Strategies

Druid/Rogue/Warrior

Author

Zotto
Tichondrius
US-Bloodlust

Druid/Rogue/Warrior

VS.

Mage/Priest/Rogue

This is the most common set up in 3v3. It turns out to be rather easy because Druid/Rogue/Warrior counters Mage/Rogue/Priest when played correctly. The Easiest way to win the fight is to start off with a Sap on the Priest and get on the Mage. Beat on the Mage until he Blinks then Intercept/Shadow Step and stalk him until he decides to Ice Block. While the Rogue and Warrior stalk the Mage, the Druid should be abolishing all poisons from the Rogue and CCing him ( CC isn't REALLY necessary but the earlier the Rogue blows his Cool Downs the easier their Mage will die). When the Mage come out of Ice Block switch back to the Mage and toss a Blind on the Rogue and start Cycloning the Priest to while you finish off the Mage.

Comments:

YonzFeb 17, 2008 - 7:52 PM (HideShow)
Your strat's are wrong. Your warrior/rogue should be training their priest, while the druid feral charges polymorphs/cyclones the mage and heal through their rogue.
JonthanFeb 18, 2008 - 5:33 AM (HideShow)
Yeah I think getting the druid to CC the mage so the warrior can run free, and the rogue should be able to deal with CC. With this happening no one should be taking much dmg and their priest should have a very hard time keeping himself up. Love playing this cause the priest always dies insanely fast.
FierssFeb 18, 2008 - 6:01 PM (HideShow)
Or split dps, and let the druid stop the rogue initially, rogue shut down the mage, while the warrior stops the priest from mana burning, and gets sunders up, followed by bursting the priest together. That way no one is left free, and no one is getting CCed.
TeccaFeb 19, 2008 - 12:57 AM (HideShow)
Fierss strategy does not work. The rogue gets stunlocked allowing the warrior to be sheeped and then the priest to be able to mana burn.
GuessFeb 19, 2008 - 6:05 AM (HideShow)
What you should do: Just stay both together on the mage and force him to iceblock. When they decide it to go for our rogue you should try to slow their rogue and priest as much as possible with hamstrings and stay on the mage all times. Than the mage will surely be forced to iceblock quite fast. At this time just go dps the rogue next to the iceblock. When he uses evasion go for an intercept, than an kidney shot and eventually an vanish cheap shot. This is just for the priest to keep him busy. When the mage popps out of his iceblock just fully nuke him again. There is no way he can cast too much dmg on any of you and the game will be yours very fast. Split dps isnt the best option here indeed. You have to control thier dps instead and use ur druid to cc either the priest when the mage is running 50< or cc the rogue indeed a bit!
EmobearFeb 22, 2008 - 10:53 AM (HideShow)
Quote: "Your strat's are wrong. Your warrior/rogue should be training their priest, while the druid feral charges polymorphs/cyclones the mage and heal through their rogue."

A lone druid can't keep a mage from polymorphing a warrior but a few times
YonzFeb 22, 2008 - 5:07 PM (HideShow)
It doesn't matter if he can't stop all the polymorphs, the priest just won't be able to keep himself up regardless.

Once there's full cyclone DR on the mage, and if we has his WE out cyclone that. Loses a lot of his damage and burst.
ZottoFeb 23, 2008 - 9:35 PM (HideShow)
@Yonz training the priest works really well and I know it but this strat also works too. I always try to position max range from the priest and rogue so I don't get randomly blinded or feared and I can just sit from distance and switch cyclone roots on them targets watch our melee murder em. Ok on top of everything I don't have enuff patience to watch our rogue run in stealth to catch up to a mounted priest. So we decided to kill mages first.
AnnihilusFeb 24, 2008 - 7:08 PM (HideShow)
I don't get how this team is a counter to RMP. We double-rush the Mage, we lose. Split DPS we lose. Rush the Priest we lose. We're not horrible players so I don't get what's wrong here.
YonzFeb 25, 2008 - 2:01 AM (HideShow)
@Zotto Mages can mount too you know.

@Annihilus Are you doing the right things? Looked at your armory and you good gear. We train all priests so far we encountered in RMP (This strat I asked directly from Vorrent and Loz on Blackrock, the top with this matrix worldwide). Do you premed the priest, cheapshot, hemo once, then 5 point expose with your warrior on him? He should literally have almost no armor, and between a rogue's melee attacks and a warrior's melee's innerfire should fall off in no time.

