gonna go with replace "Feedback"(Whatever reduces elemental mastery by 1/2/3 seconds for every lighting bolt) and Earthquake with two talents that take the tremor CD away and put purge back to 2 buffs.
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#48 Mackeveli

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Posted 11 January 2011 - 06:11 AM

PALLYS RECLAIM THEIR RIGHTFUL THRONE
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#49 Mageic

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Posted 11 January 2011 - 06:13 AM

PALLYS RECLAIM THEIR RIGHTFUL THRONE


Druids are still better. Paladins suck man.
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#50 stcolbert

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Posted 11 January 2011 - 06:14 AM

Hopefully it doesnt take the devs too long to figure out that resto's are gonna need a self lust or some sort of haste CD to keep up thier partners.
And def. need to give them a dmg reduction CD now.


Still need to remove the heal component on cleanse tho.
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#51 Grollish

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Posted 11 January 2011 - 07:35 AM

Tremor Totem has been redesigned. The totem is now usable under Fear, Charm, or Sleep effects, and pulses much more rapidly, but lasts 6 seconds and has a 1-minute cooldown.

i can already see "fuck he killed my tremor before it pulsed, np guys ill try again in a min..."
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#52 Gaizokubanou

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Posted 11 January 2011 - 07:38 AM

With the new 1 min cd and 6 seconds duration, it shouldn't even pulse but rather just make ppl in it break fear and stay immune for that 6 seconds.
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#53 Omdull

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Posted 11 January 2011 - 07:39 AM

MEAAAAAAAAAAAAAAT
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#54 Shadowtwist

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Posted 11 January 2011 - 07:49 AM

being usable in fear will more it worse for priests idk its a good and a bad change in different terms assuming tremor will remove fear the second it is down in fear now
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#55 Lolflay

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Posted 11 January 2011 - 07:53 AM

Don't forget no more bloodlust!


where'd you find those patchnotes
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#56 Kelarm

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Posted 11 January 2011 - 07:55 AM

shamans are by far the most op healer and they needed to be gutted. Im sure u will also get purge and shear nerfs too.

On tremor change im not sure. It looks like a buff to warlocks and nerf to priests.


I don't think shear will get nerfed...

That'd be pretty stupid, it's a huge part of the skill cap of the class.
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Official Blizzard Quote:

Part of the reason is that Battlegrounds are like ducks.

Finally, I understand why pvp in this game is so bad.

#57 Sovereign1

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Posted 11 January 2011 - 08:20 AM

Sorry if it has already been said but you guys understand this has only been done becuase of rated battlegrounds?

Fear being retardly bad when you sometimes have 2 or 3 tremor totems down >.>


On the plus side you you have more choice on earth totems now! >.> sorry, couldn't help myself.
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You're a Wizard Harry!

#58 Polizei

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Posted 11 January 2011 - 08:32 AM

Good change, only maybe 4years late. Huge buff for warlocks, they might need some adjusting after this change.
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<poliisi mies kerho>

#59 Shocmacestun

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Posted 11 January 2011 - 08:33 AM

shamans are by far the most op healer and they needed to be gutted. Im sure u will also get purge and shear nerfs too.

On tremor change im not sure. It looks like a buff to warlocks and nerf to priests.


No fucking shit a Warlock thinks this. Please... I can admit that Shaman's are strong, but as any class, they also have a couple of weeknesses. Try to look at it with another perspective
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#60 Xunae

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Posted 11 January 2011 - 08:50 AM

Why would they make it last 6 seconds when its destroyed after 1second??

:):):):):)

Oh and make fear break instantly on damage now, thanks
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