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why are we stacking haste?


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#1 natureswill

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Posted 07 December 2009 - 05:42 PM

i dont understand what the big deal about haste is. Haste affects one of our abilities and required it to take a glyph spot. SP effects all of our spells and doesnt require a glyph slot. Is the haste really going to help us that much?

Edit: not only does it only affect rejuv, but rejuv is easy to dispel and has no benefit to us if it is dispelled.
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#2 spewytrons

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Posted 07 December 2009 - 05:44 PM

GCD.
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#3 natureswill

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Posted 07 December 2009 - 05:47 PM

so why have druids not been stacking haste since the start of arena
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#4 Hinoba

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Posted 07 December 2009 - 05:50 PM

you do realize that haste will effect hots from tommorow on?
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#5 natureswill

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Posted 07 December 2009 - 05:53 PM

you do realize that haste will effect hots from tommorow on?


it will ONLY affect rejuv IF you glyph it to do so... read the post
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#6 natureswill

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Posted 07 December 2009 - 06:05 PM

GCD.


ok so the argument is that haste will be great because it will reduce our GCD. If we stack haste and get the rejuv glyph it will force us to refresh it more often thus causing us to use more GCD's and eliminating the advantage we get from haste.
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#7 foofsta

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Posted 07 December 2009 - 06:07 PM

ok so the argument is that haste will be great because it will reduce our GCD. If we stack haste and get the rejuv glyph it will force us to refresh it more often thus causing us to use more GCD's and eliminating the advantage we get from haste.


but doing more healing in the process

DURRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR
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#8 Hinoba

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Posted 07 December 2009 - 06:08 PM

it will ONLY affect rejuv IF you glyph it to do so... read the post


I see that being way more beneficial then a bit SP :)
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#9 spewytrons

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Posted 07 December 2009 - 06:10 PM

You only start to notice the GCD lowered @ around 15% haste, you can get 13% from talents now, you can easily get another ~10-12% gear depending if they make leather haste offsets.

The best thing about an extremely shorter GCD is reapplying hots to targets that have been cleansed dry, easier to throw them on multiple targets, easier to counter dispel spam with faster lifeblooms.
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#10 natureswill

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Posted 07 December 2009 - 06:11 PM

but doing more healing in the process

DURRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR


yes but my argument is that why haste over SP. SP is more healing without causing us to use more GCD's and affects all of our abilites not just one.

DURRRRRRRRRRRRR.
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#11 Hippolol

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Posted 07 December 2009 - 06:16 PM

The best thing about an extremely shorter GCD is reapplying hots to targets that have been cleansed dry, easier to throw them on multiple targets, easier to counter dispel spam with faster lifeblooms.


This basicaly, plus you dont have to sacrifice that much SP, its mainly mp5 loss but that prolly wont be noticable.
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#12 Tårtan1296678842

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Posted 07 December 2009 - 06:20 PM

After the GotEM change we will be able to get 25 % haste which will make our casts, rejus and GCDs alot faster. Stacking haste before the change is not as useful since we are not receiving the 13 % haste from talents.
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#13 Alydrian

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Posted 07 December 2009 - 06:24 PM

yes but my argument is that why haste over SP. SP is more healing without causing us to use more GCD's and affects all of our abilites not just one.

DURRRRRRRRRRRRR.


It doesnt matter if you heal your mate for 2.4k/reju tick or for 2.2k/reju tick. You need to CC/restack after purge or spamheal him with nourish. More haste = faster cc, faster heals, faster hotstacking.
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#14 daays

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Posted 07 December 2009 - 06:36 PM

It doesnt matter if you heal your mate for 2.4k/reju tick or for 2.2k/reju tick. You need to CC/restack after purge or spamheal him with nourish. More haste = faster cc, faster heals, faster hotstacking.


this
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#15 natureswill

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Posted 07 December 2009 - 07:11 PM

ill have to test them both out but i might just stick with what i got right now. Dont really see haste being game breaking. lame attempt at a buff if you ask me.
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#16 Yes

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Posted 07 December 2009 - 07:40 PM

Because the people advocating haste are wrong, yet numerous.
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#17 natureswill

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Posted 07 December 2009 - 08:11 PM

i dont see how it is possible to get 25% haste without losing a lot of other stats.
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#18 daays

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Posted 07 December 2009 - 08:21 PM

Because the people advocating haste are wrong, yet numerous.


Says the guy who gives up hit/spell pen for spirit.

I could understand if you wanted more SP for the hit/pen....but spirit? Really?

i dont see how it is possible to get 25% haste without losing a lot of other stats.


You can get 20% haste with the belt/bracers from ToC.

20% haste = 1.25
25% haste = 1.20
Don't know what the difference will feel like though

I can tell the difference in .2seconds. Don't think I could tell the difference in .05
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#19 natureswill

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Posted 07 December 2009 - 08:28 PM

i dont know where your getting your numbers from but 150 haste which is all three off pieces only gives you about 4.8% haste. I dont know how the belt and bracers from ToC can give you 20% alone.
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#20 adanan

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Posted 07 December 2009 - 08:34 PM

his point which i think ive yet to hear was if haste was so great why havent druids been stacking it all along
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