Have your rogue blind the mage early, and if he trinkets your druid should punish him with full duration cyclones. The rogue in RMP usually tries to focus the warrior, whose just feeding the warrior rage so he can kill the priest faster. The key to losing these is having a good druid, with good reflexes. If your druid reacts slow, your warrior could be blown up so fast. Feral charges on polymorphs whenever possible. Bash after the silence duration, warstomp if you have it.
RenovatioFeb 27, 2008 - 1:33 AM (HideShow)
Blind and cyclones share the same DR... your plan fails in practice
RenovatioFeb 27, 2008 - 1:42 AM (HideShow)
In my opinion going for the mage is probably still the safest way. The warrior can be blown up if he gets stuck in a bad place through stuns/novas with PI on mage and nukes from priest. This can happen because most times druids want to stay far away from the RMP for blind/CS/fears. If the rogue and the warrior stagger their intercept/shadowstep -> kidney shot the mage will be forced to iceblock at the first shadowstep -> kidney with even 1 cyclone on the priest. Also, a rogues damage (usually a ShS rogue) can be completely healed through via abolish poison and HoTs. Cycloning the Rogue/Priest while almost completely shutting down all non-instant casts from mage is a much safer way. Please remember feral charging in can cause you to be in range of the priest/rogue for fear -> blind -> sap. Relying on such a range/Los-restricted spell like cyclone to control the mage's casts is simply impractical. There is no way the priest will be able to heal through both a warrior and a rogue's damager with mortal strike and expose armor/sunder on. Please remember in a WRD combo a rogue will most likely be using mind-numbing poison, which will OWN mages even further considering they can only iceblock out of poisons. With two evasions the opposing rogue will have to hop on your warrior, giving him the rage he needs to quickly burst the mage down.
AkagarFeb 28, 2008 - 12:03 AM (HideShow)
My druid/rogue/warrior team has been winning against RMP by putting our warrior on the rogue and our rogue on the mage. It has seemed to work pretty well against mitigating frostbolts/shatters/BoP's while keeping the rogue fairly effectively locked down, and I (the druid) have the mobility to dodge the priest and keep him as far away from me as possible. This may not be the best strat, and we aren't 2k+ (rogue and warrior are both in full s1, including weapons) but it's just what's worked for us, take it for what it's worth. *shrug*
AnnihilusFeb 28, 2008 - 12:54 AM (HideShow)
We just started, so we're obviously doing some things incorrectly. We tried rushing the Priest, but their Rogue rushed our Druid and kept him from getting the CC he needed on the Mage. We still killed the Priest but it was too little too late. All the advice I see seems to be made with the assumption that the Rogue is going to be on the Warrior. But what if the Rogue is on our Druid then? Should we switch to the Mage?
VomitronFeb 28, 2008 - 4:46 AM (HideShow)
We played 4 or 5 RMPs tonight at around 1800. We just train the mage. With no poly, the dps on the mage is just going to kill him. Once he iceblocks, we just hit the rogue until the mage pops out and then down the mage.
ArmaadiMar 6, 2008 - 2:49 AM (HideShow)
No strats with blowing the rogue up first?

I did a few against this combo, and premed-cs EA on the rogue with rogue and warrior dps'ing the rogue...have the druid cc the mage as much as possible. The priest would have a very tough time healing a rogue with zero armor and mortal strike/wound up

my team isn't high rated so I'm not going to even pretend like this is an end all strat.
TiberianMar 7, 2008 - 10:46 AM (HideShow)
@zotto I recently started playing this comp on BG9. Your strat works perfectly. The only problem is the druid needs to be max range to avoid PS, and comfortable enough to CC/kite the rogue. Once the mage iceblocks its gg. Fearl charge/bash the priest.

JonthanMar 9, 2008 - 1:42 AM (HideShow)
Im thinkin one of the main reasons we start on the priest so fast and win basically every RMP is because our rogue is human and ussually saps the rogue, then gets straight stuns on the priest leaving the druid free to start a CC chain on the mage. I know sometimes a sheep or 2 will get through but if you just trinket through one then you still should have enough time to kill the priest. One more thing, if the rogue doesnt have imp expose it could be harder to train the priest
ErkyMar 19, 2008 - 3:27 AM (HideShow)
The priest is really easy mode to kill if the mage gets cced, the best way to cc the mage is to begin with a sap and then go direcly for the priest. Druid starts to cc mage and if he is using the pvp trinket the rogue can just put a blind on him. It should take max about 15-20 sec for the rogue and warrior to kill the priest.
ZarimurajiApr 2, 2008 - 3:47 AM (HideShow)
"The Easiest way to win the fight is to start off with a Sap on the Priest and get on the Mage. Beat on the Mage until he Blinks then Intercept/Shadow Step and stalk him until he decides to Ice Block. "

My question about this phase of the fight is this: once I sap their priest and we start on the mage, their rogue will most likely cheap shot one of us. It would seem that the 4 seconds of their rogue's cheap shot could present a problem in nuking the mage into iceblock. Especially if the enemy rogue started on me because our warrior would be vulnerable to the mage. Should our druid be ready to cyclone their rogue immediately after the enemy's cheap shot THEN cyclone the priest afterwards?

