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Warrior Damage


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#41 Necriss

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Posted 09 October 2009 - 02:26 AM

He didn't kill the locks pet ? Oh my....
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#42 Tankio

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Posted 09 October 2009 - 05:37 AM

yeah I think he learned his lesson. Leave the warlock alone for 1 second and he's going to 1 shot you
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#43 Rabidhobo

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Posted 09 October 2009 - 06:21 AM

not gonna lie i actually lold at the troll face bravo.

but on a serious note i can fully concur with this thread, playing RLS we were getting worked by a :warrior::priest::paladin: due to tons of dispels and the warrior was dishing out more damage than both of us combined (with a healthy 33k health pool) and right when we were about to lose the priest popped pain sup on himself from me looking at him dirty and the warrior in his jock hardening desire to slay the warlock followed up behind a pole where we gave him a destro lock dirt nap in two seconds with a beautiful no-shieldwall dismantle and i laughed as we stole points like a bandit from a team that was practically forcing us to participate in the running of the steamrollers against our will.
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#44 Idgit

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Posted 09 October 2009 - 06:27 AM

For chuckles, I'll tell you how we won.

The Warrior decided, after 7 min, to start training me (oom) instead of the Warlock.
My Warlock then proceeded to kill him promptly after.

Leave the warlock alone for 1 second and he's going to 1 shot you

where we gave him a destro lock dirt nap in two seconds



The people complaining about warrior damage are patting themselves on the back for raping the warrior with retarded destro burst. Should you actually be happy about that?

Good thing they're nerfing that. Now to fix warriors, ferals, and ele shaman.
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#45 TylerRoll

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Posted 09 October 2009 - 06:42 AM

2 classes supporting one other class. A warrior's weakness is his kitability and his vulnerability to cc, this setup takes most of that away.

Other then that, all damage is retarded atm, warrior damage included.

I dont get why warriors always say they are a lot more vulnerable to CC than others.
Spell reflect every 10 seconds and zerker rage against fears.
Now tell me please how that is so much worse compared to other classes?
Naming kitability is also something I find very doubtful.(having both intercept and charge)
On topic warrior damage is way too high.
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#46 Jspot

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Posted 09 October 2009 - 06:46 AM

I dont get why warriors always say they are a lot more vulnerable to CC than others.
Spell reflect every 10 seconds and zerker rage against fears.
Now tell me please how that is so much worse compared to other classes?
Naming kitability is also something I find very doubtful.(having both intercept and charge)
On topic warrior damage is way too high.


This is funny coming from a rogue. How many ways can you avoid cc? Vanish x2, cloak, sprint x2 (yes use it to los, i know you had to think on that one), gouge, kick, kidney shot.

Spell reflect is hardly reliable considering you have to be running with sub 40 latency for it to get good players, otherwise it will just be hit with a dummy spell or latency will fuck you with cc through the SR buff.

On topic warrior damage is right on par with everyone elses damage. Stop being dumb.
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#47 Dize

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Posted 09 October 2009 - 06:48 AM

Eh, Warriors are just fine in PvP gear but in PvE + ArP gear, their damage is simply too high. But then again there are multiple classes with too high damage, this is WotLK.
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#48 Devilsviagra

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Posted 09 October 2009 - 06:53 AM

But then again there are multiple classes with too high damage, this is WotLK.


ya it surprises me Blizzard has yet to slow down the game since WOTLK started, it feels like its only becoming worse especially with these BS t10 set bonuses around the corner
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#49 TylerRoll

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Posted 09 October 2009 - 07:04 AM

This is funny coming from a rogue. How many ways can you avoid cc? Vanish x2, cloak, sprint x2 (yes use it to los, i know you had to think on that one), gouge, kick, kidney shot.

Spell reflect is hardly reliable considering you have to be running with sub 40 latency for it to get good players, otherwise it will just be hit with a dummy spell or latency will fuck you with cc through the SR buff.

On topic warrior damage is right on par with everyone elses damage. Stop being dumb.


Yes lets use vanish x2 on roots(not cc) and get aoed out of stealth right after. Also risking to not have any defensive cds later on.
Very smart to use cloak to prevent cc most of the times vs wizards/rmp to get 1 shot 5 seconds later, very fucking smart.
Gouge,kick and kidney shot all usuable after I just charge/intercepted to the caster(I guess your mainly talking about mage anyway?) who is CCing me .. oh wait .. oh hi pummel and shield bash..
And using sprint(3 min cd)like that is ofcourse always possible.

And calling spellreflect (10 sec cd) unreliable while naming vanish (2 min) just lol.

Not saying warriors have it a lot better than other classes with spellreflect and zerker rage, just saying they dont have it a lot worse.
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#50 Dize

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Posted 09 October 2009 - 07:22 AM

Well the difference between a Rogue and a Warrior is that the Rogue ones are spammable at times thus making you ''immune'' to cc for quite some time and then being able to lock someone down at the same time.
And because of Stealth and all the CC you have yourself, its easier to prevent them from CCing you.

But the disadvantage of that is, once you fail with that, you most likely die for not having defensive cds left.
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#51 Zeriel

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Posted 09 October 2009 - 07:41 AM

The people complaining about warrior damage are patting themselves on the back for raping the warrior with retarded destro burst. Should you actually be happy about that?

Good thing they're nerfing that. Now to fix warriors, ferals, and ele shaman.


I had a feeling people were going to pull this. :(

"Oh look we took 2k damage off of a 20k burst, DESTRO WARLOCKS NOW DO MEDIOCRE BURST."

