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Shadowshatterplay(Spriest/fmage/rsham) is Gladiator/rank one viable in 3.3


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#41 capriestsun

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Posted 18 December 2009 - 03:27 PM

ye this comp is powerful, but it just feels like zerging the priest with a sap on the shaman, then switch to the shaman.. (back and forth) works good against them.

How would a Hpaladin instead of shaman work? BoP could be useful i guess, and also double dispell..

Any thoughts?


I say sticking with Shaman is best idea, because BL/Heroism increases Spriests damage by farrrr. I don't think spell cleave without a shaman works very well. Such as Ele shaman, Destro lock, Holy paladin works.
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#42 Tmz

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Posted 18 December 2009 - 05:12 PM

Playing this setup now aswell at 2500 mmr. Only thing that bothers me is that we're soo vulnerable to saps..

Suggestions?
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#43 Lolflay

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Posted 18 December 2009 - 05:54 PM

rush in and zerg smthing to avoid sap
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#44 Playdough

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Posted 18 December 2009 - 06:15 PM

This team simply destroys PMR..atleast on our BG.


Same, we went up against it and lost alot :(
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#45 lev5eight

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Posted 18 December 2009 - 06:53 PM

playing this comp at 2500 mmr, it's a lot of fun. Having a lot of trouble with ret/hunter/healer teams especially if he's prot/ret, and there seems to be a never ending stream of them on my bg.
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#46 EMCL

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Posted 18 December 2009 - 07:09 PM

This comp raped me as destro/ele/hpally

edit: and ua/ele/hpally
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#47 chaimer

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Posted 18 December 2009 - 07:15 PM

spriest/ua/druid definitely works. in my honest opinion its a more well rounded comp because the druid can actually survive a train on a team with cds. (such as rls)
not to mention, if the druid picks up glyph of innervate, he can innervate your spriest which makes this team have absolutely no problem with the longer games. reminds me sorta of a better version of a shadowcleave, with better damage.
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#48 Convulse

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Posted 18 December 2009 - 09:18 PM

To avoid sap, have your mage go invisi and sit ontop of you(the spriest). Seperate yourself away from your shaman. Once you get sapped have your mage aoe around you or use nova around the shaman if he gets sapped(works ALOT).
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#49 Tmz

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Posted 19 December 2009 - 09:25 AM

That's an idea, unlike lolflay's suggestion to run in, cause that just fails. One of us 3 will get sapped in that senario.

Our current tactic for avoiding saps has been to send mage pet in for a nova and assisting the pet. Problem is we get sapped eventho we've entered combat. Heck, shaman has been sapped after casting a heal on the mage who was in combat etc.. Just great aint it?

I'll tell the mage to try the invis, thnx for the input.
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#50 Kelberot

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Posted 19 December 2009 - 10:30 AM

I don't know if its my shaman but we've been getting easily outlasted playing this, specially by druids

Any suggestions? Just started to play this and kinda lost on strats
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#51 Ashe

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Posted 19 December 2009 - 10:55 AM

Playing this setup now aswell at 2500 mmr. Only thing that bothers me is that we're soo vulnerable to saps..

Suggestions?


Mage needs to bust the rogue in case of sap.
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#52 dubroya

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Posted 19 December 2009 - 10:58 AM

I don't know if its my shaman but we've been getting easily outlasted playing this, specially by druids

Any suggestions? Just started to play this and kinda lost on strats


Well, if it's shadowcleave, your best bet is to catch the druid on open and zerg him :/
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#53 Tmz

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Posted 19 December 2009 - 11:39 AM

Doesn't happen to good druids, faced a few 2600 teams. No chance we'll both get to go on him.

We went 1-3 against a good shadowcleave, only kill scored was actually outlasting them with me throwing a burn or two on the druid when his playing was getting a bit sloppy.
Druid oom -> dead dk
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#54 dubroya

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Posted 19 December 2009 - 11:56 AM

Did you try killing the DK's pet while the druid is feared?
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#55 Lolflay

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Posted 19 December 2009 - 12:05 PM

That's an idea, unlike lolflay's suggestion to run in, cause that just fails. One of us 3 will get sapped in that senario.


Only on Nagrand, in BEM you have 3 different routes you can run via each match, in ruins same, orgrimmar :D, dalaran kinda same.

Me and my lock rarely got sapped back when we played splay by taking like up to 30-40 seconds to run around in circles avoiding the rogue until we get close to get in combat.

Disperse's suggestion is good though.
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[13:49:14] Creed: u have 20min to find a healer, going for a jog
[13:49:53] Creed: nothing like running through the bush being chased by wild animals to get a proper workout
[13:50:01] Creed: you europeans and ur silly gyms


#56 bsmntathlete

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Posted 19 December 2009 - 12:41 PM

We hit 2730 mmr today (2660 team). Only tough teams it seems are druid/warlock/hunters(the good ones with a destrolock). Also, the warlock/shaman/mage spellcleave is kind of tough if played wrong.

We farmed the highest TSG in our BG.

Strat- Just zerg the warrior early then switch to dk when warrior pops shield wall. Heavy cc/silence on paladin to get him behind early on heals(I use silence for dispel protection at times).

Pop heroism when shield wall is down.

Also, vs warlock/mage/shaman-

Strat- Going on the mage DOES NOT work. Go heavy early on lock or locks pet, get the shaman to trinket. Then wait until he is in a bad spot, pop heroism+ dot shaman, mage stun into silence, then horror. Save timers for the shaman switch kill.


Noted.
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#57 dubroya

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Posted 19 December 2009 - 12:43 PM

When I said to go for the warlock vs MLS, I was being screamed and shouted for being a noob by two persons. Glad I was right ^_^
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#58 Convulse

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Posted 19 December 2009 - 01:23 PM

Noted.


Hahaha damn you! :D
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#59 bsmntathlete

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Posted 19 December 2009 - 02:43 PM

lol
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#60 Convulse

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Posted 20 December 2009 - 01:28 AM

I don't know if its my shaman but we've been getting easily outlasted playing this, specially by druids

Any suggestions? Just started to play this and kinda lost on strats


Vs. druid teams it is all about quick switches and faceroll strats.

For example when facing druid/warrior/warlock we beat them by zerging the warrior the first 3 games, and spamming dispel. However, after that we went 0-3 because zerging a warrior with hots really doesn't work all that well when they aren't retarded with their cds and it leaves the warlock to play with your team outside of the few opening sheeps.

What you must do vs. druid teams is quick switches. Since you know the warrior is going to shield wall pretty early after his initial bladestorm(most warriors will use it early)then use shield wall- preemptively dispel lock dry and pop heroism and switch to lock. Your mage should be sheeping the warrior at this time. Once shield wall is down split dots over to warrior again. I know this might seem very mana inefficient but with how much pressure you will put out with heroism dots and with your mage chain casting 1 second frostbolts, the druid can't keep up. He either

A) will find himself in terrible positioning and get cc'ed or blown up
B) the warrior or warlock will die while the other is fully sheeped with winters chill debuffs stacked.


Split dps also works in this situation. We kill ua warlocks ALOT.
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I'll be up up and away
up up and away
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I'll be up up and away
up up and away
cuz in the end they'll judge me anyway so whatever




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