"When the Mage come out of Ice Block switch back to the Mage and toss a Blind on the Rogue and start Cycloning the Priest to while you finish off the Mage."

By the time their mage has come out of iceblock it would seem like the priest could have healed him up by then. Should our druid cyclone the priest right after the sap fades?

Sorry for being a n00b haha. I'm not used to this combo at all and none of us know eachother's playing style yet.
FathercaineApr 13, 2008 - 9:26 AM (HideShow)
What we used to do was to have split dps actually. Warrior on rogue, rogue on mage and druid just "overlooking" sorta. Actually worked out quite well for us. Calling low targets asap and creative use of our cc gave us the win several times. I doubt that there is a sure tactic to beat rmp as warrior/rogue/druid though, it has a lot of strengths.
CallidasApr 15, 2008 - 9:40 AM (HideShow)
I play in enhance/warr/druid, and we played back to back PMR teams all last night. We simply focused on the mage until iceblockor PS, then dpsd either the priest or rogue for a few seconds and went back on the mage. The priest has a hard time keeping the mage up through sunders/MS, and the mage can do nothing but blink and nova due to all the interupts we have. I (as the enhance) normally have the rogue glued to my back the entire time, but with shield/totems/abolish I stay up fine. Cyclones on the priest and purging the living daylights out of the mage tend to help, so I'm not sure how much use this is with your rogue set ups, but I guess my point is that focusing the mage shuts down his dps effectively, and prevents the priest mana burning as the mage is in constant danger. He is also lowest AC of the bunch, so with exectuioners/sunders/expose should be taking bigger hits.
MorwrathApr 21, 2008 - 11:46 AM (HideShow)
About a month ago I started a RWD with a warrior and a druid, we had all like 2 s3 and the rest s1. First night we started we came to 1700, and we started meeting RMP almost all the time 1630-> First meeting with RMP we tried the tactic with warrior and rogue going for mage and it worked like a charm! We didn't win fast, but we had pretty good control during the whole fight. I would say this is a very good tactic if you druid can stay away from manaburn etc since he should be able to outlast a rogue. If you are having problems with your patience then just do like @Jonathan said :P


Btw: pardon my rating atm xD
KilluaApr 29, 2008 - 11:23 PM (HideShow)
Hm well bout rpm being easy:

Guess what Mage goes invis as soon as the bg starts, followed by a Stun nuke on the Warri. At that point Mage drop's out and start dpsing the Warri as well. Its a pretty easy way of dealing with Drui/Rogue/Warri combos.

The Warri can't really do much against it. The Druid must heal and try to control the
Mage what's pretty much impossible if the Prist dispells the Warri from the start and
the Mage has a fcous traget on the Druid to counterspell him as soo as he casts any CC, resulting in a pretty bad silence on his nature tree.
Oh I forgot there still is the Rogue well guess what he must go on the Mage because
if he dosen't the Mage nukes the warri out of the Arena. Even with all that the Druid
can be feared by the Priest and blinded by the Rouge.

And if they manage to put presure on the Mage he could still nova shatter the warri 4 dps and wait till the Rogue runs out of clock, trinket and sheep him. After that
just the usual stunlock icyvains nuke Warri. Oh also fear blind or counter Druid.

