Strategies

Druid/Rogue/Warrior

Author

Zotto
Tichondrius
US-Bloodlust

Druid/Rogue/Warrior

VS.

Paladin/Shadow Priest/Warlock

There is a high chance of the Warrior getting focused. After trying a couple of different Strategies training the Shadow Priest in the beginning can work Ok. The Druid should just toss HoTs and run way out of Line of Sight and Range, so you don't get Locked in the Silence, Silence, Fear, Cyclone combo and watch your warrior die. Whenever there is enough pressure on a target to force the Druid to heal go in and toss a Cyclone on the Druid. Usually save Blind to break a burst when we are Silenced or Feared. If you survive 2-3 of their bursts their Shadow Priest will slowly drop.

Comments:

PbatemanFeb 23, 2008 - 7:46 AM (HideShow)
How viable would splitting dps vs. this team be? I.E. Rogue sits on the warlock until you can setup a cc-chain on the pally, warrior sits on the SP the entire game. Seems like it would considerably weaken their dps output and prevent the warlock from being able to lock your druid into a cc-chain of his own.
ZottoFeb 23, 2008 - 9:27 PM (HideShow)
hmm I think this strategy was supposed to be a druid/spriest/warlock guide and that's why I said stick on 1 target cuz 1 person might get CCed. But yes if it's a paladin healer I'd say splitting dps and kick/pummeling as many spells til a good CC rotation is up is good enuff.
AnnoyingMay 3, 2008 - 6:01 AM (HideShow)
This team tends to own up on my team, the druid gets double silenced and the warrior gets focused with spell damage from the lock/pally. Generally i'd open a sap on the pally, and try and lock the 'lock down, but most of the time our druid would spend too much time spell locked and couldn't keep the warrior up. any tips?
BasicMay 13, 2008 - 12:37 PM (HideShow)
SpicytJul 22, 2008 - 5:28 PM (HideShow)
I would say once you see the start of their CC rotation IMMEDIATELY have the warrior play defensive and Sword and board to reflect as much direct damage as possible. In the windows when their silence and CC is down you can do some damage to either the lock's pet (forcing a void) or the priest.

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