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Newest Official Hunter Macro List 11/27/09


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#1 Squanky

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Posted 28 November 2009 - 04:25 AM

Don't think the sticky-ed macro thread has been updated in awhile so I decided to make a new one. This will be updated every day assuming a worthy macro is posted.

I'll start off with the list of macros I use. Feel free to comment on them or post your own.

Always casts Aimed Shot with AotD up. Also uses KC when pet has a target.
#showtooltip Aimed Shot
/cast !Aspect of the Dragonhawk
#showtooltip Aimed Shot
/cast Aimed Shot
/cast [target=pettarget,exists] Kill Command

Always casts Chimera Shot with AotD up. Also uses pyro rockets.
#showtooltip Chimera Shot
/cast !Aspect of the Dragonhawk
/cast Chimera Shot
/use 10

Uses HS, BM and Deterrence.
#showtooltip Deterrence
/use Fel Healthstone
/cast Deterrence
/use Battlemaster's Rage

Casts Wing Clip in melee range Also, Pet attacks mouseover target, otherwise pet follows.
#showtooltip Wing Clip
/cast Wing Clip
/petfollow
/petattack [target=mouseover]

Changes tracking to humanoid, casts arcane shot, uses pet growl if pet has a target.
#showtooltip Arcane Shot
/cast Track Humanoids
/cast Arcane Shot
/cast [target=pettarget,exists] Growl

Casts FD then shadowmeld if in combat. Uses Flying mount or ground mount out of combat.
#showtooltip Feign Death
/castsequence [combat] reset=25 Feign Death, Shadowmeld
/cast Furious Gladiator's Frost Wyrm
/cast Winterspring Frostsaber

Casts MC on mouseover, otherwise casts MC on yourself.
#showtooltip Master's Call
/cast [target=mouseover, help][help]Master's Call;
/cast [target=YOURNAME] Master's Call

Casts ROS on mouseover, otherwise casts ROS on yourself.
#showtooltip Roar of Sacrifice
/cast [target=mouseover, help][help]Roar of Sacrifice;
/cast [target=YOURNAME] Roar of Sacrifice

Casts Silencing Shot on mouseover, otherwise on current target.
#showtooltip Silencing Shot
/cast [target=mouseover, harm][harm] Silencing Shot

Always casts Serpent Sting with AotD.
#showtooltip Serpent Sting
/cast !Aspect of the Dragonhawk
/cast Serpent Sting

Always casts KS with AotD. Cancels deterrence and Hand of Protection.
#showtooltip Kill Shot
/cast !Aspect of the Dragonhawk
/cancelaura Deterrence
/cancelaura Hand of Protection
/cast Kill Shot

Uses Rapid Fire before Readiness. Also uses Call of the wild or Roar of Recovery depending on pet.
#showtooltip Readiness
/cast Rapid Fire
/cast Call of the Wild
/cast Readiness
/cast Roar of Recovery

Casts Disengage and Parachute cloak. Also uses Intervene depending on pet.
#showtooltip Disengage
/cast [target=Squanky] Intervene
/cast Disengage
/use 15

Casts Track Hidden whenever you flare.
#showtooltip Flare
/cast Track Hidden
/cast !Flare

MACROS PMED TO ME

Casts Pin, Web or Pummel depending on current pet.
/cast [pet:crab] Pin
/cast [pet:spider] Web
/cast [pet:gorilla] Pummel

STOLEN FROM OTHER THREADS
"This will turn off auto cast of all spells which are added when you summon your pet, you can add more depending on the pet you have."
#showtooltip
/cast Call Pet
/petautocastoff Cower
/petautocastoff Growl
/petautocastoff Call of the Wild
/petautocastoff Roar of Sacrifice
/petautocastoff Intervene
/petautocastoff Pin

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#2 Magnifibeast

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Posted 28 November 2009 - 04:45 AM

I'd use "/cast 10" for rocket gloves and "/cast 15" for parachute cloak so you don't need to modify your macros for different gear sets or upgrades.
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#3 Dedication

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Posted 28 November 2009 - 04:46 AM

FUCking nice THX
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#4 Squanky

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Posted 28 November 2009 - 04:56 AM

I'd use "/cast 10" for rocket gloves and "/cast 15" for parachute cloak so you don't need to modify your macros for different gear sets or upgrades.

Not a bad idea. DONE
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#5 nattehfat

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Posted 28 November 2009 - 05:16 AM

Raptor Strike + Mongoose Bite in 1 button
#showtooltip Raptor Strike
/cast Mongoose Bite
/cast Raptor Strike
Some useless dismiss/call/revive pet macro
/cast [nopet] Call Pet; [target=pet, nodead] Dismiss Pet; Revive Pet
Rapid Fire + use 2min cd +ap on trinket
#showtooltip Rapid Fire
/cast Rapid Fire
/use 13
Pet ability + Freezing arrow in 1 button
#showtooltip Web
/cast [pet:Ravager] Ravage
/cast [pet:crab] Pin
/cast [pet:spider]Web
/cast !Freezing Arrow
Something that prevents you from cancel aspect if you hit it twice
#showtooltip Aspect of the Dragonhawk
/cast !Aspect of the Dragonhawk

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#6 mosthated

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Posted 28 November 2009 - 06:03 AM

very helpful for switching aspects back and forth
/castsequence Aspect of the Dragonhawk, Aspect of the Viper

call pet if not out/mend pet if out
/cast [nopet] Call Pet; Mend Pet

Switch tracking for rogues/Druids really quick
/castsequence Track Humanoids, Track Hidden
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#7 nattehfat