Worked pretty much every time we got to go up against Druid Warri Rogue
MannimalMay 3, 2008 - 12:56 AM (HideShow)
Me, a war, and rogue made a brand new team tonight... first time playing with each other and got to about 1900 with little problem until were started to face this one pmr that farmed us 6 times in a row. Our warrior insisted that him and our rogue kill the priest. We usually got a sap on the mage, and i'd cyclone once after the sap, and prehot/abolish myself before the rogue opened on me... eventually, the mage would get our rogue sheepd, and the rogue/mage would be all over me and I simply can't outheal that amount of burst damage. Any suggestions?
MochieMay 7, 2008 - 5:05 AM (HideShow)
If they go on you, then the warrior has to peel the rogue off and ur rogue peal off their mage, If they're on one of your DPS then u can gang the priest.
CivesatoMay 7, 2008 - 7:06 AM (HideShow)
@ Mannimal
If you are finding it hard at the start to survive the rogues and mages burst at the start you should try to start behind a pillar if you arent already because if you are out in the open the mage can do some insane damage, but if your behind a pillar the mage cant get must burst on you before the stunlock runs out,just try LoS the mage as much as possible if the rogue and mage are focusing you to try avoid CS. :)
GustorMay 7, 2008 - 2:24 PM (HideShow)
This is what usually happens when my dru/war/rogue meets mpr:
Rogue saps the mage and my warrior/rogue instantly attack their priest. Their rogue opens on my rogue and the mage have already trinketed sap, iceblocking blind if we blind him, and threws counterspell at me and polymorph at warrior, so i can't interrupt it except with feral charge but i gotta keep my rogue up and with latency its not easy to feral charge a 1.4ish sec cast spell. Now warrior is sheeped, if he trinkets the rogue can easily blind him and from now they seem to do extreme damage to my rogue, and eventually he will die
RenditionMay 8, 2008 - 4:12 PM (HideShow)
or you follow his strat. if you stay on the mage the priest has to focus heals on him meaning he cant mana burn. the focus fire on the mage also prevents him from sheeping anyone. the rogue will just be retarded and do what ever. cyclone him/root.
AlektoMay 10, 2008 - 12:25 PM (HideShow)
So 44 games later from last night, 23-21, all against RPMs too, horrible to say the least. Key to this fight is keeping the priest hamstrung, which I fail at doing with a rogue or mage on me and a priest who stays miles away. As drw, you can really go for any target and switch at any given time, it don't matter, but do not stick to a target for too long if no progress is being done. If they do go for rogue, resetting the fight is at your advantage. LOS those pets/CDs, and save the insignia when you see a switch incoming.
AtibaMay 17, 2008 - 8:38 AM (HideShow)
Hm... At my team we're doing this tactic, I am on the mage and not letting him CC anything, and the warrior is on the priest and interrupting all the mana burns, havent lost once so far.

Atiba
DelivererMay 18, 2008 - 10:35 PM (HideShow)
Only commenting because RMP is ridiculously OP and it puts a smile on my face whenever I see a RMP team lose. Key is to control the fight, not let them control it. Have your rogue sap the mage. (If your rogue is human, it works amazing if you get a sap of on the other rogue on your way to the mage) If the rogue saps the rogue on his way to the mage, get ready to charge and rend him. Once the sap goes off on the mage, now your in control of the fight. As the rogue is about to sap, your warrior needs to charge, along with your rogue, and put as much pressure on the priest. Me and my rogue can kill a priest in a matter of seconds being unharassed. Mage trinkets sap, which usually happens, go to a blind. Mage iceblocks blind, than you can either switch to kill him or keep on the priest and let the druid take care of the mage. I usually save my intercepts to stop casts on sheeps whenever the druid cant do anything to stop cc's from the mage, than run to the priest or innervene my rogue both works and continue to pound on priest if he hasnt died yet. Even with the rogue on your warrior or on your rogue when you open on the priest, the priest still will drop quite quickly with no mage helping him. Rogue should cheap shot, expose armor, build points for a kidney. If the priest is low on health, vanish garrote to finish him off. Try saving your AOE fear for this moment to allow your rogue to accomplish what he needs to do. Having an undead rogue really is amazing for this line up (unfortunially my rogue was a troll and I did rogue warrior priest with a troll priest too =/, fear really screwed us over alot) but when i did do it with a druid, this was by far the best strategy. If priest manages to get away, than just switch to another target and kill him. But, if everything happens what i said above, its almost a guarantee farming of that comp. If not, than you just gotta work something on your own because it will be all situational based.

BTW, TARGETING THE MAGE IS A TERRIBLE IDEA. Your already a team that good can be cc'
XavenJun 19, 2008 - 5:08 AM (HideShow)
Just started playing WRD 3 days ago. We're all 2k+ geared players but have never played together before. Besides meeting other full s3 geared people in the 1700/1800s (Rampage battlegroup) we split some games with a very good RMP team.

Our tactic was rogue on mage and warrior on their rogue and have our druid kite the manaburns. However, I think training the priest with a sap/blind/CC/intercept on mage will work better. Rogue-on-mage and war-on-rogue would give their team a chance to get off a burst if they caught our druid in a bad spot.

Also, I think rogue-on-mage and war-on-priest isn't a great idea. It's a similar outlast but with lesser room for error than putting your war on their rogue. All it would take is their rogue to stunlock yours for the mage to get a sheep off on your warrior. Unless the druid is going to feral charge the mage after blink, no one can stop him.

