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Ferals - Predator's Swiftness


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#1 Miirkat

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Posted 22 September 2009 - 10:37 PM

<3

Amazing I must say in the least.

I can consistently pull 6k-6.5k non crit HT's on myself before MS, however doing so really shits on my mana.

Even casting Cyclone a lot seems to really be hindering my mana in longer fights.

I may go with my original intention of getting some INT gems because SotF = 6%, Imp MotW = 2%, HotW = 20%, and finally Imp LotP gives a % of maximum mana back every time its procs, meaning you get more mana back if your mana pool is bigger.

Gonna play with this over the next week or so, anyone's feedback and testing with this is greatly appreciated.
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#2 Fierss

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Posted 22 September 2009 - 10:39 PM

anyone's feedback

I fucking hate it.
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#3 Widowned

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Posted 22 September 2009 - 11:02 PM

Assuming a scenario where you'll live long enough for it to tick, I found an instant Regrowth and then back into cat healed for at least 7200, vs. 5500-ish for a non-crit HT.

My gear isn't as good as yours, but still. Seems the +20% healing in Cat makes Regrowth the smarter choice in some situations.

Overall the talent is absolutely ridiculous though, feels like it's going to get nerfed.
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#4 Treehugger

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Posted 22 September 2009 - 11:14 PM

this ability needs another thread imo
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#5 Miirkat

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Posted 22 September 2009 - 11:21 PM

Hmm okay good thing to test.

Currently I'm looking at swapping my DMC:G deck over to the 90 Intellect version seeing that after talents it gives 115.2 Intellect. 115 Intellect gives 1725 mana as well as I get to keep my 200 Agility buff with this card.

Right now I have 7371 mana, and with the intell DMC:G I will have 9096. This basically makes my mana return from Imp LotP go from 589.68 to 727.68, a 138 difference, but I don't think that's something to pass off considering it procs every 6 seconds.

Since most people don't pick up Imp LotP like I do, I'll post the next numbers without it (meaning only HotW and SotF). Note also Intellect gives increased benefit to Spirit and Spell Crit, but to us those are insignificant.

20 Intellect Gem = 25.2 Intellect, 378 mana, 27 more mana from Imp LotP

Stacking Intellect through gems might be difficult (and unreasonable) to do. Since 70, there is literally no pieces of gear that share both Agility and Intellect.

I think the best way to go if anyone does go this route would be to get the DMC:G.

Also, will be respeccing to 3/3 Natural Shapeshifter here shortly.
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#6 paniczone

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Posted 22 September 2009 - 11:47 PM

I'm most likely gonna spec into natural shapeshifter now, maybe 2/3
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#7 Mcwiggles

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Posted 23 September 2009 - 12:09 AM

Hmm okay good thing to test.

Currently I'm looking at swapping my DMC:G deck over to the 90 Intellect version seeing that after talents it gives 115.2 Intellect. 115 Intellect gives 1725 mana as well as I get to keep my 200 Agility buff with this card.

Right now I have 7371 mana, and with the intell DMC:G I will have 9096. This basically makes my mana return from Imp LotP go from 589.68 to 727.68, a 138 difference, but I don't think that's something to pass off considering it procs every 6 seconds.

Since most people don't pick up Imp LotP like I do, I'll post the next numbers without it (meaning only HotW and SotF). Note also Intellect gives increased benefit to Spirit and Spell Crit, but to us those are insignificant.

20 Intellect Gem = 25.2 Intellect, 378 mana, 27 more mana from Imp LotP

Stacking Intellect through gems might be difficult (and unreasonable) to do. Since 70, there is literally no pieces of gear that share both Agility and Intellect.

I think the best way to go if anyone does go this route would be to get the DMC:G.

Also, will be respeccing to 3/3 Natural Shapeshifter here shortly.


wat

jus gem agil k.
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#8 Miirkat

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Posted 23 September 2009 - 01:11 AM

wat

jus gem agil k.

Compared to you I've got plenty of Agility to throw around and play with other stats.

Sup.
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#9 mewnfare

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Posted 23 September 2009 - 01:20 AM

my spec = the way to go
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#10 inhume

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Posted 23 September 2009 - 01:20 AM

easily OP.....reason being is cyclone cannot be dispelled. it's really stupid to get stunned then your healer to get cycloned...nerf =/
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#11 mhed

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Posted 23 September 2009 - 01:20 AM

any1 else shitting themselves for what the hunter pet lookalike spec has in store for us :(?
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#12 mewnfare

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Posted 23 September 2009 - 01:28 AM

easily OP.....reason being is cyclone cannot be dispelled. it's really stupid to get stunned then your healer to get cycloned while the druid reshapes into cat and does more damage because he just gained energy from furor....nerf =/


Clear knowledge of the druid class.
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#13 Miirkat

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Posted 23 September 2009 - 01:32 AM

Nice.
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#14 Gunnolf

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Posted 23 September 2009 - 01:32 AM

It's literally a copy of the enh shaman thing with hex they just put in and about 5% of ferals will use it to it's full potential.

It'll be fine.
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#15 inhume

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Posted 23 September 2009 - 01:32 AM

fair enough my mistake, still doesn't take away from the retardation that is instant cast cyclone every finisher.
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#16 inhume

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Posted 23 September 2009 - 01:33 AM

It's literally a copy of the enh shaman thing with hex they just put in and about 5% of ferals will use it to it's full potential.

It'll be fine.


you can decurse hex, you can't do shit about cyclone except trinket it. and hex has a cooldown
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#17 Miirkat

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Posted 23 September 2009 - 01:35 AM

Why do you even care? Looks like you don't arena anyways.
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#18 Fierss

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Posted 23 September 2009 - 01:35 AM

45 sec decursable hex that shares DRs vs no CD cyclone with no DRs that can't be removed.

Ya, same thing.
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#19 Powerslave

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Posted 23 September 2009 - 01:46 AM

45 sec decursable hex that shares DRs vs no CD cyclone with no DRs that can't be removed.

Ya, same thing.


glad someone pointed it out
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#20 Miirkat

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Posted 23 September 2009 - 01:49 AM

I would like to point out that this change has been in the notes for quite some time now.

You guys couldn't figure out that instant Cyclone would be amazing just from reading it?
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