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Retribution Paladin Guide (6.0.2)

This guide is written mainly for players new to playing retribution in arena / PvP.

What changed about Rets in 6.0.2?

1.) Damage buffs! Also it's a new expansion, so pretty much everything has changed in regards to game pacing.

2.) We've lost a few abilities: Blinding Light (Now a Talent), Inquisition, Aura Mastery, and Guardian of Ancient Kings (our pet).

Many people ask me "How are Rets this patch"? They are very strong in 6.0.2, it's hard to say if it'll remain the same in WoD, but currently we are definitely top tier.

PvP Talents

Posted Image


In the talent picture I selected talents that I use as default in arena. Talents and Glyphs should be changed every arena match depending on what composition you're playing, what you're up against, and what strategy you and your opponent might execute.

Level 15:
Usual recommendation: Long Arm of the Law.

Why Long Arm of the Law? Well Judgement cooldown is incredibly short, so this sprint is almost on demand.

Level 30
For most compositions I recommend Fist of Justice.

Any 3 of these talents are viable. What is best will depend on many factors such as your play-style, the composition you're running, and what you're fighting against. Fist of Justice is an easy to use instant CC that allows your teammates to easily chain off of as well. Fist of Justice also increases your HOJ range which is very useful for a melee. The Blind talent will now be quite useful when you don't have Fear on your team. Remember, this Blind is like the Rogue Blind for DRs and not a disorient!

Level 45
Selfless Healer is recommended for most cases.

Having Selfless Healer is useful to get those fast and lower mana costing heals on yourself or your teammates. Other talents aren't bad either, but Selfless Healer performs the best.

Level 60
Recommended: Clemency - A previous patch made Hand of Sacrifice dispel magic effects. Clemency was already really strong for most scenarios since you can use freedom, sacrifice, and protection twice.

Hand of Purity is awesome for counter comping into DOT cleaves. Hand of Purity is to be used when you fight a DOT Cleave such as affliction warlock teams.

Unbreakable Spirit is particularly good when you know you're getting trained, especially against Caster Cleaves. The buff in 5.4 made this talent very strong, and I usually use this over the other 2 specs when fighting against double Caster compositions.

Level 75
Recommended: Holy Avenger

All 3 talents here are quite strong, but Holy Avenger usually performs best for burst which fits the current meta game with long CC chains to get kills. Holy Avenger also lines up with Avenging Wrath perfectly to use together for stacking CDs.

Level 90
Recommended: Execution Sentence

This is an extremely common question. Why Execution Sentence? Before 5.4 Holy Prism was a lot better. Due to gear scaling, and the Execution Sentence dispel change it has made this talent superior in general. When you dispel Execution Sentence now it will immediately activate the last tick which is the big burst that you want. Gear scaling has also made this talent deal far more damage.

Holy Prism is good because of how PvP is, situational and burst oriented. Holy Prism lets you heal when it's needed, or otherwise burst.

Level 100
Recommend: Final Verdict

This still needs to be tested, but at level 100 I found this to be the best and burstiest talent.

Glyphs
Most major glyphs are purely preference. Prime glyphs there are several choices with Templar's Verdict in my opinion almost always being mandatory since Ret is always a viable kill option. The only way you'd ever take this off is if you're 100% positive you will not get targeted.

Prime Glyphs:
Templar's Verdict (Necessary) - Now works on exorcism as well!
Burden of Guilt (It allows you to slow on your judgement now in 5.4! Highly recommended especially when you have no slow on your team.)
Double Jeopardy (The extra 20% burst is really insane at the moment, purposely judgeing a focus target then swapping back right before you Avenging Wrath is really useful)
Word of Glory (Extra damage for all those WOGs you do!)
NEW Glyph of Freedom - It reduces CCs on any targets you freedom by 25%. This will most likely be amazing, but we won't be able to use this til WoD.

Major Glyphs:
Really doesn't matter, Hearthstone glyph is cool though!