Anyway, that's my experience for the last 100+ games as a rogue playing with 2 different war/druid teams. About 20% of our fights were against RMPs so it's not a massive sampling.

GarrehJun 19, 2008 - 10:11 PM (HideShow)
Xaven is right, although when a RMP has an idea that you are going to train the priest you will have it much harder
KarggJun 21, 2008 - 7:07 PM (HideShow)
My team tries to split dps but when I open on the mage the rogue opens on me and pops evasion. My warrior can't get a hamstring off and then the mage poly's him and eventually were dead. Any way to get the rogue off of me?
CasullJun 26, 2008 - 1:02 AM (HideShow)
often I eat a few sheeps regardless of my efforts, sadly. If the game shifts so that it isn't in our control, IE I get polymorphed, I kill the elementals to hinder their control. Taunting them also helps for breaking poly.
HellthJun 27, 2008 - 10:00 PM (HideShow)
sap mage, get on the priest as fast as possible, then try to cyclone the rogue before sap wears off on the mage and you've usually won the game unless it's a dwarf priest
ShimiJul 1, 2008 - 10:29 AM (HideShow)
my warriors 3v3 simply does one strat and always works... me and my rogue start dps on the rogue get him to pop his cooldowns while i run around with a shield on and reflect sheeps forcing the mage to sheep himself... while our druid CC's the priest.. one the rogue cheats death my rogue blinds the mage i intercept the priest and warstomp/fear/pummel w/e he plans on doing killing the rogue first
TuragaJul 6, 2008 - 8:49 PM (HideShow)
Hi im having problems with RMP setups. We sap the priest and train the mage but as soon as our rogue is out he gets opened on. We managed to get the first iceblock but then the rogue jus stays on our rogue. Priest follows our druid dispelling everythign and waiting for a fear and we jus cannot beat it. Our rouge eventually dies.
TuragaJul 6, 2008 - 8:52 PM (HideShow)
Missed out tht our druid gets 1 cyclone on the rogue but then the priest follows him and jus Fears everytime.
ArtemasJul 8, 2008 - 10:41 AM (HideShow)
This is a guide, not a concrete plan.
DtrJul 9, 2008 - 7:22 AM (HideShow)
Running both melee on the mage seems pointless since your team can't dispel his armor.
From what I've seen, your best bet is to open with heavy cc on the mage and gib their priest. If you don't get the sap, or they peel your gib, swap off and split dps: rogue on mage, war on rogue. Have your druid los manaburns and cc as needed, and eventually, you can wear them down or swap and burn someone.
WillempieJul 10, 2008 - 12:11 PM (HideShow)
The problem we most had was that we have the nasty habit to face human rogues all the time. So i get sapped and our druid is attacked in the start. we will survive through that but then the rogue switches to me with stunns. their mage sheeps our warrior and mage goes for our druid. counterspell on the cyclone that is meant for the rogue. blind.sheep to interupt it sometimes. Our warrior cant nuke the priest alone. i get stunned 24/7 . mage sheeps warrior alot. altho we just started and faced the combo like 4 times this is what happend. i like the tactic about me on mage. warrior on rogue and druid avoid mana burns. when 1 target is on low hp. cyclone the priest and nuke him down. altho we will try that out when we face them another time:)
JinzyJul 20, 2008 - 4:00 PM (HideShow)
So far we've had no problems with RMP, we just both stayed on the mage allthrough the fight, their rogue was on me, got a bit annoying. But as we both were on the mage there was most likely no sheeps, the priest ran oom quite fast and same with the mage as they tried keeping the mage alive, then we just switched to the rogue, which in our case was always pve got smacked quite fast. Easy win :)
PolymorphinAug 5, 2008 - 12:37 AM (HideShow)
i just wish i was good, too many teams seem to counter everything and this game sux cuz i suck
PanzerfartAug 12, 2008 - 1:25 PM (HideShow)
Okay, RMPs are pie. Sap the priest, open on mage. I agree with Zotto's tactic, works for us. If you can stick to the mage well enough and have druid cc the rogue, their priest won't have time running around chasing your druid. So it's essential you take control of the match from the beginning, be wary of polymorphs on warrior, never trinket them because then its the same old poly/blind/poly shit which will take years. Trinketing poly is wise only if you know their rogue has used their blind. Saving intercept for after blink is a good idea, even better idea is that if your own rogue can stay in stealth and you can force (mace stun, imp. hamstring) the enemy mage for a blink making him vulnerable to stuns, which results in an early iceblock in mosts of the games. I usually use my fear when the elemental pops out, or depending who has the fear ward and do we have ud priest/rogue.

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