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Posted 28 November 2009 - 06:46 AM

sequence macros suck
aspect one is terribad and doesnt allow you to switch to cheetah which is very useful in pvp
the one with tracking is useless - just bind track hidden and use what squanky gave for changing tracking to what you hit
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#8 Myhra

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Posted 28 November 2009 - 09:43 AM

Correct me if i'm wrong here:
Improved Tracking was changed in 3.2 (i think). As long as you have Track Hidden/Humanoid/Beast/Dragon/Undead/Giant/Elemental ACTIVE (1 out of 7) and not Track fish/mining/herb/etc you'll get the increased dmg to those targets (Humanoid/Beast/Dragonkin/Undead/Giant/Elemental) regardless which tracking you have atm.
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#9 Hallontagg

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Posted 28 November 2009 - 09:49 AM

yes it was changed, although i dont think hidden is a part of it?
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#10 Ougaouga

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Posted 28 November 2009 - 10:47 AM

/cast [target=player]


instead of YOURNAME should work
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#11 nattehfat

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Posted 28 November 2009 - 06:34 PM

press track hidden whenever you enter arena to get hidden targets out of stealth
whenever you hit anyone tracking will be set so you wont miss your 5% damage
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#12 Dagin

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Posted 29 November 2009 - 05:14 PM

So I currently use focus macros with no modifiers, however I want to get a macro that for example silences my current target even if I have a focus target and silence my focus when I use a modifier with no mouse over part in it.

/cast [target=currenttarget, harm][harm] Silencing Shot
/cast [target=focus, modifier:ctrl] Silencing Shot

is what I have so far, after testing it. when I have no target and a focus even if I'm not pressing the modifier it goes straight to the focus. So is that suppose to happen like that or is my code messed up somewhere?

Nvm I had that option turned on in interface. I reformatted my comp a month or so ago must have missed that one =).
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#13 Geglash

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Posted 29 November 2009 - 08:02 PM

So I currently use focus macros with no modifiers, however I want to get a macro that for example silences my current target even if I have a focus target and silence my focus when I use a modifier with no mouse over part in it.


Might I suggest to save space:

/cast [modifier:ctrl,target=focus] Silencing Shot; Silencing Shot
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Just stop making videos -.-


JK i havent watched it i just like to conform.

EDIT: JK watched it stop making videos -.-


#14 Cogito

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Posted 29 November 2009 - 08:55 PM

I'd add a stopcasting to your FD macro. That way you can FD even when using steady. Yah you can just move to stop it, but with all the haste casters run these days every little bit helps.
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#15 Dagin

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Posted 29 November 2009 - 09:16 PM

Might I suggest to save space:

/cast [modifier:ctrl,target=focus] Silencing Shot; Silencing Shot


Yeah thanks I noticed that and added it.
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#16 Cogito

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Posted 29 November 2009 - 10:27 PM

Changes tracking to whatever your target is, casts arcane shot, uses pet growl if pet has a target.
Code:
/run for i=1,GetNumTrackingTypes() do local n, t, a, c = GetTrackingInfo(i); if string.find(n, UnitCreatureType("target")) then if t~=GetTrackingTexture(i) then SetTracking(i); end end end
/cast Arcane Shot
/cast [target=pettarget,exists] Growl


How exactly do you use this macro? Like why arcane shot + growl?

I really like the tracking aspect, with that imp tracking becomes better then several other talents for marks builds. Is there a way to change it so that it doesn't give you a lua error if you hit it without a target?
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#17 Megatf

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Posted 29 November 2009 - 10:35 PM

I'd add a stopcasting to your FD macro. That way you can FD even when using steady. Yah you can just move to stop it, but with all the haste casters run these days every little bit helps.


Can you link that please?
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#18 Clumzer

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Posted 29 November 2009 - 10:45 PM

Can you link that please?


#showtooltip Feign Death
/stopcasting
/cast Feign Death
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#19 Squanky

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Posted 06 December 2009 - 12:00 PM

Changes tracking to whatever your target is, casts arcane shot, uses pet growl if pet has a target.
Code:
/run for i=1,GetNumTrackingTypes() do local n, t, a, c = GetTrackingInfo(i); if string.find(n, UnitCreatureType("target")) then if t~=GetTrackingTexture(i) then SetTracking(i); end end end
/cast Arcane Shot
/cast [target=pettarget,exists] Growl


How exactly do you use this macro? Like why arcane shot + growl?

I really like the tracking aspect, with that imp tracking becomes better then several other talents for marks builds. Is there a way to change it so that it doesn't give you a lua error if you hit it without a target?


Use this instead.
#showtooltip Arcane Shot
/cast Track Humanoids
/cast Arcane Shot
/cast [target=pettarget,exists] Growl

Basically will only cast track humanoids regardless of what your target is.

Goes nicely with
#showtooltip Flare
/cast Track Hidden
/cast !Flare

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#20 metzia

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Posted 07 December 2009 - 03:22 AM

some that i use:

#showtooltip Readiness
/cast Rapid Fire
/cast Readiness

#showtooltip
/cast [mod:shift, target=focus] !poison spit
/cast [nomodifier] !poison spit


For saving space:

#showtooltip Mend Pet
/dismount
/cast [nopet] Call Pet
/cast [pet, nomod, button:1] Mend Pet
/cast [pet, nomod, button:2] Dismiss Pet

#showtooltip [modifier:shift] Frost Trap; Freezing Trap
/stopcasting
/stopattack
/cast [modifier:shift] Frost Trap; Freezing Trap
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