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Best rated BG setup?


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#21 markz999

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Posted 16 December 2010 - 11:13 AM

10/15 Players with common sense and good class diversity in the team.
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#22 Filovirus

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Posted 16 December 2010 - 05:27 PM

6 feral druids 4 holy pallys


+1
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#23 Vvhooya

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Posted 16 December 2010 - 07:48 PM

2 holy 1 resto 2 mage 1 hunter(thats me)1 feral 1 lock 1 spriest 1 rogue
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#24 Effendix

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Posted 16 December 2010 - 08:15 PM

The more mages the better
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http://bit.ly/9DJTxh

S8 Never Forget

MM was great, especially after they reverted disengage back to 16 sec cooldown (glyphed and talented ofc) - managed rank 2 as HLD, obviously wasn't good enough to beat protholy pala / rdruid / arms warrior ninapartio pve nerds that were 300 rating ahead ^^


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LoL RaF:
http://signup.league...f=4c150b086f442

#25 eizei

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Posted 16 December 2010 - 09:41 PM

Get one priest for WSG to pull the fc up to the GY.
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#26 Ctuhlu

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Posted 16 December 2010 - 10:02 PM

1 Rogue
1 Feral
2 Mages
1 Demo Lock
2 Holy Paladins
1 Warrior
1 Death Knight
1 Disc Priest
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we have to switch to them making the decision to pop reck or not to pop reck


#27 Vsu

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Posted 24 December 2010 - 03:53 AM

1 feral 7 mages 2 holy paladins


just like in ab amirite
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#28 urterminated

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Posted 24 December 2010 - 04:35 AM

ppl u didnt play cata or what? resto shaman>>>>>>>hpala stop qqing about hpalas already
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#29 Klinda

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Posted 24 December 2010 - 11:23 AM

mage
mage
mage
mage
mage
mage
mage
mage
mage
mage
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#30 Haiku

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Posted 24 December 2010 - 11:30 AM

ran some with something lke 4 aff locks 1 mage 1 spriest 1 warrior for FC and priest/sham/pally healing felt unstoppable
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da king

#31 saffie

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Posted 25 December 2010 - 03:31 PM

well met some really bad people with 4 mages in 10vs10 and everyone died in the opening with 4 ring of frosts and shatters on every switch.
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#32 Acekinglol

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Posted 25 December 2010 - 03:59 PM

kinda weird nonsense xD
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#33 stazzy

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Posted 25 December 2010 - 08:22 PM

10 MAN TEAM FOR CTF

2 feral druids as flag carriers/support/DD
2 mages for CC/DD/area denial
1 holy paladins
1 resto shaman
1 death knight for grip/stun/aoe slow
1 warriors with pve gear to dick anything that lives
1 warlock for team support/CC/DD

And finally 1 priest/hunter/rogue in a pink dress running around getting killed and atracting atention to himself while the druids get the flag.

NOTHING COULD GO WRONG


hunters are insanly good in a bg like gilneas
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#34 Filovirus

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Posted 25 December 2010 - 10:06 PM

Balanced composition with good players will always work very well.

I personally like to have 4 healers for 10 man groups, and about 6 for 15 man groups.
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#35 virtua

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Posted 26 December 2010 - 07:56 AM

3 heal here
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#36 Deccard

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Posted 26 December 2010 - 10:42 AM

At the moment mages are obviously good for large scale CC. For SotA you need Warriors and/or DKs to physically slow the demolishers. Ferals in general are the best flag carriers.

Other than that I believe a setup with at least one of every class will prevail if everything is remotely balanced.
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#37 Vvhooya

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Posted 29 December 2010 - 04:32 AM

It doesnt matter...You just need enough heals,high exp player with perfect melee/ranged combination and BG strategy's
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