Retribution Paladin Guide (Legion)
This guide is written mainly for players new to playing retribution in arena and PvP.
What changed about Rets in Legion?
1.) Abilities Removed: Hammer of Wrath, Exorcism, Blessing of Sacrifice, (baseline) Word of Glory, Emancipate, Divine Protection and all Seals
2.) Judgment now applies a debuff to the targets it deals damage to, increasing holy damage taken on spenders such as Templar's Verdict.
3.) Talents are completely changed.
4.) You can use a total of 3 blessings at any time. For example, without a party you can have all 3 buffs on yourself. In 3v3 your DPS and yourself can have Might while your healer can have Kings.
5.) Hands became Blessings. Make sure to update your macros!
In the talent picture I selected talents that I use as default in arena. Talents should be changed every arena match depending on what composition you're playing, what you're up against, and what strategy you and your opponent might execute.
Highly Recommended: Final Verdict
This increases your Final Verdict damage by 20%. Currently the other 2 talents just don't beat out the damage you can gain from Final Verdict in a PvP scenario.
Crusader strike is rarely used on CD in PvP, this makes Fires of Justice a bit more lackluster. Greater Judgment is good when you play with classes such as a Rogue or Mage (breakable CCs.) This way you only have to be careful with using Judgment when those CCs are used rather than Zeal and Judgment.
Recommended: Fist of Justice
Logic here for Fist is very similar to WoD, the other 2 talents are mostly used if you want to strategize around them. Repentance is somewhat improved in the fact that it doesn't use the CD if you cast it on a Beast, but you'll require a lot of effort to land it especially on Druids. Blind is essentially the same as before, not very useful unless you want to rush a game.
Recommended: Blade of Wrath
Blade of Wrath provides the best consistent damage and also good holy power generation. Crits are 150% in PvP, making Virtue's Blade much worse and it also gets modified by the opponents armor since it does physical damage rather than holy.
Recommended: Justicar's Vengeance
JV has a lot of synergy with Divine Purpose. Basically, you use it with the proc or when the target is stunned. If you prefer another 100 talent or you're fighting against a physical damage team Eye for an Eye is also a good choice.
Our Mobility in this pre-patch is horrible, and having at least one talent to help it is nice. Divine Intervention is not to be underestimated though, particularly against teams you know you will be focused at some point or if you're using Holy Wrath.
Recommended: Divine Purpose or Holy Wrath
Holy Wrath does 50% of your missing HP as damage. This is incredible burst, but requires very specific scenarios to be used effectively and has a long CD. Divine Purpose is a more consistent choice especially with JV.
Largely preference based, Gladiator's Medallion gives you the most control of when you want to be out of a CC.
Adaption is nice for teams that has 5second+ CCs that your healer cannot dispel or if they're doing a good job of Cross CCing, adaption also has nice synergy with our artifact trinket. An example of a comp Adaption would be good against is Turbo Cleave Holy Pally.
Relentless is best for teams that constantly CC you over and over, I tend to use it against Mages.
Reinforced Armor by default, Sparring when you fight physical melee teams.
Law and Order provides us with a much needed extra slow, this is the default talent in 1v1 or for open world fighting. Jurisdiction should be used when you are playing with a teammate that already provides a slow or when you don't plan to kill the healer. It's very difficult to use a 10yd range spell on healers you are not killing for CC.
Luminescence is an amazing talent, 20 yards is a huge radius for heals to be "cleaved". Pure of Heart should be used vs Assassination Rogues.
Blessing of Sanctuary is what makes Rets unique in arena in my opinion. Being able to get your partners out of CCs this often is definitely one of our strengths. When you do battlegrounds or just feel like you want to do more damage Vengeance Aura is preferred over Seraphim's Blessing.
Lawbringer is the highest DPS as long as you need to swap targets at all.
Divine Punisher is decent if you plan to never swap targets, this kind of situation is rare.
Hammer of Reckoning is used when you're playing a pure "set-up" team. a team that doesn't need to do damage outside of when you CC the healers. That way even though you do less consistent damage that burst of Hammer of Reckoning could win you the game.
Viable Ret Comps
Still being tested.
What rotation do you use in PvP?
There is no "specific" rotation in PvP.
This is a basic priority for doing maximum damage:
1. Virtue's Blade or Blade of Wrath to generate Holy Power
2. Crusader Strike / Zeal to generate Holy Power
3. Judgment (provides debuff that gives your holy power spenders with more damage)
4. Execution Sentence if talented
5. Templar's Verdict to spend holy power.
If you're speccing Justicar's Vengeance keep in mind that JV does less damage in PvP than it would usually do. This is due to the spell templates in PvP, JV is nerfed in arenas and such meaning it does less than TV if the target is not stunned.
You use JV when:
Target is Stunned
You have a Proc and you're missing a bit of HP
You really need the heal and you can't cast
You use TV when: (more damage than JV unless target is stunned)
Target is not stunned
You have a proc and you're not missing HP
What macros does Ret have for PvP?
Macros are largely preference. I use a lot of focus and party target macros. The goal is to be able to use your spells without changing your target.
Add #showtooltip to the start of these macros if you want to see it.
Some other general macros:
1.) Focus HOJ
/cast [target=focus] Hammer of Justice
2.) Focus Repent
/cast [target=focus] Repentance
3.) Focus Rebuke
/cast [target=focus] Rebuke
4.) Focus Judgment
/cast [target=focus] Judgment
The Support Macros I Personally Use:
(switch x with number or partyx with Toon Name)
5.) Blessing of Protection
/cast [target=partyX] Blessing of Protection
6.) Blessing of Freedom
/cast [target=partyX] Blessing of Freedom
7.) Word of Glory
/cast [target=partyX] Word of Glory
8.) Flash of Light
/cast [target=partyX] Flash of Light
9.) Blessing of Sanctuary
/cast [target=partyX] Blessing of Sanctuary
General Arena Tips
Ret is a hybrid melee, with a large role to supporting your teammates. We have good burst damage during wings, but outside of that we're a bit gimped. We have some off heals and good support, but we're also incredibly easy to CC as a melee class.
As a ret pally, you always have to remember you ARE NOT a warrior. You need to watch your partners the entire game. Do not waste your off heals, and blessings. In an arena match my eyes are on my party screen the most.
Ret PvP Stream
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Thanks for reading, I hope this helped you out. Post any other questions you have! If you have specific questions for me you can tweet it to me on twitter.
By Vanguards / Sam
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