Gems / Enchants / Stats
So far for 6.0.2 Mastery seems to be the best stat. Giving up a small amount of attack point can be equivalent to gaining 10-20% Mastery which is huge.

Recommended Gems:
Meta - PvP Meta
Red - Strength / Mastery
Yellow - Mastery
Blue - Mastery / PvP Power

Recommended Reforging:
No more reforging in WoD!

Recommended Enchants:
Head - None
Shoulders - Strength with Crit
Back - Hit Rating or Crit
Chest - All Stats
Wrist - Strength
Hands - Mastery or Strength
Legs - Strength / Crit
Feet - Mastery with Run Speed
Weapon - I've heard Rumors of Mongoose not being scaled yet making it OP. Otherwise, Dancing Steel.

Seal
A previous patch buffed Seal of Justice due to the Sword of Light change, but I find censure to still be the best.
For a simple answer: Censure
Here is a more complicated answer:
Generally for any target you are staying on for 10+ Seconds, Truth is the highest damage dealing seal.
For a game where you don't have burden of guilt, and you're swapping a lot, Seal of Justice could be better. A composition such as Ret / Shadow Priest / Resto Shaman for example has no slow.
Seal of the Righteous is good for AOE, this is very rare in PvP. I've probably swapped it once in the entire expansion.
Healing Seal is good for when you're getting trained, or desperately need mana. Another rare seal to use.

Viable Ret Comps
Try it out yourself!

What rotation do you use in PvP?
There is no "specific" rotation in PvP.

The best I can give you is this in terms of a PvE Damage Rotation:
Less Than 5HP up:
Execution Sentence>Exorcism>Hammer of Wrath>Judgement>Crusader Strike>Templar's Verdict

Everything is situational. Keep note that our hardest hitting ability will be Templar's Verdict, which also clashes with Word of Glory as both takes holy power.

What macros does Ret have for PvP?
Most of Ret PvP Macros look like this:
/cast [target=party1] Word of Glory.
You can basically fit in 1-4 for 1, and Word of Glory with Sacrifice / Freedom / Hand of Protection and you'll have most of the Macros I have. I only have 1-2 for most of them, and 1-4 for WOG for 5s. 1-4 for everything was a bit too overwhelming for me. (Not Enough Buttons + Too Crazy lol)
There are people who simplifies this by using mouseover macros and such, all personal preference. Add #showtooltip to the start of these macros if you want to see it.
Some other general macros:
1.) Start Attack + Crusader Strike
/cast Crusader Strike
/startattack

2.) Start Attack + Templar's Verdict
/cast Templar's Verdict
/startattack

3.) Focus HOJ
/cast [target=focus] Hammer of Justice

4.) Focus Repent
/cast [target=focus] Repentance

5.) Switching Between 2H and Shield
/equip [equipped:Shields] Your2HWeaponName
/equip [noequipped:Shields] your1HWeaponName
/equip [noequipped:Shields] YourShieldName

6.) Camera Distance *This is the Camera I used to use, I'm going default max zoomed out now though*
/console cameraDistanceMaxFactor 4

7.) Focus REBUKE
/cast [target=focus] Rebuke

8.) Focus Judgement
/cast [target=focus] Judgement

9.) Cancel Bubble
/cancelaura Divine Shield

The Support Macros I Personally Use:
(switch x with number or partyx with Toon Name)

11.) Hand of Protection
/cast [target=partyX] Hand of Protection

12.) Hand of Sacrifice
/cast [target=partyX] Hand of Sacrifice

13.) Hand of Freedom
/cast [target=partyX] Hand of Freedom

14.) Word of Glory
/cast [target=partyX] Word of Glory

15.) Flash of Light
/cast [target=partyX] Flash of Light

As said with almost everything, Macros have a lot to do with personal preference. You can also use modifiers for different skills in your macros such as Repent. Use these only as a general guideline and form your own macros!

