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Saving the Ferals Using Default UI!


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#1 Midna

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Posted 21 December 2010 - 12:10 PM

After some frustration that Predator's Swiftness is not tracked by the default UI's PowerAuras, I decided to make a Script to make it start tracking it:


Heres the addon:
http://www.wowinterf...p?id=19058#info




You can also use two macro's:
/run SAF = SpellActivationOverlayFrame FOS = "TEXTURES\\SPELLACTIVATIONOVERLAYS\\FURY_OF_STORMRAGE.BLP" SAS = SpellActivationOverlay_ShowOverlay SAH = SpellActivationOverlay_HideOverlays PSF=CreateFrame("FRAME")


/run PSF:RegisterEvent("UNIT_AURA");PSF:SetScript('OnEvent',function() o=0 for i=1,40 do _,_,_,_,_,_,_,_,_,_,id=UnitAura("Player",i) if id==69369 then SAS(SAF,69369,FOS,"TOP",1,255,255,255,false,false) o=1 end end if o==0 then SAH(SAF,69369) end end)
Remember, You'll have to use them every login!

NEW: The addon uses "/pst" to toggle on/off (for raiding purposes)


Screenshot:
Posted Image



Please Spread the word,

Midna

Edited by Midna, 07 July 2011 - 08:36 PM.

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#2 Sydney

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Posted 21 December 2010 - 12:34 PM

very nais! +rep

#3 Mogias

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Posted 21 December 2010 - 12:41 PM

nice one!

#4 Ishayu

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Posted 21 December 2010 - 12:51 PM

I thank you and ask myself yet again why this isn't default. It's absolutely retarded as fuck.

#5 Safdar

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Posted 21 December 2010 - 01:44 PM

Pro. Good to see communities helping out. I'm a moonkin though so gfg.
:druid::shaman::warrior::priest:

#6 Poseyx

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Posted 21 December 2010 - 03:29 PM

tankkkk uuuuuuu
www.Twitch.tv/wushington - Multi Gladiator feral stream

Mrlindv - Youtube channel

#7 Yes

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Posted 21 December 2010 - 04:22 PM

Okay I get all the syntax but "do _,_,_,_,_,_,_,_,_,_, "

lua...

#8 Midna

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Posted 21 December 2010 - 04:26 PM

=UnitAura("Player",i)
returns alot of data I dont need, I only need the last argument which is the spellid, so "_" is one of the unnused arguments
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#9 Delo

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Posted 21 December 2010 - 08:07 PM

When I use your AddOn the clearcast proc won't show up. Is this intentional or some weird chaos in my UI?

I don't care that much about clearcast, since I'm able to see the proc in classtimers anyways. Just asking.

Nevertheless, thank you very much!

#10 Midna

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Posted 21 December 2010 - 09:19 PM

Your totally right, I fixed it.
I used thesame frame as blizz used to detect the default Events, thus overwriting thiers. meaning no default spells were being shown.

Thanks for the report :)

Please update people.
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#11 Nermó

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Posted 21 December 2010 - 09:24 PM

how can so many people think its that hard to see when it proccs without any addon?

#12 Miirkat

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Posted 21 December 2010 - 11:44 PM

Just tried it, works wonderfully! Thanks a bunch!

+rep

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#13 SIdoney

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Posted 22 December 2010 - 11:45 AM

wow its working... this is amazing thank you

+ rep

#14 nayc

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Posted 22 December 2010 - 01:09 PM

any hint where ( i suppose some .mpq? ) the textures for the auras are to be found?

#15 Viia

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Posted 22 December 2010 - 01:11 PM

++++ thanks
Feral Class Hero... wannabe.

#16 Midna

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Posted 22 December 2010 - 01:44 PM

nayc said:

any hint where ( i suppose some .mpq? ) the textures for the auras are to be found?

I have no idea, i found a list on some forum, the ones i found can be seen Here

Anyway, thanks for the feedback everyone. :)
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#17 Delo

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Posted 22 December 2010 - 02:43 PM

nayc said:

any hint where ( i suppose some .mpq? ) the textures for the auras are to be found?

http://static.mmo-ch...rlayeffects.jpg

#18 Ampere

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Posted 23 December 2010 - 08:55 PM

Do you know how I can get rid of the clearcasting aura?

#19 Midna

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Posted 23 December 2010 - 10:44 PM

You could try turning off Spell alerts in options>interface. I'm pretty sure this ignores that option.

Edited by Midna, 03 April 2011 - 04:29 PM.

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#20 Leexyo

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Posted 24 December 2010 - 08:26 AM

awesome. great work.




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