Uh, no, it's still high. Problem with warriors is you really can't nerf their damage without making it absolutely pitiful for those running without ArP. The only solution is what they're already doing for Cataclysm (retiring ArP for the most part).
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#52 TylerRoll

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Posted 09 October 2009 - 07:47 AM

Well the difference between a Rogue and a Warrior is that the Rogue ones are spammable at times thus making you ''immune'' to cc for quite some time and then being able to lock someone down at the same time.
And because of Stealth and all the CC you have yourself, its easier to prevent them from CCing you.

But the disadvantage of that is, once you fail with that, you most likely die for not having defensive cds left.

Ok so I guess we are talking about druids and warlocks only(from the classes who have spammable CC), because you are talking about lock someone down at the same time and that really doesnt work agianst mages(spammable aoe+frostbite).
You have zerker rage against warlocks(and against priests btw), so that leaves only druids where I agree we can get out of roots, use cloak to prevent CC if they are teamed with melee.
Besides that even if you lock a warlock down he can still instant howl of terror or shadowfury fear/howl of terror you.

Im still not convinced that warriors are so much easier to cc compared to other classes(and this doesnt mean rogue only).
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#53 Piaculum

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Posted 09 October 2009 - 07:50 AM

Remove arp and we're done
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#54 Jspot

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Posted 09 October 2009 - 07:52 AM

Ok so I guess we are talking about druids and warlocks only(from the classes who have spammable CC), because you are talking about lock someone down at the same time and that really doesnt work agianst mages(spammable aoe+frostbite).
You have zerker rage against warlocks(and against priests btw), so that leaves only druids where I agree we can get out of roots, use cloak to prevent CC if they are teamed with melee.
Besides that even if you lock a warlock down he can still instant howl of terror or shadowfury fear/howl of terror you.

Im still not convinced that warriors are so much easier to cc compared to other classes(and this doesnt mean rogue only).


I highly suggest you go watch a few good rogue videos and see how they can avoid cc against teams with MULTIPLE classes capable of cc for over a minute, easily.

If you don't agree that warriors are the most vulnerable class to cc, BY FAR, you have never played a warrior or a character with the ability to cc a warrior.
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#55 Idgit

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Posted 09 October 2009 - 07:56 AM

I had a feeling people were going to pull this. :(

"Oh look we took 2k damage off of a 20k burst, DESTRO WARLOCKS NOW DO MEDIOCRE BURST."

Uh, no, it's still high. Problem with warriors is you really can't nerf their damage without making it absolutely pitiful for those running without ArP. The only solution is what they're already doing for Cataclysm (retiring ArP for the most part).


My comment was intended to point out how stupid lock burst is, but at least they're trying to remedy that. That doesn't change the fact that warrior damage is too high. And I'm talking about full pvp geared warriors too.
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#56 TylerRoll

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Posted 09 October 2009 - 08:06 AM

I highly suggest you go watch a few good rogue videos and see how they can avoid cc against teams with MULTIPLE classes capable of cc for over a minute, easily.

If you don't agree that warriors are the most vulnerable class to cc, BY FAR, you have never played a warrior or a character with the ability to cc a warrior.

No I know enough about that.
I saw enough neilyo/akrios videos where people have 0 idea about fakecasting, mages/priest/warriors/etc not paying attention to coc /frostnova/petnova/shout/aoe the rogue out of stealth straight away.
Those videos is not what is reality today.
My guess is that you have no idea how often other classes are getting feared for example.
Ret palas, rogues, priests, holy paladins, dks, hunters, basicly everything except mages, druids and maybe shamans (shocks grouding)are just as easy to cc as warriors.
And any melee except ret palas and enh shamans are just as easy to root as warriors.
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#57 Zeriel

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Posted 09 October 2009 - 08:07 AM

My comment was intended to point out how stupid lock burst is, but at least they're trying to remedy that. That doesn't change the fact that warrior damage is too high. And I'm talking about full pvp geared warriors too.


Fully PVP geared warriors with no ArP trinkets/gems?

I find that hard to believe, since they crit for something like 3-4k.

Anyway, like I said, the fix is already in the pipeline, don't see them expediting it for S8 when they could just wait for Cataclysm.
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#58 Fierss

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Posted 09 October 2009 - 08:15 AM

if you can post on these forums, odds are you don't fight "full pvp geared" warriors other than when you play with a friend's alt to get them points.

Warrior damage is often frustrating to face, but the class also has a lot of weaknesses, and makes it clunky to change. Stances, rage, procs, spell reflect bug, being able to disarm their defensive abilities...that shit sucks. As much as I hate getting my ass torn apart on my priest if there's a dispeller handy or my team isn't peeling well enough for me, I don't know what I would suggest to actually fix the problem, other than the removal of UA, and possibly convert part of bladestorm's damage into a dot so that it's more realistic to heal through. I have more SP than any other priest I see, and penance (my best hps ability other than divine hymn) ticking for 1600-1800 (800 with UA!) while I'm being hit for more than that, 8-9 times in 6 seconds, is not fun.
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#59 Idgit

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Posted 09 October 2009 - 12:30 PM

if you can post on these forums, odds are you don't fight "full pvp geared" warriors other than when you play with a friend's alt to get them points.


The warrior I played with last season was full pvp geared. Using a Wrathstone and WG AP trinket. He socketed ArP+maces and absolutely shit on everything when unpeeled.

I really felt bad for priests when he wasn't being trained. We were running double healer so I guess that makes his damage look crazier.
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#60 Powerslave

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Posted 09 October 2009 - 01:06 PM

I hope it's my brain fucking me so I can't detect the sarcasm in what you said.



and again..


wtf are you complaining about ?like hunters dont do as much damage(or more) as warriors?
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