Gearing Ret for PvP
You can basically use all the PvP Gear and you'll do great!

Trinkets
Unless you're human obviously you would use the trinket that removes all impairing effects.
For your second trinket, I recommend a Strength proc trinket. If you're human I recommend using an On-Use PvP trinket to replace the medallion. You want to use double PvP trinket now due to it giving bonus resilience which is HUGE. Rets are an extremely common train target.

General Arena Tips
Ret is a very strange spec, it's place in arena is rather vague. We have good burst damage during wings, but outside of that we're a bit gimped. We have INSANE off heals and good support, but we're also incredibly easy to CC as a melee class which throws everything off.
As a ret pally, you always have to remember you ARE NOT a warrior. You need to watch your partners the entire game. Do not waste your extremely insane off heals, freedom, BOP, Sac. You are a support class that can burst once every 2 minutes! In an arena match my eyes are on my party screen the most.
If you are playing with a DK or Warrior or Rogue, be considerate about your freedom. In 3s, I almost NEVER freedom myself. You can cleanse most of your roots, and my death knight can kill people around 2 times faster than me, why would I freedom myself?

Ret PvP Stream
http://twitch.tv/VanguardsTV   - My (Vanguards) Twitch.TV Stream! Be sure to follow!

Ret PvP Page / Question Page
http://www.facebook.com/samk920

Ret PvP Videos
Check out these channels:
http://www.youtube.com/SamK920
http://www.youtube.com/WoWSpotlights

Thanks for reading, I hope this helped you out. Post any other questions you have! If you have specific questions for me, try posting them on my facebook page.

By Vanguards / Sam
http://twitch.tv/VanguardsTV - Stream (Follow to know when I'm live!)
http://twitter.com/VanguardsTV - Twitter
http://facebook.com/Samk920 - Facebook

http://youtube.com/SamK920 - YouTube Videos

comments

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#1 Jecks

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Posted 19 January 2011 - 06:22 PM

Good guide. Ret is a very gear dependent spec IMO, the "how much gear do I need to arena" should be removed. Instead, I would talk about best options for a Pvp dps trinket for those who are and are not raiders.

So glad someone made a ret guide instead of another holy one.
GJ vanguards

#2 krymme

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Posted 19 January 2011 - 09:41 PM

+rep

#3 Vanguards

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Posted 19 January 2011 - 11:14 PM

thanks! I've changed the trinket / gearing area slightly just now as from Jecks recommendation

#4 Jecks

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Posted 19 January 2011 - 11:55 PM

heres a macro that saves like 200-250 ms on your first hammer
[QUOTE]#showtooltip
/cast Avenging Wrath
/cast hammer of wrath
[/QUOTE]

#5 innrey

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Posted 19 January 2011 - 11:57 PM

Crit build. I have hast build

#6 Rashnu

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Posted 20 January 2011 - 03:21 AM

The Naaru Council has informed that your guide only supports one path to glory. For there are many paths. I have found a potential path to greater wisdom for that shit is gold.

#7 Kadryelx

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Posted 20 January 2011 - 07:34 AM

My Turn Evil macro:

/cast [@arenapet1,harm][@arenapet2,harm][@arenapet3,harm][@arenapet4,harm][@arenapet5,harm][@mouseover,harm][]Turn Evil

simply press the macro and it will automatically fear any pets that's fearable, and if u want to fear a DK with Lichborne or a gargoyle just mouseover

#8 Getzy

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Posted 20 January 2011 - 07:48 AM

I don't think you should advise that we should forge into pure Mastery come patch 4.0.6 until more testing is done.

The new Mastery is still being worked on within the PTR and nothing is final. As of today's new build Redcape's current numbers still show Mastery as our worst stat, just barely coming behind Crit/Haste (which is better than before).

I believe that we should still try and balance out our secondary stats--which are of course, Crit/Mastery for PvP--if these changes go live then we wont change a thing on how we reforge.

