Strategies

Druid/Warlock/Warrior

Author

Hosebeast
Maiev
US-Whirlwind

Druid/Warlock/Warrior

VS.

Mage/Priest/Rogue

This is a very popular setup and can often be scary at times. The Warlock should use a Felhunter. There are two different ways to start against this setup. You can push for the game to start and be able to take position or you can wait and let them start. I play a Human Warlock and have the advantage of being able to play aggressively and force teams into play or bad positions at the start. You can do this by sending the Felhunter in to purge and then pull back or dotting targets.

Game Started: The Rogue will normally start and stick on the Warlock for the majority of the game. The Warlock should put the Mage as focus and stick his Felhunter on the Mage. The pet can provide push back and it will stay with the Mage. If the Mage is going to sheep something the Felhunter will be able to maintain line of sight of the target the Mage is sheeping. Your pet should be off autodevour and the Warlock needs to be very quick on devouring sheeps.

The whole objective of this game is to protect the Warlock and outlast. You protect your Warrior by keeping him mobile with devours and he will protect you with Imp Hamstrings and Intercept stuns. The Warrior will be on the Rogue for most of the game attempting to give the Warlock room to kite and stay mobile. The Warlock should DoT everything. The Warlock should be using Spell Locks on the Mage. The burst damage of this team is stupid and a Warlock can die in one stun lock. The Spell Lock on the Mage constantly should give relief to the Druid. You don't want to use the Spell Lock as a flat silence, but rather as a tree lockout. It doesn't matter if you hit a sheep or a frost bolt as long as you hit a spell. Water Elementals NEED to die. You should DoT and the Warrior should switch. The Water buddy is a huge asset to the Mage and will reduce his damage a lot if you kill it.

You can stay mobile by by receiving Abolish Poison and Warrior support. Keep in mind you are probably going to be purged a lot. It will help a ton to reapply Fel Armor when it gets purged. You should only attempt to Fear when you proc a half cast or the Rogue is CC'd, otherwise it is better if you keep moving and reapply DoTs. Deathcoil should normally be used on the Rogue and it is a good idea to use it early so it will become available again. I can't really teach you how to know when you trinket, but it will come with time. You will know when you need to move or are in danger of dying if you don't trinket. Most of the time it is when the Mage is chain casting and you can't interrupt while Rogue is on you and you're eating a full Kidney Shot, so essentially when you are stuck in the open and taking a lot of damage, use your trinket.

Now lets take a look at the Druid point of view. The Druid needs to keep a focus on the Priest as it will be his responsibility not to get Mana Burned. You can't afford to waste a Spell Lock on a Priest most of the time. You can't let a Priest Fear you. The Warrior can help with this by tossing a hamstring on the Priest when he finds time. You need to form kite patterns to maintain range and LoS of the Priest. The Druid and the Warlock need to develop a sort of synergy with kiting. They need to move as one and use the whole map. The objective is that Wounding Poison will drop and the Warlock will be much easier to heal if their isn't constant damage being pumped into him. Warrior damage and DoTs should be able to put on enough damage to the point where you will start to wear the other teams mana down. The Druid really doesn't CC that often. The Druid will Entangle the Rogue when he finds time or toss a Cyclone out to the Rogue when the Warrior can't be on the Rogue.

Eventually you will wear the other team down and any target will become viable to finish the game.

Comments:

MecronApr 6, 2008 - 1:36 PM (HideShow)
imho its better to lock frostbolts only.
TutenstainApr 19, 2008 - 7:48 AM (HideShow)
Hey there... i started a 3v3 with a full vengeful lock and a resto druid we did like 35 wins 10+looses.... till 1850 rating... atm
All i want to say is.. that the tactics are usefull when they go for our lock... but we faced mage-rogue-priest and they were going for our druid and we were loosing... or Against warrior-rogue-druid... they normally go for lock.. but they also went on druid... and we lost it!
SeerĂ­xApr 19, 2008 - 3:50 PM (HideShow)
i think the best option is to kill the priest, Druid CC the rogue, spell lock mage and devour magic to sheeps

maybe get a fear on the mage/rogue
AnimocityApr 23, 2008 - 2:12 AM (HideShow)
what we usually do against this setup is kill the mage, this is to prevent the deadly burst rogue/mage can do to ur lock. keep abolish on ur lock to allow him room to move around and maybe put CoE on the rogue and get him to blow a cd. fears should be on both the priest and the rogue, mainly rogue until immune. Druid cannot get burned, if u abolutely must take a fear (which u shouldnt), take it in bear form to prevent burns or sap.
GnomomukApr 27, 2008 - 7:57 PM (HideShow)
I play RMP and if you go for the mage between fears + dispels the Druid has to heal the warlock a lot more than the priest has to heal the mage.

The strat posted by hosebeast is the way to go. Oh btw after you spell lock tell your warrior to be aware because quick switches on him can put the druid on stress, especially after he used his cooldowns

BaskoudMay 10, 2008 - 1:25 AM (HideShow)
An alternative strategy is to dps the priest.Doing so you help the druid play an 'easier' game cause lock receives less dispels and mana burns/fears are far easier to avoid.On the other hand controling the rogue can be done only by the druid which is kinda hard with all these cooldowns rogues have(especially in the beginning.So to avoid dieing early in addition to the rogue cc make sure the mage will not cast frostbolts(charge silence rotation).
Of course dps the rogue works fine as well.What suits you better depends in your playstyle.
The only thing i dont recommend is attacking the mage which is suicide if the mage is decent
DokterplantsJun 22, 2008 - 7:10 PM (HideShow)
I would have to agree with your choice of main target. Sitting on the rogue isn't helpful. In my opinion, the best strat is to sit on the priest and peel the rogue or mage when your lock is in trouble or your healer is ccd. Also, by sitting on the priest the mage has to play defensively so he will be doing less damage; and, since the priest has a warrior on him - the druid shouldn't have to much of a problem healing. Also another idea to keep your lock free would be to abolish then spam cure poisen to keep him from having 5 wounds and to remove crip.
DokterplantsJun 22, 2008 - 7:10 PM (HideShow)
I meantto say disagree instead of agree in the first sentence.
AnimocityJul 23, 2008 - 10:31 AM (HideShow)
we just recruited a lock and started a new 3v3 and after 3 days we're 2k+, we found that the absolute best option is to kill the priest, druid needs 2 do his best to avoid fears, although its extremely hard 2 avoid them in blades edge if u get trapped, if u do take a fear, take it in bear, and if ur not in bear, have ur warr intervene u so u dont get sapped. rogue/mage have great burst, but not enough to kill ur lock in just 10 sec of cc, u must not trinket fears, u cannot afford 2 eat a blind + fear, if mage has CS up, do not even attempt regrowths or cyclones, although if u can fake cast and get mage 2 burn it then thats pro, allowing u 2 cyclone rogue and top off lock. the only way u can lose to RMP is if ur druid takes 20+ secs of cc or get cs'd while trying 2 cyclone, so just dont let this happen and eventually priest will die
AnimocityJul 23, 2008 - 10:33 AM (HideShow)
PS. If ur lock doesnt have devour magic and spell lock keybound, ur screwed. that simple
ErosotoJul 26, 2008 - 7:54 AM (HideShow)
but when i meet them..they go for me not warlock
ShaydeeJul 30, 2008 - 3:58 PM (HideShow)
If they go for the warrior, you're golden. Simply just fear own the mage and enjoy the extra rage to destroy the rogue with.
SplawnAug 13, 2008 - 11:28 AM (HideShow)
They went for my warrior when came out to heal the cced me hard and I just got owned what would you suggest I do in that situation?
ImabarelolAug 28, 2008 - 12:57 PM (HideShow)
If I dot everything won't POM bounce like crazy btw?

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