Good guide overall, though.

#9 Kadryelx

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Posted 20 January 2011 - 07:56 AM

lets say u crit a mage for 20k with Templar's Verdict with 8 Mastery, dont you think 36.8% dmg increase on it is bad? I mean it's AWESOME for burst, idk about substained dmg for pve tho but who cares about pve? I'm also pretty sure Inquisition makes it scale even better (and it's undispellable in 4.0.6)

8 mastery on a 20k TV = 27360... that's with base mastery and 20k on a mage isnt rare.

the burst it will be able to put out with undispellable Inquisition and undispellable Zealotry is going to be rediculous with a huge amount of mastery

#10 Getzy

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Posted 20 January 2011 - 08:09 AM

I don't know where you got the idea that burst is more damage in an arena game than net DPS. Is it a comp issue? Can you not stick on your target? Whatever it is, the illusion of bigger numbers transferring into "better" is false in an Arena environment and PvE enviroment.

Log into the PTR for yourself and test it out; it may just be another preference issue. However, I've reforged into all Mastery and have balanced out both secondary stats (Crit/Mastery) and balancing out my stats has shown to be of greater value.

#11 Navariumx

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Posted 20 January 2011 - 01:16 PM

[quote name='Androff']My Turn Evil macro:

/cast [@arenapet1,harm][@arenapet2,harm][@arenapet3,harm][@arenapet4,harm][@arenapet5,harm][@mouseover,harm][]Turn Evil

simply press the macro and it will automatically fear any pets that's fearable, and if u want to fear a DK with Lichborne or a gargoyle just mouseover[/QUOTE]

Mouseover should be placed first, else it will go through all arenapetN unitID's. If you want to fear a DK, simply put arenaN into the macro aswell. (for arenas)

So for this macro, it will be DK's with Lichborne --> Fearable pets --> Mouseover --> Target priority.

[code]/use [@arena1,harm][@arena2,harm][@arena3,harm][@arena4,harm][@arena5,harm][@arenapet1,harm][@arenapet2,harm][@arenapet3,harm][@arenapet4,harm][@arenapet5,harm][@mouseover,harm][]Turn Evil[/code]

#12 Elalith

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Posted 20 January 2011 - 01:43 PM

+ rep
king of rets

#13 Guest_Alphatier_*

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Posted 20 January 2011 - 07:15 PM

very nice guide, thanks man :)

#14 Camatcs

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Posted 20 January 2011 - 09:52 PM

Most of the melee cleaves that involved ret still work just fine, and post patch some old ret comps come back to life!

And nice guide too, enjoyed the read =)

#15 Kadryelx

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Posted 20 January 2011 - 10:36 PM

im prolly gonna run ret hunter druid next patch ^_^

#16 Vanguards

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Posted 20 January 2011 - 11:11 PM

thx every1!

@kadryel and  navariumlol

that's a pretty advanced turnevil macro, i'll definitely give it a try myself too

#17 Vanguards

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Posted 21 January 2011 - 12:40 AM

queing ret lock sham on stream for neone interested

edit: done for today

#18 Damius

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Posted 21 January 2011 - 08:17 AM

Just searched for your name to check out gearing for my pala alt - and this brand new guide came up! Thx a lot, helped out :)

#19 Jimos

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Posted 21 January 2011 - 11:06 AM

My turn evil macro is pretty insane too:

/cast Turn evil

What you do is press tab, press the macro and press tab once more and you win at life.

#20 Kadryelx

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Posted 21 January 2011 - 11:23 AM

[quote name='Jimos']My turn evil macro is pretty insane too:

/cast Turn evil

What you do is press tab, press the macro and press tab once more and you win at life.[/QUOTE]

and then u lose some seconds on ur auto attack, the macro is 10 times better than tabbing

thats like saying u use no macro for anything, u tab target to hoj and repentance

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